An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Improved the Backpack UI
Added page buttons for all pages
Removed prev/next buttons
Updated the drag/drop behavior to interact with the page buttons
Strange quality items can now be placed on the Steam Community Market
Added a "Show Untradable Items" checkbox to the recipe UI.
Added the smoke effect to The Soldier's Stogie
Added the InfoShow 2014 community event medal
Added Crate #82 and Crate #83 to the drop list
Crate drop rates have been significantly lowered
Removed Crate #60, Crate #75, Crate #76 and Crate #77 from the drop list
Virtual Reality mode
The game will now start in VR mode if it is launched from Steam while Steam is running in VR mode
Updated the equip_region for the Humanitarian's Hachimaki, The Special Eyes, The Blazing Bull,
Master's Yellow Belt, The Lucky Shot, and The Deadliest Duckling
Updated The Gunboats so they can be used in Medieval mode
Updated the Wrangler so Strange parts can be applied to it
Strange parts only increment if a Wrangler-controlled Sentry does the scoring
Updated Chemistry Sets
Started dropping Series 3 Chemistry Sets with an expiration date
Retroactively added Series tags to older Chemistry Sets
Fixed a client crash related to killstreak effects
Fixed seeing the incorrect cosmetic items on players when the server has been running for a long time
Fixed hats not dropping into the world when players are killed
Fixed the Jarate effect not being displayed on some cosmetic items
Fixed framerate affecting player turn rate while using the Demoman's shield charge
Fixed flashlight shadows projected on players for Linux and Mac clients
Fixed seeing the fire texture on Runner's Warm-Up and the Tiny Timber in DirectX 8
Fixed The Doe-Boy using incorrect team materials
Fixed some Strange parts not being counted properly when attached to wearable weapons like the Mantreads and Demoman's shields
Fixed Spies speaking their payload cart forward/backward response_rules lines while disguised
Fixed Mann vs. Machine Giant Heavies not playing the correct override sounds for their Miniguns
Fixed the Huntsman charge bar being misaligned
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Improved the Backpack UI
Added page buttons for all pages
Removed prev/next buttons
Updated the drag/drop behavior to interact with the page buttons
Strange quality items can now be placed on the Steam Community Market
[b]Added a "Show Untradable Items" checkbox to the recipe UI.[/b]
Added the smoke effect to The Soldier's Stogie
Added the InfoShow 2014 community event medal
Added Crate #82 and Crate #83 to the drop list
[i][u][b]Crate drop rates have been significantly lowered[/b][/u][/i]
Removed Crate #60, Crate #75, Crate #76 and Crate #77 from the drop list
Virtual Reality mode
The game will now start in VR mode if it is launched from Steam while Steam is running in VR mode
Updated the equip_region for the Humanitarian's Hachimaki, The Special Eyes, The Blazing Bull,
Master's Yellow Belt, The Lucky Shot, and The Deadliest Duckling
Updated The Gunboats so they can be used in Medieval mode
Updated the Wrangler so Strange parts can be applied to it
Strange parts only increment if a Wrangler-controlled Sentry does the scoring
Updated Chemistry Sets
Started dropping Series 3 Chemistry Sets with an expiration date
Retroactively added Series tags to older Chemistry Sets
Fixed a client crash related to killstreak effects
Fixed seeing the incorrect cosmetic items on players when the server has been running for a long time
Fixed hats not dropping into the world when players are killed
Fixed the Jarate effect not being displayed on some cosmetic items
[b]Fixed framerate affecting player turn rate while using the Demoman's shield charge[/b]
Fixed flashlight shadows projected on players for Linux and Mac clients
Fixed seeing the fire texture on Runner's Warm-Up and the Tiny Timber in DirectX 8
Fixed The Doe-Boy using incorrect team materials
Fixed some Strange parts not being counted properly when attached to wearable weapons like the Mantreads and Demoman's shields
Fixed Spies speaking their payload cart forward/backward response_rules lines while disguised
Fixed Mann vs. Machine Giant Heavies not playing the correct override sounds for their Miniguns
Fixed the Huntsman charge bar being misaligned
WaldoCrate drop rates have been significantly lowered
no more boxes
[quote=Waldo]
Crate drop rates have been significantly lowered
[/quote]
no more boxes
Whatever will we do with the lowered crate drop rate.
And backpack viewing sounds incredible now.
Whatever will we do with the lowered crate drop rate.
And backpack viewing sounds incredible now.
Fixed framerate affecting player turn rate while using the Demoman's shield charge
star apparently influences updates lol
this is like the 3rd(?) time he made a video and they fixed it
[quote]Fixed framerate affecting player turn rate while using the Demoman's shield charge[/quote]
star apparently influences updates lol
this is like the 3rd(?) time he made a video and they fixed it
Fixed hats not dropping into the world when players are killed
whaa
Fixed hats not dropping into the world when players are killed
whaa
if these crates do not have strange righteous bisons in them i will lose my faith in video games
if these crates do not have strange righteous bisons in them i will lose my faith in video games
WaldoFixed hats not dropping into the world when players are killed
So no more floating hats?
