Bob_MarleyActually... I tried out for an esea team in 2015 and they literally chose griff instead of me because he was willing to rap but I wouldn't sing a Bob Marley song... I have never forgotten this slight. so if y'all can keep wallbugs in the game to make him unhappy, I would appreciate it. thank you.
how don't i remember this, what team was it
[quote=Bob_Marley]
Actually... I tried out for an esea team in 2015 and they literally chose [b]griff[/b] instead of me because he was willing to rap but I wouldn't sing a Bob Marley song... I have never forgotten this slight. so if y'all can keep wallbugs in the game to make him unhappy, I would appreciate it. thank you.[/quote]
how don't i remember this, what team was it
GUYS I THOUGHT GRIFF WAS KIDDING I TAKE IT BACK WALLBUGS ARE A-OKAY THIS THREAD SUCKS DICK
GUYS I THOUGHT GRIFF WAS KIDDING I TAKE IT BACK WALLBUGS ARE A-OKAY THIS THREAD SUCKS DICK
FactsMachineOr you could check them like any other spot. Are we going to start banning Batman on Metalworks? Secret in Gullywash? Unless a certain wallbug spot genuinely breaks the game (in which case you can ban that spot), I see no reason to remove a skill-based mechanic. That's the conclusion ETF2L came to and every time we've discussed it in NA the decision has been to keep them
https://clips.twitch.tv/SolidJoyousAsteriskPogChamp
Why should anyone ever have to check that spot for a soldier hiding, especially when you don't hear a rocket jump just before the push so you wouldn't be expecting someone bombing
[quote=FactsMachine]Or you could check them like any other spot. Are we going to start banning Batman on Metalworks? Secret in Gullywash? Unless a certain wallbug spot genuinely breaks the game (in which case you can ban that spot), I see no reason to remove a skill-based mechanic. That's the conclusion ETF2L came to and every time we've discussed it in NA the decision has been to keep them[/quote]
https://clips.twitch.tv/SolidJoyousAsteriskPogChamp
Why should anyone ever have to check that spot for a soldier hiding, especially when you don't hear a rocket jump just before the push so you wouldn't be expecting someone bombing
just buy [url=https://p.globalsources.com/IMAGES/PDT/B1181222172/Climbing-Belay-Glasses.jpg]these[/url]
Max_FactsMachineOr you could check them like any other spot. Are we going to start banning Batman on Metalworks? Secret in Gullywash? Unless a certain wallbug spot genuinely breaks the game (in which case you can ban that spot), I see no reason to remove a skill-based mechanic. That's the conclusion ETF2L came to and every time we've discussed it in NA the decision has been to keep them
https://clips.twitch.tv/SolidJoyousAsteriskPogChamp
Why should anyone ever have to check that spot for a soldier hiding, especially when you don't hear a rocket jump just before the push so you wouldn't be expecting someone bombing
you look up to clear sticky traps
[quote=Max_][quote=FactsMachine]Or you could check them like any other spot. Are we going to start banning Batman on Metalworks? Secret in Gullywash? Unless a certain wallbug spot genuinely breaks the game (in which case you can ban that spot), I see no reason to remove a skill-based mechanic. That's the conclusion ETF2L came to and every time we've discussed it in NA the decision has been to keep them[/quote]
https://clips.twitch.tv/SolidJoyousAsteriskPogChamp
Why should anyone ever have to check that spot for a soldier hiding, especially when you don't hear a rocket jump just before the push so you wouldn't be expecting someone bombing[/quote]
you look up to clear sticky traps
Max_FactsMachineOr you could check them like any other spot. Are we going to start banning Batman on Metalworks? Secret in Gullywash? Unless a certain wallbug spot genuinely breaks the game (in which case you can ban that spot), I see no reason to remove a skill-based mechanic. That's the conclusion ETF2L came to and every time we've discussed it in NA the decision has been to keep them
https://clips.twitch.tv/SolidJoyousAsteriskPogChamp
Why should anyone ever have to check that spot for a soldier hiding, especially when you don't hear a rocket jump just before the push so you wouldn't be expecting someone bombing
because someone doing their job properly checks every possibility with due diligence
[quote=Max_][quote=FactsMachine]Or you could check them like any other spot. Are we going to start banning Batman on Metalworks? Secret in Gullywash? Unless a certain wallbug spot genuinely breaks the game (in which case you can ban that spot), I see no reason to remove a skill-based mechanic. That's the conclusion ETF2L came to and every time we've discussed it in NA the decision has been to keep them[/quote]
https://clips.twitch.tv/SolidJoyousAsteriskPogChamp
Why should anyone ever have to check that spot for a soldier hiding, especially when you don't hear a rocket jump just before the push so you wouldn't be expecting someone bombing[/quote]
because someone doing their job properly checks every possibility with due diligence
Max_
https://clips.twitch.tv/SolidJoyousAsteriskPogChamp
Why should anyone ever have to check that spot for a soldier hiding, especially when you don't hear a rocket jump just before the push so you wouldn't be expecting someone bombing
not only is that a decently common spot by wallbug standards, but it worked because laz got the timing not because it wasnt checked (in fact you can see the scout turning to check traps and seeing laz)
[quote=Max_]
https://clips.twitch.tv/SolidJoyousAsteriskPogChamp
Why should anyone ever have to check that spot for a soldier hiding, especially when you don't hear a rocket jump just before the push so you wouldn't be expecting someone bombing[/quote]
not only is that a decently common spot by wallbug standards, but it worked because laz got the timing not because it wasnt checked (in fact you can see the scout turning to check traps and seeing laz)
SOOOOOAPYMEISTERyou look up to clear sticky traps
Sticky traps aren't on invisible walls in the skybox and if they are they aren't killing anyone or doing damage while up there.
