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CEVO S4 Registration Open
posted in News
AlexanderLangeVanCamp
January 20, 2014

Key Points:

  • Nahanni and Lange are official volunteer CEVO staff

  • 2 divisions, CEVO-Open and CEVO-Main

    • Main is a 16 team invite-only division
  • $15 entry fee

    • Goes entirely towards next season's (S5) prize pool
  • $2,000 minimum guaranteed prize pool + community crowdfunding

  • ALL matches protected by CEVO's Paladin anti-cheat technology
  • Complete integration of SizzlingStats for ALL matches
  • Automatic recording and archiving of STV demos for ALL matches (coming soon)
  • Automatic weekly matches scheduled and easy to use match scheduling thread
  • Real-time updated standings and team rankings
  • Helpful league officials available for LIVE support on ALL match nights
  • FREE access to community forums and prediction systems for every match
  • Ability to reserve FREE dedicated servers for all matches

  • Playoffs (Not mentioned in the video)

    • Season 4 will have online playoffs. We are still investigating the possibility of hosting playoffs for the highest division on LAN for future seasons.


For more information, see the full announcement on CEVO's website.

1
#1
eXtelevision
7 Frags +

Should be an amazing season. I know I'm very eXcited.

Should be an amazing season. I know I'm very eXcited.
2
#2
8 Frags +
$15 entry fee

Goes entirely towards next season’s (S5) prize pool

Is it for this or next season?

[quote]$15 entry fee

Goes entirely towards next season’s (S5) prize pool
[/quote]

Is it for this or next season?
3
#3
23 Frags +

remember people for CEVO to be successful.. you have to ACTUALLY SIGN UP TEAMS in the league

remember people for CEVO to be successful.. you have to ACTUALLY SIGN UP TEAMS in the league
4
#4
-80 Frags +
LangeLKincheloe$15 entry fee

Goes entirely towards next season’s (S5) prize pool

Is it for this or next season?

The fee you pay this season (s4) goes toward's next season's (s5) pot.

How fucking stupid do you have to be to support this?

[quote=Lange][quote=LKincheloe][quote]$15 entry fee

Goes entirely towards next season’s (S5) prize pool
[/quote]

Is it for this or next season?[/quote]

The fee you pay this season (s4) goes toward's next season's (s5) pot.[/quote]
How fucking stupid do you have to be to support this?
5
#5
32 Frags +
shrtLangeLKincheloe$15 entry fee

Goes entirely towards next season’s (S5) prize pool

Is it for this or next season?

The fee you pay this season (s4) goes toward's next season's (s5) pot.
How fucking stupid do you have to be to support this?

I'm pretty sure it's the same thing ESEA does, so I guess we are all pretty stupid.

[quote=shrt][quote=Lange][quote=LKincheloe][quote]$15 entry fee

Goes entirely towards next season’s (S5) prize pool
[/quote]

Is it for this or next season?[/quote]

The fee you pay this season (s4) goes toward's next season's (s5) pot.[/quote]
How fucking stupid do you have to be to support this?[/quote]

I'm pretty sure it's the same thing ESEA does, so I guess we are all pretty stupid.
6
#6
8 Frags +

Sounds great, I'm really happy to hear that Cevo managed to pick up servers to host official matches on, and even happier to hear that they have a a system in place in case teams want to use a different one.

I'd like to reiterate my question from a previous thread though:

Are their any plans to put money back into the league in other forms besides prize pots? For example, paying writers to cover the divisions, hosting periodic events similar to the Zowie Invitational, or even compensating the volunteer staff, casters, and cameramen for some of their time.

shrtLange
The fee you pay this season (s4) goes toward's next season's (s5) pot.
How fucking stupid do you have to be to support this?

wat. That's how it always works

Sounds great, I'm really happy to hear that Cevo managed to pick up servers to host official matches on, and even happier to hear that they have a a system in place in case teams want to use a different one.

I'd like to reiterate my question from a previous thread though:

Are their any plans to put money back into the league in other forms besides prize pots? For example, paying writers to cover the divisions, hosting periodic events similar to the Zowie Invitational, or even compensating the volunteer staff, casters, and cameramen for some of their time.

[quote=shrt][quote=Lange]

The fee you pay this season (s4) goes toward's next season's (s5) pot.[/quote]
How fucking stupid do you have to be to support this?[/quote]

wat. That's how it always works
7
#7
11 Frags +
shrtLangeLKincheloe$15 entry fee

Goes entirely towards next season’s (S5) prize pool

Is it for this or next season?

The fee you pay this season (s4) goes toward's next season's (s5) pot.
How fucking stupid do you have to be to support this?

Did you watch the video? The first season's prize pool is already covered by a donation from Nahanni and CEVO. At $2000 that already surpasses ETF2L, so I don't see why you would expect it to be any higher for a fledgling online league. Putting signups from this season into next season's pool is a sustainability measure to counteract big splashes that tail off quickly after the one big lump sum is exhausted.

