Quindaliwhy did i just read through this whole page hoping for an update on CEVO rules...
can't this circle jerking hate fest be via pm's this is an informative article about CEVO let's maybe keep one thread on tf.tv drama/hate-free and actually what it's meant for
We haven't posted any rules for Season 4 yet, we're taking our time and consulting Lange/Nahanni to make sure we're on the right track. As we get closer to the season we'll release a few polls on controversial items and then set them in stone before the first preseason match.
[quote=Quindali]why did i just read through this whole page hoping for an update on CEVO rules...
can't this circle jerking hate fest be via pm's this is an informative article about CEVO let's maybe keep one thread on tf.tv drama/hate-free and actually what it's meant for[/quote]
We haven't posted any rules for Season 4 yet, we're taking our time and consulting Lange/Nahanni to make sure we're on the right track. As we get closer to the season we'll release a few polls on controversial items and then set them in stone before the first preseason match.
incoming:
https://cevo.com/event/tf2-6v6/roster/12918/
edit: Hey, slardel is on a team too :D
incoming:
https://cevo.com/event/tf2-6v6/roster/12918/
edit: Hey, slardel is on a team too :D
[quote=Dagger]incoming:
https://cevo.com/event/tf2-6v6/roster/12918/[/quote]
RIP Competition
If all teams have 6 paid member, S5 Prize pot is already over $4,000 not including any crowd funding that may happen for next season.
If all teams have 6 paid member, S5 Prize pot is already over $4,000 not including any crowd funding that may happen for next season.
...what the hell is koth_airfield?
...what the hell is koth_airfield?
LangeWhippedCream...what the hell is koth_airfield?
One of ScorpioUprising's maps. Figured it'd be good to give it a shot in preseason.
This is exactly what pre-season should be. Give our tried and true TF2 map makers some legit feedback so our map pool doesn't die. The only way we'll get new maps of "official" quality is to play the betas or RC1's in a structured atmosphere, so they can be reviewed and given feedback.
[quote=Lange][quote=WhippedCream]...what the hell is koth_airfield?[/quote]
One of ScorpioUprising's maps. Figured it'd be good to give it a shot in preseason.[/quote]
This is exactly what pre-season should be. Give our tried and true TF2 map makers some legit feedback so our map pool doesn't die. The only way we'll get new maps of "official" quality is to play the betas or RC1's in a structured atmosphere, so they can be reviewed and given feedback.
am i the only one whos always excited to play a new map
as long as its not metalworks
sign me up
am i the only one whos always excited to play a new map
as long as its not metalworks
sign me up
Happy to see a new koth map in rotation, looking forward to how it plays out.
Happy to see a new koth map in rotation, looking forward to how it plays out.
Hi folks,
I just wanted to make a quick update post and let everyone know that the multi-pay functionality has finally been added to the website. You can now pay for multiple teammates in one transaction, directly from a credit card or PayPal account. Also, thanks to a few awesome community members, our Season 4 prize pool now sits at $2,300.00 and team registration will remain open until Monday, February 17th.
If anyone has any other questions about the upcoming season or CEVO in general, feel free to post here or contact me privately, and I'll do my best to get back to you as quick as I can.
Thanks,
CEVO|Pipher
Hi folks,
I just wanted to make a quick update post and let everyone know that the multi-pay functionality has finally been added to the website. You can now pay for multiple teammates in one transaction, directly from a credit card or PayPal account. Also, thanks to a few awesome community members, our Season 4 prize pool now sits at $2,300.00 and team registration will remain open until Monday, February 17th.
If anyone has any other questions about the upcoming season or CEVO in general, feel free to post here or contact me privately, and I'll do my best to get back to you as quick as I can.
Thanks,
CEVO|Pipher
I love what you guys have done to support the community! Thank you!
Since the season is two weeks away, when should we expect the community vote to occur for coalplant?
As well as the finalized item whitelist and game ruleset? Just want to scrim under the cevo s4 whitelist as soon as I can. :P
Edit: This is a technical question, but will the sizzlingstats demos function like the matchrecorder sourcemod plugin or will it be the entire stv?
I love what you guys have done to support the community! Thank you!
Since the season is two weeks away, when should we expect the community vote to occur for coalplant?
As well as the finalized item whitelist and game ruleset? Just want to scrim under the cevo s4 whitelist as soon as I can. :P
Edit: This is a technical question, but will the sizzlingstats demos function like the [url=https://forums.alliedmods.net/showthread.php?t=92716]matchrecorder[/url] sourcemod plugin or will it be the entire stv?
AJI love what you guys have done to support the community! Thank you!
Since the season is two weeks away, when should we expect the community vote to occur for coalplant?
As well as the finalized item whitelist and game ruleset? Just want to scrim under the cevo s4 whitelist as soon as I can. :P
Edit: This is a technical question, but will the sizzlingstats demos function like the matchrecorder sourcemod plugin or will it be the entire stv?
We're going to wait until the start of the regular season for our poll on coalplant as we want to make sure that we're only polling teams that are actually participating this season. Seeing as the map is slated for play in Week 7, if we do this during the first week of the season there will still be plenty of time to give everyone advance notice if the map ends up being switched.
