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rayshud
posted in Customization
451
#451
2 Frags +

I fixed the crash in mvm by editing the mvmscoreboard.res file

"RespecStatusLabel"
		{
			"ControlName"  "CExLabel"
			"fieldName"    "RespecStatusLabel"
			"font"      "Surface10"
			"labelText"    "%respecstatus%"
			"textAlignment" "north-west"
			"xpos"      "19"
			"ypos"      "144"
			"wide"      "220"
			"tall"      "40"
			"fgcolor"    "tanlight"
		}

That's the code you need to add at the very near bottom.

http://puu.sh/5qkbN.png

Make sure it's inside the second bracket thing otherwise I think it would still break. You might want to move the position of it around since I designed it around my scoreboard but it should work if you copy it to the correct area.

I fixed the crash in mvm by editing the mvmscoreboard.res file

[code]"RespecStatusLabel"
{
"ControlName" "CExLabel"
"fieldName" "RespecStatusLabel"
"font" "Surface10"
"labelText" "%respecstatus%"
"textAlignment" "north-west"
"xpos" "19"
"ypos" "144"
"wide" "220"
"tall" "40"
"fgcolor" "tanlight"
}[/code]

That's the code you need to add at the very near bottom.

[img]http://puu.sh/5qkbN.png[/img]
Make sure it's inside the second bracket thing otherwise I think it would still break. You might want to move the position of it around since I designed it around my scoreboard but it should work if you copy it to the correct area.
452
#452
4 Frags +

Okay, I released a version of the HUD called v3.56.

There are no file changes, but I feel like the errors I made when I released v3.55 are still present even after fixing them; so by changing the version number, hopefully the majority of crash and bug related issues will be resolved.

DL here:

https://github.com/raysfire/rayshud/archive/54741e15838d093dfececfad97ae2ba97ca59a94.zip

Updater here:

https://dl.dropboxusercontent.com/u/18079550/rayshudinstaller1.5.zip

If the crashing issue persists, add me on Steam and see if I can't help resolve the issue.

Okay, I released a version of the HUD called [b]v3.56[/b].

There are no file changes, but I feel like the errors I made when I released v3.55 are still present even after fixing them; so by changing the version number, hopefully the majority of crash and bug related issues will be resolved.

DL here:

https://github.com/raysfire/rayshud/archive/54741e15838d093dfececfad97ae2ba97ca59a94.zip

Updater here:

https://dl.dropboxusercontent.com/u/18079550/rayshudinstaller1.5.zip

If the crashing issue persists, add me on Steam and see if I can't help resolve the issue.
453
#453
2 Frags +

The crosshair preview on the installer doesn't work.

The crosshair preview on the installer doesn't work.
454
#454
0 Frags +
LinKr_The crosshair preview on the installer doesn't work.

They never have, use http://imgur.com/a/KAjRU to view the available crosshair types. This has already been resolved previously, but I suppose it wouldn't hurt to repost the link to the crosshairs?

[quote=LinKr_]The crosshair preview on the installer doesn't work.[/quote]

They never have, use http://imgur.com/a/KAjRU to view the available crosshair types. This has already been resolved previously, but I suppose it wouldn't hurt to repost the link to the crosshairs?
455
#455
1 Frags +

Does anyone know which colors rays uses for his ammo and health indicators? I know the health has standard colors when at normal and low health, but I would like to know which blues he uses for the ammo and overheals. Thanks a bunch guys!

Does anyone know which colors rays uses for his ammo and health indicators? I know the health has standard colors when at normal and low health, but I would like to know which blues he uses for the ammo and overheals. Thanks a bunch guys!
456
#456
0 Frags +
chiveDoes anyone know which colors rays uses for his ammo and health indicators? I know the health has standard colors when at normal and low health, but I would like to know which blues he uses for the ammo and overheals. Thanks a bunch guys!

You can usually look in the ClientScheme.res and find the colors you need.

"Ammo In Clip" 		 "0 255 255 255"
		"Ammo In Reserve" 		 "0 128 128 255"
		"Ammo In Clip Low"						"255 42 130 255"
		"Ammo In Reserve Low" 		 "255 140 0 255"

		"Health Normal" 		 "235 226 202 255"
		"Health Buff" 		 "0 255 255 255"
		"Health Hurt" 		 "255 215 0 255"
[quote=chive]Does anyone know which colors rays uses for his ammo and health indicators? I know the health has standard colors when at normal and low health, but I would like to know which blues he uses for the ammo and overheals. Thanks a bunch guys![/quote]
You can usually look in the ClientScheme.res and find the colors you need.
[code]
"Ammo In Clip" "0 255 255 255"
"Ammo In Reserve" "0 128 128 255"
"Ammo In Clip Low" "255 42 130 255"
"Ammo In Reserve Low" "255 140 0 255"