Wild_Rumpusnot only is that a decently common spot by wallbug standards, but it worked because laz got the timing not because it wasnt checked (in fact you can see the scout turning to check traps and seeing laz)
Wasn't common 4 years ago, Laz had a completely silent bomb essentially that made no sense on why a Soldier should be in that spot. The spot wasn't checked by the scout, the sticky trap spot was checked by the Scout, if he had had fallen down 2 second later that was 100% a drop because no player should ever have to reasonably check halfway up the sky box for a hovering player.
[quote=SOOOOOAPYMEISTER]
you look up to clear sticky traps[/quote]
Sticky traps aren't on invisible walls in the skybox and if they are they aren't killing anyone or doing damage while up there.
[quote=Wild_Rumpus]
not only is that a decently common spot by wallbug standards, but it worked because laz got the timing not because it wasnt checked (in fact you can see the scout turning to check traps and seeing laz)[/quote]
Wasn't common 4 years ago, Laz had a completely silent bomb essentially that made no sense on why a Soldier should be in that spot. The spot wasn't checked by the scout, the sticky trap spot was checked by the Scout, if he had had fallen down 2 second later that was 100% a drop because no player should ever have to reasonably check halfway up the sky box for a hovering player.
Gotta agree with max here. You don’t see people floating hundreds of feet in the air in other games. It’s funny and cool to do and all but boy is it stupid as fuck
Gotta agree with max here. You don’t see people floating hundreds of feet in the air in other games. It’s funny and cool to do and all but boy is it stupid as fuck
i think wall bugs are fucking awesome. i love when my teammates know spots and do shit like that and i take it as my responsibility to counter the retarded enemy team using them by simply clearing the spots for my teammates. anytime i see a wallbug ive never seen i go "oh that shits sick im gonna tell my roamer about this!"
i think wall bugs are fucking awesome. i love when my teammates know spots and do shit like that and i take it as my responsibility to counter the retarded enemy team using them by simply clearing the spots for my teammates. anytime i see a wallbug ive never seen i go "oh that shits sick im gonna tell my roamer about this!"
[img]https://cdn.discordapp.com/attachments/1097785475281993759/1097785833265840129/caption.gif[/img]
this was a targeted attack
this was a targeted attack
Wallbugging is a crutch for soldiers with bad timing on bombs :D
Wallbugging is a crutch for soldiers with bad timing on bombs :D
BYS_ShadowFenixWallbugging is a crutch for soldiers with bad timing on bombs :D
u can say that about any hiding spot
Max_Sticky traps aren't on invisible walls in the skybox and if they are they aren't killing anyone or doing damage while up there.