[quote=shrt][quote=Lange][quote=LKincheloe][quote]$15 entry fee

Goes entirely towards next season’s (S5) prize pool
[/quote]

Is it for this or next season?[/quote]

The fee you pay this season (s4) goes toward's next season's (s5) pot.[/quote]
How fucking stupid do you have to be to support this?[/quote]
Did you watch the video? The first season's prize pool is already covered by a donation from Nahanni and CEVO. At $2000 that already surpasses ETF2L, so I don't see why you would expect it to be any higher for a fledgling online league. Putting signups from this season into next season's pool is a sustainability measure to counteract big splashes that tail off quickly after the one big lump sum is exhausted.
8
#8
9 Frags +

yo that video playing behind lange is his own frag clip :)

yo that video playing behind lange is his own frag clip :)
9
#9
5 Frags +

Is the anti-cheat windows only?

Is the anti-cheat windows only?
10
#10
2 Frags +
atmoshrtLangeLKincheloe$15 entry fee

Goes entirely towards next season’s (S5) prize pool

Is it for this or next season?

The fee you pay this season (s4) goes toward's next season's (s5) pot.
How fucking stupid do you have to be to support this?
Did you watch the video? The first season's prize pool is already covered by a donation from Nahanni and CEVO. At $2000 that already surpasses ETF2L, so I don't see why you would expect it to be any higher. Putting signups from this season into next season's pool is a sustainability measure to counteract big splashes that tail off quickly after the one big lump sum is exhausted.

Plus it acts as an insurance policy in attracting previous season teams to re-register for a pot they've donated to.

My question is what kind of support does CEVO have planned for broadcasting or attracting an audience to league matches? Will they be doing a similar stream as ESEA_orange, or will broadcasting be left to the community to organize, or is there perhaps some agreements being formed to support current casting orgs.

[quote=atmo][quote=shrt][quote=Lange][quote=LKincheloe][quote]$15 entry fee

Goes entirely towards next season’s (S5) prize pool
[/quote]

Is it for this or next season?[/quote]

The fee you pay this season (s4) goes toward's next season's (s5) pot.[/quote]
How fucking stupid do you have to be to support this?[/quote]
Did you watch the video? The first season's prize pool is already covered by a donation from Nahanni and CEVO. At $2000 that already surpasses ETF2L, so I don't see why you would expect it to be any higher. Putting signups from this season into next season's pool is a sustainability measure to counteract big splashes that tail off quickly after the one big lump sum is exhausted.[/quote]

Plus it acts as an insurance policy in attracting previous season teams to re-register for a pot they've donated to.

My question is what kind of support does CEVO have planned for broadcasting or attracting an audience to league matches? Will they be doing a similar stream as ESEA_orange, or will broadcasting be left to the community to organize, or is there perhaps some agreements being formed to support current casting orgs.
11
#11
2 Frags +
LangePlatypusIs the anti-cheat windows only?
Correct. Right now the percentage of CEVO players using non-Windows systems is so low that they can't justify the cost of developing for other platforms. If you are a Mac user and would like to have a Mac client, then try to rally up the other Mac users in the community and let CEVO know that you'd like to see Mac support.

I'm a linux user, it's a little disapointing, but I haven't really been playing TF2 recently, i was just asking out of curiousity.

[quote=Lange][quote=Platypus]Is the anti-cheat windows only?[/quote]

Correct. Right now the percentage of CEVO players using non-Windows systems is so low that they can't justify the cost of developing for other platforms. If you are a Mac user and would like to have a Mac client, then try to rally up the other Mac users in the community and let CEVO know that you'd like to see Mac support.[/quote]
I'm a linux user, it's a little disapointing, but I haven't really been playing TF2 recently, i was just asking out of curiousity.
12
#12
25 Frags +

Just a heads up, Bob and Weave plays iT for the CEVO S3 championship sometime this week

http://cevo.com/event/tf2-6v6/match/15733/

Just a heads up, Bob and Weave plays iT for the CEVO S3 championship sometime this week

http://cevo.com/event/tf2-6v6/match/15733/
13
#13
17 Frags +

This is very exciting. I urge anyone interested in playing to sign up! The more teams the better. And of course show up to matches.

This is very exciting. I urge anyone interested in playing to sign up! The more teams the better. And of course [b]show up to matches[/b].
14
#14
17 Frags +
PYYYOURJust a heads up, Bob and Weave plays iT for the CEVO S3 championship sometime this week

We getting a cast of this?