"Health Normal" "235 226 202 255"
"Health Buff" "0 255 255 255"
"Health Hurt" "255 215 0 255"
[/code]
457
#457
1 Frags +

http://cloud-4.steampowered.com/ugc/469794824723997165/976BD15B15F01A857806729EDE51248841BCB701/

pls fix killstreak

[img]http://cloud-4.steampowered.com/ugc/469794824723997165/976BD15B15F01A857806729EDE51248841BCB701/[/img]
pls fix killstreak
458
#458
2 Frags +

I'm working on a killstreak fix. Sorry, I was busy getting schoolwork done this weekend so I could have the rest of the week off for thanksgiving. I'll have an update out either tonight, tomorrow, or Thursday at the latest.

As for my HUD, I went ahead and uploaded my most current version, as of 11/26/2013.

https://dl.dropboxusercontent.com/u/19762650/rayshud.rar

LinKr_The crosshair preview on the installer doesn't work.

Sorry about this; we're working on getting out a working crosshair preview soon. Tree's been busy and I'm just now getting to a point in my coding knowledge where I can help start to contribute. It might be a few more days, but hopefully it'll be done soon.

I'm working on a killstreak fix. Sorry, I was busy getting schoolwork done this weekend so I could have the rest of the week off for thanksgiving. I'll have an update out either tonight, tomorrow, or Thursday at the latest.

As for my HUD, I went ahead and uploaded my most current version, as of 11/26/2013.

https://dl.dropboxusercontent.com/u/19762650/rayshud.rar

[quote=LinKr_]The crosshair preview on the installer doesn't work.[/quote]

Sorry about this; we're working on getting out a working crosshair preview soon. Tree's been busy and I'm just now getting to a point in my coding knowledge where I can help start to contribute. It might be a few more days, but hopefully it'll be done soon.
459
#459
0 Frags +

Hey, Rays/Tree, a friend of mine seems to not like the font used in your hud, ever think about adding different fonts to the installer/hud? I don't know, I like it as/is, but people like different things, yeah?

Hey, Rays/Tree, a friend of mine seems to not like the font used in your hud, ever think about adding different fonts to the installer/hud? I don't know, I like it as/is, but people like different things, yeah?
460
#460
0 Frags +

love the hud, but the new version's scoreboard is messed up on 4:3 resolutions

love the hud, but the new version's scoreboard is messed up on 4:3 resolutions
461
#461
3 Frags +

By the way, my apologies on changing the default ammo colors on the most recent version of the HUD - I forgot to revert them back to the default off of my personal edit. No one has said anything though so I guess it wasn't too bad of a mistake. That being said, would you guys prefer I change it back to the default blue/lime, or keep the turquoise/cyan?

Also, as far as edits go, I'll be returning home Sunday, so assuming I have a bit of free time in the evening after I get back, I'll see if I can get an update out with various MvM and killstreak fixes.

Sorry for being so unprofessional lately.

By the way, my apologies on changing the default ammo colors on the most recent version of the HUD - I forgot to revert them back to the default off of my personal edit. No one has said anything though so I guess it wasn't too bad of a mistake. That being said, would you guys prefer I change it back to the default blue/lime, or keep the turquoise/cyan?

Also, as far as edits go, I'll be returning home Sunday, so assuming I have a bit of free time in the evening after I get back, I'll see if I can get an update out with various MvM and killstreak fixes.

Sorry for being so unprofessional lately.
462
#462
0 Frags +

I change the colours to orange/pink anyway, but before that the colours seemed perfectly fine

I change the colours to orange/pink anyway, but before that the colours seemed perfectly fine
463
#463
0 Frags +

edit: resolved

edit: resolved
464
#464
5 Frags +

Version 3.6 is out!

Changes include:

-Fixed the winpanel to support the killstreak leader for the round.
-Made the revive screen on MvM look nicer.
-Added in support for killstreak weapons.
-Moved down the medic Uber meter to not overlap with the shield meter in MVM.
-Fixed the 9s scoreboard in 4x3 resolutions.
-Reverted the default HUD colors back to the normal blue/green on ammo.

