Via HLDS:
Valve- Fixed map objectives (e.g. flags, capture points, carts) sometimes becoming unresponsive in Casual Mode games
- Fixed a case where players could be late-joined into games playing a map that they didn't have selected
- Updated the tooltips for the Sticky and Rocket Jumper to include the PASS Time JACK in the list of items that can't be picked up while they are equipped
- More fixes and improvements to weapon viewmodels when using wider/larger weapon field-of-view settings
Rumor has it:
- A small string update here, a HUD file rename there, but otherwise a very small set of changes: https://github.com/SteamDatabase/GameTracking/commit/cae8ece93117965f84cbb766a4a53f681fdff75a
- And an item schema update which mirrors that one string change, also combined with an earlier CS:GO item schema update: https://github.com/SteamDatabase/SteamTracking/commit/4418a3fd51256aec144687205ed87c01f7e14f2c
- On the Steam side of things, the "exfgls" attribute, which controls whether or not games are eligible to be used in Steam's Family Sharing service, was added as part of this update. As such, the game can't be used in Family Sharing anymore. If you're dependent on it for whatever reason, be aware. This was also done as part of a Dota 2 main client update last night and The Lab (Valve's VR minigame tech demo), but the exception appears to be CS:GO as though it was updated today, it didn't get excluded from Family Sharing
- One other configuration note: "verifyupdates" was added around 15 minutes after the game itself was updated. Presumably, as the name of the attribute would imply, it verifies updates as they come in for consistency
- Size is ~10 MB