Nahanni, Lange, and I are going to be organizing another community "town-hall" style meeting sometime next week to get some last minute feedback on our whitelist and official rules before we release them in full.
I'm going to defer your technical question to Lange, Sizzling, and/or techno as they'll be able to answer you better than I can.
[quote=AJ]I love what you guys have done to support the community! Thank you!
Since the season is two weeks away, when should we expect the community vote to occur for coalplant?
As well as the finalized item whitelist and game ruleset? Just want to scrim under the cevo s4 whitelist as soon as I can. :P
Edit: This is a technical question, but will the sizzlingstats demos function like the [url=https://forums.alliedmods.net/showthread.php?t=92716]matchrecorder[/url] sourcemod plugin or will it be the entire stv?[/quote]
We're going to wait until the start of the regular season for our poll on coalplant as we want to make sure that we're only polling teams that are actually participating this season. Seeing as the map is slated for play in Week 7, if we do this during the first week of the season there will still be plenty of time to give everyone advance notice if the map ends up being switched.
Nahanni, Lange, and I are going to be organizing another community "town-hall" style meeting sometime next week to get some last minute feedback on our whitelist and official rules before we release them in full.
I'm going to defer your technical question to Lange, Sizzling, and/or techno as they'll be able to answer you better than I can.
Video Card Settings
All players must have ambient occlusion set to default (off) in their video card’s settings. Additionally, LOD Bias must also be set to default. Players found in violation of this rule will be considered “cheating” and will face a one year suspension.
Has this already been discussed, or is it legacy from a default ruleset? Most people I know, myself included, only use LOD bias for stylistic reasons. It doesn't really give very much of an advantage in terms of visibility in my experience.
[quote]Video Card Settings
All players must have ambient occlusion set to default (off) in their video card’s settings. Additionally, LOD Bias must also be set to default. Players found in violation of this rule will be considered “cheating” and will face a one year suspension.[/quote]
Has this already been discussed, or is it legacy from a default ruleset? Most people I know, myself included, only use LOD bias for stylistic reasons. It doesn't really give very much of an advantage in terms of visibility in my experience.
WaldoVideo Card Settings
All players must have ambient occlusion set to default (off) in their video card’s settings. Additionally, LOD Bias must also be set to default. Players found in violation of this rule will be considered “cheating” and will face a one year suspension.
Has this already been discussed, or is it legacy from a default ruleset? Most people I know, myself included, only use LOD bias for stylistic reasons. It doesn't really give very much of an advantage in terms of visibility in my experience.
I thought the argument for this in the past was that is does give a visibility advantage, otherwise there wouldn't be much point in using it as it doesn't boost your FPS at all.
[quote=Waldo][quote]Video Card Settings
All players must have ambient occlusion set to default (off) in their video card’s settings. Additionally, LOD Bias must also be set to default. Players found in violation of this rule will be considered “cheating” and will face a one year suspension.[/quote]
Has this already been discussed, or is it legacy from a default ruleset? Most people I know, myself included, only use LOD bias for stylistic reasons. It doesn't really give very much of an advantage in terms of visibility in my experience.[/quote]
I thought the argument for this in the past was that is does give a visibility advantage, otherwise there wouldn't be much point in using it as it doesn't boost your FPS at all.
reillyI thought the argument for this in the past was that is does give a visibility advantage, otherwise there wouldn't be much point in using it as it doesn't boost your FPS at all.
The visibility advantage is certainly there- it's just that it doesn't really matter in tf2. I can see why it's banned in cs due to smoke grenades/flashbangs relying on visual effects to be useful, but tf2 doesn't have anything like that. I guess you could argue that stickies in props like the bushes on badlands mid are easier to see, but not much.
Edit: Here's a quick comparison I made: LOD bias 15, LOD bias 0. Both were done through NvidiaInspector.
[quote=reilly]
I thought the argument for this in the past was that is does give a visibility advantage, otherwise there wouldn't be much point in using it as it doesn't boost your FPS at all.[/quote]
The visibility advantage is certainly there- it's just that it doesn't really matter in tf2. I can see why it's banned in cs due to smoke grenades/flashbangs relying on visual effects to be useful, but tf2 doesn't have anything like that. I guess you could argue that stickies in props like the bushes on badlands mid are easier to see, but not much.
Edit: Here's a quick comparison I made: [url=http://puu.sh/6CWki.jpg]LOD bias 15[/url], [url=http://puu.sh/6CWAE.jpg]LOD bias 0[/url]. Both were done through NvidiaInspector.
Maybe the LOD rule could be eliminated for TF2, then? Because the visibility advantage seems near to useless, in TF2 that is.
Maybe the LOD rule could be eliminated for TF2, then? Because the visibility advantage seems near to useless, in TF2 that is.
LangeAJEdit: This is a technical question, but will the sizzlingstats demos function like the matchrecorder sourcemod plugin or will it be the entire stv?
The sizzlingstats STV recorder starts recording when the match goes live, and ends when the match completes.
That is great to hear!
