In America we have American Cheese. Its pretty bad, I don't know why people would want to eat it. I dont think its real cheese, but its still an option at sandwich shops and deli's. Do other countries have American cheese? And what do people think of it.
Account Details | |
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SteamID64 | 76561197973791699 |
SteamID3 | [U:1:13525971] |
SteamID32 | STEAM_0:1:6762985 |
Country | United States |
Signed Up | January 3, 2014 |
Last Posted | July 22, 2021 at 5:29 AM |
Posts | 470 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 0.7 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
5600 |
Resolution |
1920x1080 |
Refresh Rate |
60 |
Hardware Peripherals | |
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Mouse | Anker Percision Laser Gaming Mouse |
Keyboard | Razer Black Widow |
Mousepad | qck |
Headphones | Steel Series Siberia V2 |
Monitor | Acer Pro |
mattystopperhttps://www.youtube.com/watch?v=Bj5d83U-LTE
eu pugchamp highlight video
what is this left ear theory
this team finally got what they deserved tbh. they rang yuki alting and wall hacking multiple times through out the season
https://clips.twitch.tv/AthleticTriangularGoshawkSuperVinlin
mostly airshots 12
there are so many better maps being created by community members right now that reusing badlands at this point would really just be an insult. the map is outdated, slow, and unfun to watch, cast, and play. would much rather play a new map that is being updated and worked on by someone in the community.
hell yeah ill order some. love craft beer breweries :]
ekh0nobody cares
just let people be for once man come on
warmfront overall is just slow. there are no interesting bombs and it just makes it spam the map. boring to play, slow to push just not as fun or interesting as the maps we have currently in the pool. all the points are awkward to hold, its a valve map at base.
also badlands is just bad.
my favorite is when the scout says "use on me" and usain bolts thru the choke while youre healing someone else and then they get mad at me???
Does anybody have the updated config and new plugins that RGL is using this eason, cuz im setting my server up last minute and theyre not anywhere on the rgl website. thanks in advanced
after playing this map in pugs there are a few things that i noticed while playing. the spawns when you have spire arent noticeably fast, it makes it almost impossible to fight spire b/c it is now easier to get onto spire. maybe if there was a 2nd door that open up in the forward spawn that was facing the point, like on the right side of the spawn room. but that was be an awful sniper sight line so idk, it would have to force close.
The entrance from grey bridge should be reworked or removed, the only time it was used was for rollouts. We always entered lobby from either trash or, since climbing spire is now easier, just jumping from there to bats.
The last point is much better, but since you made the door bigger, an uber advantage push from lower left is way to strong. The door is so close to the point and the point caps so fast it makes it really hard to defend. Moving the door further from the point could help so that you have to run futher, getting forced earlier or having the door face the spawn room so its not as easy to enter.
Last is the mid point. With your bigger hoodoos on slope that arent props, which i love dont get me wrong, i feel as tho you only need 1 hoodoo to accomplish the same effect as the 2 hoodoos on old badlands. the 2 hoodoos make the slope area way too cluttered and with faster soldier rollouts and bigger jumps it makes it so hard to climb up as medic.
The mini health packs under the point are directly in an area the people fight in. I feel like moving those mini packs to the shit house area would make people want to push that side more and make people have to disengage to go get health, instead of just getting the pack during a fight.
Theres also just some whack geometry under diag bridge by forwards that could honestly just be a slope imho. Over all, ive neveer been someone who enjoyed badlands, but i like the new ideas and that youre not trying to fix badlands, youre just making a new one. Looks interesting and i hope you keep working on it!
Thanks for participating in the map event everyone! if you like please leave you comments on the maps on the threads of the map makers, they would really appreciate some feedback! specifically cp_utopia here https://www.teamfortress.tv/53308/cp-utopia and cp_mannbase here https://www.teamfortress.tv/55620/mannbase-alpha-5cp
Thanks!