[quote=PYYYOUR]Just a heads up, Bob and Weave plays iT for the CEVO S3 championship sometime this week[/quote]


We getting a cast of this?
15
#15
13 Frags +
facesPYYYOURJust a heads up, Bob and Weave plays iT for the CEVO S3 championship sometime this week
We getting a cast of this?

i believe so yes

[quote=faces][quote=PYYYOUR]Just a heads up, Bob and Weave plays iT for the CEVO S3 championship sometime this week[/quote]


We getting a cast of this?[/quote]
i believe so yes
16
#16
3 Frags +

when is the actual season? do we have dates?

when is the actual season? do we have dates?
17
#17
-5 Frags +

I think logs.tf should be used in place of .ss the more stats is better for official matches imo, although i do think .ss is better for pugs/scrims but when it comes to matches logs.tf feels more fitting.

could even do both services to please everyone. not that i'm complaining though, anything is better than what esea gave us

I think logs.tf should be used in place of .ss the more stats is better for official matches imo, although i do think .ss is better for pugs/scrims but when it comes to matches logs.tf feels more fitting.

could even do both services to please everyone. not that i'm complaining though, anything is better than what esea gave us
18
#18
CEVO
5 Frags +
cage-when is the actual season? do we have dates?Registration for Team Fortress 2 Season 4 will open on Monday, January 20th and will end on Monday, February 17th at 11:59 PM CST.

We'll start with the first regular season matches the following week on Monday, February 27th.

Thanks,
CEVO|Pipher

[quote=cage-]when is the actual season? do we have dates?[/quote]
[quote]Registration for Team Fortress 2 Season 4 will open on Monday, January 20th and will end on Monday, February 17th at 11:59 PM CST.[/quote]
We'll start with the first regular season matches the following week on Monday, February 27th.

Thanks,
CEVO|Pipher
19
#19
5 Frags +

How will matches be reported? Also is this one match per week or two?

How will matches be reported? Also is this one match per week or two?
20
#20
5 Frags +

- Monday & Wednesday deadline days

What does this mean?

- Monday & Wednesday deadline days

What does this mean?
21
#21
-3 Frags +

... Can my map be run as a pre-season match thing? ;)

... Can my map be run as a pre-season match thing? ;)
22
#22
6 Frags +

Aw yea let's do this #bigpapas

Aw yea let's do this #bigpapas
23
#23
6 Frags +

murf

murf
24
#24
-5 Frags +
LangeAir_I think logs.tf should be used in place of .ss the more stats is better for official matches imo, although i do think .ss is better for pugs/scrims but when it comes to matches logs.tf feels more fitting.

could even do both services to please everyone. not that i'm complaining though, anything is better than what esea gave us

While SS tracks fewer stats at the moment, I think that is a better foundation to build off of. It is contained in a single well-designed C++ project, whereas Logs.tf is reliant on a mess of SourceMod plugins. I've done enough work with SourceMod to become frustrated with it's reliability. We can always add more stats to it once the dust settles.

You don't need sourcemod to run logs.tf on your server. You only need TFTrue which is actually a pretty useful and reliable plugin (never had any problems with it). And you can also view logs.tf ingame.

Honestly logs.tf interface is much cleaner and user friendly and the stats provide much more information. The only downside I can see is that the source code is not available (afaik) but Im not sure anyone asked zoob either, he always seemed to me like a very kind person and willing to help.

What about the division format, did anyone ever suggest another format like the australians and us europeans use (ie div6-prem)? Instead of the old Open-IM-Invite?

I feel the european system is much more representative of the real skill of teams (no huge disparity of skill between for ex: Top Open and Low Open) and rewards players much more because even by improving a little you go from div6 to 5 to 4, etc... While as with this format you might get stuck in the same division for a while and get frustrated.

Other than that, it looks like a very solid plan to me, I really want this to work. Already much better than ESEA

[quote=Lange][quote=Air_]I think logs.tf should be used in place of .ss the more stats is better for official matches imo, although i do think .ss is better for pugs/scrims but when it comes to matches logs.tf feels more fitting.

could even do both services to please everyone. not that i'm complaining though, anything is better than what esea gave us[/quote]

While SS tracks fewer stats at the moment, I think that is a better foundation to build off of. It is contained in a single well-designed C++ project, whereas Logs.tf is reliant on a mess of SourceMod plugins. I've done enough work with SourceMod to become frustrated with it's reliability. We can always add more stats to it once the dust settles.[/quote]
You don't need sourcemod to run logs.tf on your server. You only need TFTrue which is actually a pretty useful and reliable plugin (never had any problems with it). And you can also view logs.tf ingame.

Honestly logs.tf interface is much cleaner and user friendly and the stats provide much more information. The only downside I can see is that the source code is not available (afaik) but Im not sure anyone asked zoob either, he always seemed to me like a very kind person and willing to help.

What about the division format, did anyone ever suggest another format like the australians and us europeans use (ie div6-prem)? Instead of the old Open-IM-Invite?