[quote=Lange][quote=AJ]Edit: This is a technical question, but will the sizzlingstats demos function like the [url=https://forums.alliedmods.net/showthread.php?t=92716]matchrecorder[/url] sourcemod plugin or will it be the entire stv?[/quote]
The sizzlingstats STV recorder starts recording when the match goes live, and ends when the match completes.[/quote]
That is great to hear!
Lange....
You are the man
LangePlease take a few seconds to vote in this poll. It addresses the issue of how many matches CEVO will have per week.
http://cevo.com/event/tf2-6v6/?tg=80 (scroll to the bottom)
We will keep this poll open until a few days after the community meeting.
Where'd the poll go? :(
[quote=Lange]Please take a few seconds to vote in this poll. It addresses the issue of how many matches CEVO will have per week.
http://cevo.com/event/tf2-6v6/?tg=80 (scroll to the bottom)
We will keep this poll open until a few days after the [url=http://teamfortress.tv/forum/thread/15727-cevo-community-meeting-2]community meeting[/url].[/quote]
Where'd the poll go? :(
Where'd the poll go? :(
It's back now, sorry about that! It's extremely close right now (http://cevo.com/event/tf2-6v6/?tg=80), so make sure to get your votes in.
[quote]Where'd the poll go? :([/quote]
It's back now, sorry about that! It's extremely close right now (http://cevo.com/event/tf2-6v6/?tg=80), so make sure to get your votes in.
Has there been a decision made for how many matches a week?
Has there been a decision made for how many matches a week?
Now that my team is readied up and have our first preseason match in the next week, what do the stream and code buttons do on the match page?
Theres really no documentation on what these do...
Now that my team is readied up and have our first preseason match in the next week, what do the stream and code buttons do on the match page?
Theres really no documentation on what these do...
Hi AJ,
Stream is a place to enter your twitch.tv URL if you're going to be streaming the match. If you attach a twitch URL to a match, it will show up as a "featured stream" on our watch page at http://cevo.com/watch/. Code is a snippet of code that you can paste into a forum post on our website that embeds the match information into your post.
And just a quick update for everyone else, we've started scheduling the first preseason matches for the 7 teams that are completely "ready". If your teams wants to participate in the preseason, make sure your team has 6 "ready" members ASAP. Otherwise, teams have until February 17th to finish setting up their teams before we schedule the first regular season matches on the 18th.
Hi AJ,
Stream is a place to enter your twitch.tv URL if you're going to be streaming the match. If you attach a twitch URL to a match, it will show up as a "featured stream" on our watch page at http://cevo.com/watch/. Code is a snippet of code that you can paste into a forum post on our website that embeds the match information into your post.
And just a quick update for everyone else, we've started scheduling the first preseason matches for the 7 teams that are completely "ready". If your teams wants to participate in the preseason, make sure your team has 6 "ready" members ASAP. Otherwise, teams have until February 17th to finish setting up their teams before we schedule the first regular season matches on the 18th.
Can we please vote for 2 matches per week guys so we don't have UGC style scheduling that results in semi-random seeds for playoffs and 90% rolls?
Can we please vote for 2 matches per week guys so we don't have UGC style scheduling that results in semi-random seeds for playoffs and 90% rolls?
blendtecCan we please vote for 2 matches per week guys so we don't have UGC style scheduling that results in semi-random seeds for playoffs and 90% rolls?
Rock the Vote
[quote=blendtec]Can we please vote for 2 matches per week guys so we don't have UGC style scheduling that results in semi-random seeds for playoffs and 90% rolls?[/quote]
Rock the Vote
how many team name changes are we allowed?
how many team name changes are we allowed?
L-blockhow many team name changes are we allowed?
Seems to be as many as you want, since people pay individually. Don't quote me on that though, not 100% sure.
[quote=L-block]how many team name changes are we allowed?[/quote]
Seems to be as many as you want, since people pay individually. Don't quote me on that though, not 100% sure.
L-blockhow many team name changes are we allowed?
As many as you'd like.
[quote=L-block]how many team name changes are we allowed?[/quote]
As many as you'd like.
blendtecCan we please vote for 2 matches per week guys so we don't have UGC style scheduling that results in semi-random seeds for playoffs and 90% rolls?
a handfull of teams are playing both cevo and esea and having 4 matches a week is quite a lot.
[quote=blendtec]Can we please vote for 2 matches per week guys so we don't have UGC style scheduling that results in semi-random seeds for playoffs and 90% rolls?[/quote]
a handfull of teams are playing both cevo and esea and having 4 matches a week is quite a lot.
but an 8 match season is almost pointless
but an 8 match season is almost pointless
DaggerblendtecCan we please vote for 2 matches per week guys so we don't have UGC style scheduling that results in semi-random seeds for playoffs and 90% rolls?
a handfull of teams are playing both cevo and esea and having 4 matches a week is quite a lot.
But you scrim how many times a week?
[quote=Dagger][quote=blendtec]Can we please vote for 2 matches per week guys so we don't have UGC style scheduling that results in semi-random seeds for playoffs and 90% rolls?[/quote]
a handfull of teams are playing both cevo and esea and having 4 matches a week is quite a lot.[/quote]
But you scrim how many times a week?