For those of you who liked the cyan/aqua color scheme, here are the color codes for them:

		"Ammo In Clip" 		 "0 255 255 255"
		"Ammo In Reserve" 	 "0 128 128 255"
		"Ammo In Clip Low"	 "255 42 130 255"
		"Ammo In Reserve Low" 	 "255 140 0 255"

You can download it here:

https://github.com/raysfire/rayshud/archive/744f29a1df0ba49bd2eea297cceb34e6e03af337.zip

or via the installer by Tree:

https://dl.dropboxusercontent.com/u/18079550/rayshudinstaller1.5.zip

____________

Here's what the new version contains:

New killstreak counter to the bottom left of health:

http://puu.sh/5zzYy

Killstreak counter (minmode):

http://puu.sh/5zAhW

New revival screen:

http://puu.sh/5zzZN


New PLR HUD:

http://puu.sh/5zzYy

New winpanel (with killstreak leader):

http://puu.sh/5zzZi

[b]Version 3.6 is out![/b]

Changes include:

-Fixed the winpanel to support the killstreak leader for the round.
-Made the revive screen on MvM look nicer.
-Added in support for killstreak weapons.
-Moved down the medic Uber meter to not overlap with the shield meter in MVM.
-Fixed the 9s scoreboard in 4x3 resolutions.
-Reverted the default HUD colors back to the normal blue/green on ammo.

For those of you who liked the cyan/aqua color scheme, here are the color codes for them:

[code] "Ammo In Clip" "0 255 255 255"
"Ammo In Reserve" "0 128 128 255"
"Ammo In Clip Low" "255 42 130 255"
"Ammo In Reserve Low" "255 140 0 255"[/code]

You can download it here:

https://github.com/raysfire/rayshud/archive/744f29a1df0ba49bd2eea297cceb34e6e03af337.zip

or via the installer by Tree:

https://dl.dropboxusercontent.com/u/18079550/rayshudinstaller1.5.zip

____________

[i]Here's what the new version contains:[/i]

[b]New killstreak counter to the bottom left of health:[/b]

[img]http://puu.sh/5zzYy[/img]

[b]Killstreak counter (minmode):[/b]

[img]http://puu.sh/5zAhW[/img]

[b]New revival screen:[/b]

[img]http://puu.sh/5zzZN[/img]
[b]
New PLR HUD:[/b]

[img]http://puu.sh/5zzYy[/img]

[b]New winpanel (with killstreak leader):[/b]

[img]http://puu.sh/5zzZi[/img]
465
#465
0 Frags +

heyo nice hud. Just wondering but why is the text in hudlayout.res and clientscheme a mess? or well atleast for me when i'm downloading the huds and opening them.

heyo nice hud. Just wondering but why is the text in hudlayout.res and clientscheme a mess? or well atleast for me when i'm downloading the huds and opening them.
466
#466
1 Frags +
Limey_heyo nice hud. Just wondering but why is the text in hudlayout.res and clientscheme a mess? or well atleast for me when i'm downloading the huds and opening them.

Download notepad++ and use it to open the files, they'll be a lot more organized.

[quote=Limey_]heyo nice hud. Just wondering but why is the text in hudlayout.res and clientscheme a mess? or well atleast for me when i'm downloading the huds and opening them.[/quote]

Download notepad++ and use it to open the files, they'll be a lot more organized.
467
#467
0 Frags +

I was wondering how did you move the killstreak counter and how did you adjust it to the winpanel?

Edit Nevermind found it :)

I was wondering how did you move the killstreak counter and how did you adjust it to the winpanel?

Edit Nevermind found it :)
468
#468
0 Frags +

How can I edit the Medic MvM energy shield meter? Sorry to bother you like this but I can't find the answer anywhere...

How can I edit the Medic MvM energy shield meter? Sorry to bother you like this but I can't find the answer anywhere...
469
#469
1 Frags +

It uses the same file as huditemeffectmeter_heavy.res (the heavy's MvM rage bar). Just use #TF_ENERGYDRINK instead of RAGE.

It uses the same file as huditemeffectmeter_heavy.res (the heavy's MvM rage bar). Just use #TF_ENERGYDRINK instead of RAGE.
470
#470
0 Frags +
main_giIt uses the same file as huditemeffectmeter_heavy.res (the heavy's MvM rage bar). Just use #TF_ENERGYDRINK instead of RAGE.

Thank you so much, I would never have found out on my own. It's working as I intended it now :)

[quote=main_gi]It uses the same file as huditemeffectmeter_heavy.res (the heavy's MvM rage bar). Just use #TF_ENERGYDRINK instead of RAGE.[/quote]
Thank you so much, I would never have found out on my own. It's working as I intended it now :)
471
#471
0 Frags +

I found it out on my own, thankfully, because when I played medic to check it out it said "RAGE" instead of "ENERGY" and immediately knew the problem.