I feel the european system is much more representative of the real skill of teams (no huge disparity of skill between for ex: Top Open and Low Open) and rewards players much more because even by improving a little you go from div6 to 5 to 4, etc... While as with this format you might get stuck in the same division for a while and get frustrated.

Other than that, it looks like a very solid plan to me, I really want this to work. Already much better than ESEA
25
#25
-4 Frags +

just watched the video, sorry lange :(

just watched the video, sorry lange :(
26
#26
6 Frags +
Kaneco
Honestly logs.tf interface is much cleaner and user friendly and the stats provide much more information. The only downside I can see is that the source code is not available (afaik) but Im not sure anyone asked zoob either, he always seemed to me like a very kind person and willing to help.

I disagree. In most cases, the more information there is the less clean and user friendly the layout is, and that's definitely true for logs.tf. That's not to say that logs.tf isn't good or useful (because it is a lot), but for the purposes of league statistics, the simple and concise layout of sizzling stats is much better for stream display and quick references by players and casters.

logs.tf is great for in depth information, but that's the kind of information a team might want to diagnose problems in their play, not casters or streamers to report on the game.

[quote=Kaneco]

Honestly logs.tf interface is much cleaner and user friendly and the stats provide much more information. The only downside I can see is that the source code is not available (afaik) but Im not sure anyone asked zoob either, he always seemed to me like a very kind person and willing to help.

[/quote]

I disagree. In most cases, the more information there is the less clean and user friendly the layout is, and that's definitely true for logs.tf. That's not to say that logs.tf isn't good or useful (because it is a lot), but for the purposes of league statistics, the simple and concise layout of sizzling stats is much better for stream display and quick references by players and casters.

logs.tf is great for in depth information, but that's the kind of information a team might want to diagnose problems in their play, not casters or streamers to report on the game.
27
#27
20 Frags +

If you have 6 paid players on your team you should be able to have backups play for free and not have to pay $15 dollars to play one game. But other than that I'm excited, already paid up.

If you have 6 paid players on your team you should be able to have backups play for free and not have to pay $15 dollars to play one game. But other than that I'm excited, already paid up.
28
#28
-3 Frags +
AllealKaneco
Honestly logs.tf interface is much cleaner and user friendly and the stats provide much more information. The only downside I can see is that the source code is not available (afaik) but Im not sure anyone asked zoob either, he always seemed to me like a very kind person and willing to help.

I disagree. In most cases, the more information there is the less clean and user friendly the layout is, and that's definitely true for logs.tf. That's not to say that logs.tf isn't good or useful (because it is a lot), but for the purposes of league statistics, the simple and concise layout of sizzling stats is much better for stream display and quick references by players and casters.

logs.tf is great for in depth information, but that's the kind of information a team might want to diagnose problems in their play, not casters or streamers to report on the game.

The interface of logs.tf is objectively cleaner than .ss, its not a matter of opinion as David put it so well in the linked post.

It seems you are dismissing logs.tf without even having used it before because that's the same excuse everyone gives and it's simply not true. Sorry for this little offtopic I'm not rallying for logs.tf but I just wanted to clear up some things because the NA scene seems to be very bad informed of what it actually is

[quote=Alleal][quote=Kaneco]

Honestly logs.tf interface is much cleaner and user friendly and the stats provide much more information. The only downside I can see is that the source code is not available (afaik) but Im not sure anyone asked zoob either, he always seemed to me like a very kind person and willing to help.

[/quote]

I disagree. In most cases, the more information there is the less clean and user friendly the layout is, and that's definitely true for logs.tf. That's not to say that logs.tf isn't good or useful (because it is a lot), but for the purposes of league statistics, the simple and concise layout of sizzling stats is much better for stream display and quick references by players and casters.

logs.tf is great for in depth information, but that's the kind of information a team might want to diagnose problems in their play, not casters or streamers to report on the game.[/quote]
The interface of logs.tf [url=http://teamfortress.tv/forum/thread/2934-logs-tf-match-stats/3#post-62]is objectively cleaner[/url] than .ss, its not a matter of opinion as David put it so well in the linked post.

It seems you are dismissing logs.tf without even having used it before because that's the same excuse everyone gives and it's simply not true. Sorry for this little offtopic I'm not rallying for logs.tf but I just wanted to clear up some things because the NA scene seems to be very bad informed of what it actually is
29
#29
14 Frags +

Most of NA uses sizzlingstats. We are used to it, we like it. What is wrong with that Kaneco?

Most of NA uses sizzlingstats. We are used to it, we like it. What is wrong with that Kaneco?
30
#30
3 Frags +

If I'm not mistaken, s5 pot is already at $1,350. Assuming all 15 teams end up with 6 registered/payed players per team.

If I'm not mistaken, s5 pot is already at $1,350. Assuming all 15 teams end up with 6 registered/payed players per team.
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