fellentested working on dxlevel 81
goat, ty
Account Details | |
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SteamID64 | 76561198027033926 |
SteamID3 | [U:1:66768198] |
SteamID32 | STEAM_0:0:33384099 |
Country | Scotland |
Signed Up | May 1, 2021 |
Last Posted | November 16, 2024 at 12:21 PM |
Posts | 308 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 2 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
800 |
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1280 x 720 |
Refresh Rate |
240 |
Hardware Peripherals | |
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Mouse | Logitech G Pro X Superlight |
Keyboard | Leopold FC660M (MX Reds) |
Mousepad | Artisan Hien Mid XL |
Headphones | Beyerdynamic DT990 Pro |
Monitor | AOC 24" |
fellentested working on dxlevel 81
goat, ty
im trying to make a bindtoggle that toggles shadows on/off and shows them like this, but when i put the commands required to do so in my autoexec (r_shadowmaxrendered 1024;r_shadowrendertotexture 1; r_shadows 1) my game crashes when i try load into a map, preloading also just crashes it off launch
(im on dx80)
Pls Help :slight_smile:
*DEAD* nudjura : does beebo think violent thoughts
*DEAD* beebo : kill wife
nudjura : dear god
b0nes_NAit's not pessimistic to believe that a Twitter hashtag will do nothing. I could flip the script and say you're not being optimistic, you're being delusional.whats the worst that can happen? I'm fully aware this is likely to fail and if it does, we're in the same spot and nothing changes. If even the smallest change happens or there is a response then its worth posting a meaningless # on twitter.Valve don’t care about little babies crying on the internet or else half life 3 would clearly be hereValve cares about their company image, other gaming news media is starting to bring attention to the issue and its becoming more public.
https://www.youtube.com/watch?v=DUfNt5_bP6Q&ab_channel=SomeOrdinaryGamers
Half life 3 is one thing that would require years and years of the company putting many resources into developing it. tf2 is already made, the anti-cheat for the bots themselves have been implemented into severs like uncletopia. mastercom has made a mod of tf2 that fixes the vast majority of bugs and optimizations to take the game to 2022
https://www.youtube.com/watch?v=EnBDMZ-9-Dw&ab_channel=TylerMcVicker
I've put actual thought into ways valve can update and fix and continue to develop tf2 without actually needing to take their staff away from other projects. I mean we have literally been doing it ourselves forever, so why can't we convince them to give certain members of the community that we can fix it ourselves if they let us.
this isn't unrealistic its completely within the realm of reason that these things can happen. It is however on valve to hand the keys over to us.
and if they still do nothing then its proof that they would rather see tf2 dead then actually try to profit from one of their most iconic ip's
BrockWild_Rumpustaking bets how quickly this gets fixed since it actually hurts valves wallet
yea but does this effect the community market? like can people list keys for sale (matching buy orders) and pull this exploit?
i think its only trades between users, not the actual market
dont see how that would work
Hybrido0Zhern those numbers seem very low. I have ryzen 5 2600 and 16 gigs memory along with a RTX 480 graphics card and with native resolution on my 144hz monitor I’m getting around 190 fps. It usually drops to like 90-120 during fights but still that’s more fps than your bechmarks.
yea this was a pub benchmark i think in 6s i average like 320 or something im not sure
i have ryzen 5 3600 with a 3060, also with 16gb of ram and ive found that my fps is the smoothest/most consistent with comanglia stability, although that could just be placebo
seeing as we have pretty similar specs, here are the benchmarks i did with this benchmark demo:
comanglia stability dx81
4812 frames 17.615 seconds 273.17 fps ( 3.66 ms/f) 43.722 fps variability
4812 frames 17.743 seconds 271.21 fps ( 3.69 ms/f) 45.704 fps variability
4812 frames 17.522 seconds 274.63 fps ( 3.64 ms/f) 43.972 fps variability
comanglia stability dx100
4812 frames 18.479 seconds 260.41 fps ( 3.84 ms/f) 40.953 fps variability
4812 frames 18.318 seconds 262.70 fps ( 3.81 ms/f) 40.930 fps variability
4812 frames 18.467 seconds 260.57 fps ( 3.84 ms/f) 41.445 fps variability
mastercoms low dx81
4812 frames 17.155 seconds 280.50 fps ( 3.57 ms/f) 47.886 fps variability
4812 frames 17.093 seconds 281.53 fps ( 3.55 ms/f) 47.569 fps variability
4812 frames 17.188 seconds 279.96 fps ( 3.57 ms/f) 48.449 fps variability
mastercoms low dx100
4812 frames 17.772 seconds 270.76 fps ( 3.69 ms/f) 47.049 fps variability
4812 frames 17.635 seconds 272.87 fps ( 3.66 ms/f) 45.188 fps variability
4812 frames 17.794 seconds 270.43 fps ( 3.70 ms/f) 47.062 fps variability
comanglia cinema dx81
4812 frames 22.023 seconds 218.50 fps ( 4.58 ms/f) 31.750 fps variability
4812 frames 22.313 seconds 215.66 fps ( 4.64 ms/f) 32.933 fps variability
4812 frames 22.591 seconds 213.01 fps ( 4.69 ms/f) 33.028 fps variability
comanglia cinema dx100
4812 frames 25.589 seconds 188.05 fps ( 5.32 ms/f) 28.899 fps variability
4812 frames 25.794 seconds 186.55 fps ( 5.36 ms/f) 29.328 fps variability
4812 frames 25.985 seconds 185.18 fps ( 5.40 ms/f) 28.446 fps variability
mastercoms ultra dx81
4812 frames 22.853 seconds 210.56 fps ( 4.75 ms/f) 29.453 fps variability
4812 frames 23.304 seconds 206.49 fps ( 4.84 ms/f) 30.614 fps variability
4812 frames 23.384 seconds 205.78 fps ( 4.86 ms/f) 30.942 fps variability
mastercoms ultra dx100
4812 frames 27.030 seconds 178.02 fps ( 5.62 ms/f) 27.244 fps variability
4812 frames 27.001 seconds 178.21 fps ( 5.61 ms/f) 27.301 fps variability
4812 frames 27.080 seconds 177.69 fps ( 5.63 ms/f) 26.937 fps variability
for me, comanglia stability on dx81 feels nicer than mastercoms low on 81, even tho its technically better
also included cinema cfgs just for comparison :D
ryzen 5 3600
rtx 3060
16gb ram @ 3600mhz
windows 10
dx 81
comanglia stability cfg with a bunch of cleantf2 vpks
1920 x 1080
testing with benchmark_test:
4812 frames 17.615 seconds 273.17 fps ( 3.66 ms/f) 43.722 fps variability
4812 frames 17.743 seconds 271.21 fps ( 3.69 ms/f) 45.704 fps variability
seem to be getting lower frames than i should be