I found it out on my own, thankfully, because when I played medic to check it out it said "RAGE" instead of "ENERGY" and immediately knew the problem.
472
#472
0 Frags +

rays can you tell me how to srink the damage text numbers, it's too big it makes Ambassador sniping someone consistently harder cause it often covers up their head.

rays can you tell me how to srink the damage text numbers, it's too big it makes Ambassador sniping someone consistently harder cause it often covers up their head.
473
#473
0 Frags +

I'm not sure of the syntax of this particular HUD, but go to huddamageaccount.res and edit the font of delta_item_font and delta_item_font_big in "CDamageAccountPanel". delta_item_font is the normal damage number font and delta_item_font_big is the number when you get a crit or a mini-crit. So you potentially could be ridiculous and make it Comic Sans on a crit.

I'm not sure of the syntax of this particular HUD, but go to huddamageaccount.res and edit the font of delta_item_font and delta_item_font_big in "CDamageAccountPanel". delta_item_font is the normal damage number font and delta_item_font_big is the number when you get a crit or a mini-crit. So you potentially could be ridiculous and make it Comic Sans on a crit.
474
#474
1 Frags +

Pretty much what has already been said: You'll need to edit the font that involves the damage numbers.

However, by default in my HUD, I believe I only have one font definition that has an outline on it, so in order for you to retain that outline you'll either need to define a new font based off of the current one with an outline, or just edit the "tall" value of the current font in use in Clientscheme.res.

Pretty much what has already been said: You'll need to edit the font that involves the damage numbers.

However, by default in my HUD, I believe I only have one font definition that has an outline on it, so in order for you to retain that outline you'll either need to define a new font based off of the current one with an outline, or just edit the "tall" value of the current font in use in Clientscheme.res.
475
#475
0 Frags +

I love you rays. Love the Broeselhpcross. <3

I love you rays. Love the Broeselhpcross. <3
476
#476
0 Frags +

Hey Rays! I love your hud and have been using it for I while. It works well on mac, however I can't seem to the crosshair circle enabled on the hud. This is what I have:

{
//crosshairs
xHairCircle
{
"controlName" "CExLabel"
"fieldName" "xHairCircle"
"font" "xHairCircle"
"visible" “1”
"enabled" “1”
"zpos" "2"

"xpos" "c-100"
"ypos" "c-102"
"wide" "201"
"tall" "200"

"font" "xHairCircleOutline"
//“font" "xHairCircle"
"labelText" "o"
"textAlignment" "center"

"fgcolor" "255 255 255 100"
}
Thanks!

Hey Rays! I love your hud and have been using it for I while. It works well on mac, however I can't seem to the crosshair circle enabled on the hud. This is what I have:

{
//crosshairs
xHairCircle
{
"controlName" "CExLabel"
"fieldName" "xHairCircle"
"font" "xHairCircle"
"visible" “1”
"enabled" “1”
"zpos" "2"

"xpos" "c-100"
"ypos" "c-102"
"wide" "201"
"tall" "200"

"font" "xHairCircleOutline"
//“font" "xHairCircle"
"labelText" "o"
"textAlignment" "center"

"fgcolor" "255 255 255 100"
}
Thanks!
477
#477
0 Frags +

can someone tell me how can i change the ubercharge/medigun name color?

http://i.imgur.com/DZsDf7d.jpg

can someone tell me how can i change the ubercharge/medigun name color?
[img]http://i.imgur.com/DZsDf7d.jpg[/img]
478
#478
0 Frags +

TargetDataLabel in TargetID.res

TargetDataLabel in TargetID.res
479
#479
-1 Frags +

Hey Rays!

I have some problems with your RaysHud Installer and the HUD itself

First, the RaysHud Installer is crashing right when the installation process's bar has finished. I maded a event log of what happened exactly : RaysHud Installer Event Log

Second, i think i already told you that question, but i didn't get a clear answer. What are the exact files in the hud files i need to edit/delete to remove the blue inventory font/background ?. Looks pretty good overral, but the blue colors are too bright and hurt my eyes. .

Thanks, and love your hud. Peace!

[b]Hey Rays![/b]

I have some problems with your RaysHud Installer and the HUD itself

First, the RaysHud Installer is crashing right when the installation process's bar has finished. I maded a event log of what happened exactly : [url=http://pastebin.com/bQEqr1Fk]RaysHud Installer Event Log[/url]

Second, i think i already told you that question, but i didn't get a clear answer.[b] What are the exact files in the hud files i need to edit/delete to remove the blue inventory font/background ?[/b]. Looks pretty good overral, but the blue colors are too bright and hurt my eyes. .

Thanks, and love your hud. Peace!
480
#480
3 Frags +

rays it would be awesome if you added fog's crosshairs v3 :)

rays it would be awesome if you added fog's crosshairs v3 :)
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