internet go brrrr
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SteamID64 | 76561198051083025 |
SteamID3 | [U:1:90817297] |
SteamID32 | STEAM_0:1:45408648 |
Country | United Kingdom |
Signed Up | December 6, 2015 |
Last Posted | August 23, 2020 at 1:34 AM |
Posts | 13 (0 per day) |
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Damn that sucks man, could be that the cow mangler rocket is a unique projectile or something. Either way I don't really have much to offer beyond this point, you'd have to ask someone who knows what they're doing from here. Good luck tho and lmk if you manage to figure it out.
Smoke trails not on sv_pure 1/2 but the explosion yes (I think).
Follow this tutorial except replace ExplosionCore_sapperdestroyed with..... I don't know.
I looked for half an hour for the name of the cowmangler particle effect but couldnt find it on this page which means either its called something weird, or you need to extract the weapon scripts used in the ordinary explosion smoke script linked above from tf/tf2_misc_dir.vpk using gfcscrape. Then you use vice to decompile the .ctx files you'll find there into the .txt files of the scripts. Inside there the variable "ExplosionEffect" will have your missing value. Use this thread for help.
how does this work with jay replacing yomps on froyo im confused
im being dumb i can feel it i just dont know /how/
b4nny bad
upvotes on the left