what i was getting at is soldiers typically wallbug above doors that demos trap anyways, so a scout should see the soldier wallbugging on the door
plunkLook up lol
pretty much, any map barrier thats slanted can be wallbugged on
[quote=BYS_ShadowFenix]Wallbugging is a crutch for soldiers with bad timing on bombs :D[/quote]
u can say that about any hiding spot
[quote=Max_]Sticky traps aren't on invisible walls in the skybox and if they are they aren't killing anyone or doing damage while up there.[/quote]
what i was getting at is soldiers typically wallbug above doors that demos trap anyways, so a scout should see the soldier wallbugging on the door
[quote=plunk]Look up lol[/quote]
pretty much, any map barrier thats slanted can be wallbugged on
wat exactly is the counterplay to wallbugging retards anyway? ppl here are saying look up, but ya then what? i feel like if hes high up enough like ive seen antoni be in pugs u literally just cannot use that door unless ur a scout
wat exactly is the counterplay to wallbugging retards anyway? ppl here are saying look up, but ya then what? i feel like if hes high up enough like ive seen antoni be in pugs u literally just cannot use that door unless ur a scout
indecency
if a soldier is that high up then they just arent a threat when theyre spotted
what are they gonna do? pencil to the floor because theres nothing to jump off of? spam 50 damage rockets like they would from anywhere else? ive seen beggars clips be effective but how much of that is just people being unfamiliar with the weapon and giving it free kills
[quote=indecency][/quote]
if a soldier is that high up then they just arent a threat when theyre spotted
what are they gonna do? pencil to the floor because theres nothing to jump off of? spam 50 damage rockets like they would from anywhere else? ive seen beggars clips be effective but how much of that is just people being unfamiliar with the weapon and giving it free kills
i was moreso thinking if they are that highup they will just sync the shit out of u if u walk thru
i was moreso thinking if they are that highup they will just sync the shit out of u if u walk thru
indecencyi was moreso thinking if they are that highup they will just sync the shit out of u if u walk thru
you should try this
https://www.youtube.com/watch?v=iZinb6rVozc
[quote=indecency]i was moreso thinking if they are that highup they will just sync the shit out of u if u walk thru[/quote]
you should try this
https://www.youtube.com/watch?v=iZinb6rVozc
can i just say that everyone constantly says how miserable the life of the soldier is in modern tf2 but whenever people realize theres something that can make their life less miserable (cow mangler, spoon, wallbugs, etc) there's always a discussion to ban it
i disliked the cow mangler for many reasons but the other 2 there are counterplay for both, people are either just bad or don't want to see change in the game they've played for more than half a decade
can i just say that everyone constantly says how miserable the life of the soldier is in modern tf2 but whenever people realize theres something that can make their life less miserable (cow mangler, spoon, wallbugs, etc) there's always a discussion to ban it
i disliked the cow mangler for many reasons but the other 2 there are counterplay for both, people are either just bad or don't want to see change in the game they've played for more than half a decade
smesican i just say that everyone constantly says how miserable the life of the soldier is in modern tf2 but whenever people realize theres something that can make their life less miserable (cow mangler, spoon, wallbugs, etc) there's always a discussion to ban it
i disliked the cow mangler for many reasons but the other 2 there are counterplay for both, people are either just bad or don't want to see change in the game they've played for more than half a decade
the only people who think soldier is miserable are hardstuck mid brainlets
[quote=smesi]can i just say that everyone constantly says how miserable the life of the soldier is in modern tf2 but whenever people realize theres something that can make their life less miserable (cow mangler, spoon, wallbugs, etc) there's always a discussion to ban it
i disliked the cow mangler for many reasons but the other 2 there are counterplay for both, people are either just bad or don't want to see change in the game they've played for more than half a decade[/quote]
the only people who think soldier is miserable are hardstuck mid brainlets
Honestly for me I feel like the "just look up" arguments miss the real issue, that it's just kinda silly that someone is able to float in the air. It's not like wall bugs are crazy or overpowered or anything, just kinda dumb
Honestly for me I feel like the "just look up" arguments miss the real issue, that it's just kinda silly that someone is able to float in the air. It's not like wall bugs are crazy or overpowered or anything, just kinda dumb
i think its silly someone is able to shoot a rocket at their feet and fly
i think its silly someone is able to shoot a rocket at their feet and fly
if we are moving the goalposts to ban anything thats "kinda dumb" instead of actually overpowered then say goodbye to 90% of unlocks in this game
if we are moving the goalposts to ban anything thats "kinda dumb" instead of actually overpowered then say goodbye to 90% of unlocks in this game
BYS_ShadowFenixHonestly for me I feel like the "just look up" arguments miss the real issue, that it's just kinda silly that someone is able to float in the air. It's not like wall bugs are crazy or overpowered or anything, just kinda dumb
solution: modify every wallbug in every map to have a tiny little ledge, legitimizing it as a hiding spot
[quote=BYS_ShadowFenix]Honestly for me I feel like the "just look up" arguments miss the real issue, that it's just kinda silly that someone is able to float in the air. It's not like wall bugs are crazy or overpowered or anything, just kinda dumb[/quote]
solution: modify every wallbug in every map to have a tiny little ledge, legitimizing it as a hiding spot
Just Look Up Lol It's Really That Simple
Just Look Up Lol It's Really That Simple
this is burger king employee lunch break discourse
this is burger king employee lunch break discourse
BumFreezeif we are moving the goalposts to ban anything thats "kinda dumb" instead of actually overpowered then say goodbye to 90% of unlocks in this game
ok im listening
[quote=BumFreeze]if we are moving the goalposts to ban anything thats "kinda dumb" instead of actually overpowered then say goodbye to 90% of unlocks in this game[/quote]
ok im listening
loch n load should be banned before wall bug does .
loch n load should be banned before wall bug does .