[quote=Waldo]
Fixed hats not dropping into the world when players are killed
[/quote]
So no more floating hats?
WaldoFixed seeing the incorrect cosmetic items on players when the server has been running for a long time
Fixed hats not dropping into the world when players are killed
is this real life
[quote=Waldo]
Fixed seeing the incorrect cosmetic items on players when the server has been running for a long time
Fixed hats not dropping into the world when players are killed
[/quote]
is this real life
Updated The Gunboats so they can be used in Medieval mode
For what purpose
[quote]
Updated The Gunboats so they can be used in Medieval mode[/quote]
For what purpose
Bold:
Added a "Show Untradable Items" checkbox to the recipe UI
Strange quality items can now be placed on the Steam Community Market
Crate drop rates have been significantly lowered
Fixed framerate affecting player turn rate while using the Demoman's shield charge
Bold:
Added a "Show Untradable Items" checkbox to the recipe UI
Strange quality items can now be placed on the Steam Community Market
Crate drop rates have been significantly lowered
Fixed framerate affecting player turn rate while using the Demoman's shield charge
So wait, is the turn like it was with higher fps or with lower fps now?
So wait, is the turn like it was with higher fps or with lower fps now?
kaiserRegUpdated The Gunboats so they can be used in Medieval mode
For what purpose
Looking cool
[quote=kaiserReg][quote]
Updated The Gunboats so they can be used in Medieval mode[/quote]
For what purpose[/quote]
Looking cool
ReykiSo wait, is the turn like it was with higher fps or with lower fps now?
I'm guessing like it was with lower. They don't want people being able to do what star did in that video.
[quote=Reyki]So wait, is the turn like it was with higher fps or with lower fps now?[/quote]
I'm guessing like it was with lower. They don't want people being able to do what star did in that video.
Added a "Show Untradable Items" checkbox to the recipe UI
Strange quality items can now be placed on the Steam Community Market
Crate drop rates have been significantly lowered
Fixed framerate affecting player turn rate while using the Demoman's shield charge[/quote]
FTFY
[b]
Added a "Show Untradable Items" checkbox to the recipe UI
Strange quality items can now be placed on the Steam Community Market
Crate drop rates have been significantly lowered
Fixed framerate affecting player turn rate while using the Demoman's shield charge[/quote]
[/b]
FTFY
GTSBY
Strange quality items can now be placed on the Steam Community Market
i don't get what is important about this.
[quote=GTSBY][b]
Strange quality items can now be placed on the Steam Community Market[/b][/quote]
i don't get what is important about this.
WaldoRemoved Crate #60, Crate #75, Crate #76 and Crate #77 from the drop list
selling crates s75, 76, 77
[quote=Waldo]
Removed Crate #60, Crate #75, Crate #76 and Crate #77 from the drop list
[/quote]
selling crates s75, 76, 77
The crate contents
Crate #82
Pretty Boy's Pocket Pistol Strangifier
Phlogistinator Strangifier
Cleaner's Carbine Strangifier
Strange Cosmetic Part: Kills
Strange Part: Full Health Kills
Strange Part: Headshot Kills
Private Eye Strangifier
Big Chief Strangifier
Crate #83
Rocket Launcher Killstreak Kit
Scattergun Killstreak Kit
Sniper Rifle Killstreak Kit
Shotgun Killstreak Kit
Ubersaw Killstreak Kit
Gloves of Running Urgently Killstreak Kit
Spy-cicle Launcher (wtf) Killstreak Kit
Axtinguisher Killstreak Kit
The crate contents
Crate #82
Pretty Boy's Pocket Pistol Strangifier
Phlogistinator Strangifier
Cleaner's Carbine Strangifier
Strange Cosmetic Part: Kills
Strange Part: Full Health Kills
Strange Part: Headshot Kills
Private Eye Strangifier
Big Chief Strangifier
Crate #83
Rocket Launcher Killstreak Kit
Scattergun Killstreak Kit
Sniper Rifle Killstreak Kit
Shotgun Killstreak Kit
Ubersaw Killstreak Kit
Gloves of Running Urgently Killstreak Kit
Spy-cicle Launcher (wtf) Killstreak Kit
Axtinguisher Killstreak Kit
ReykiSo wait, is the turn like it was with higher fps or with lower fps now?
i'm going to assume that it's like what it was like at either 60 fps or 300 fps because those are the "normal' vsynced cap and non-vsynced cap
[quote=Reyki]So wait, is the turn like it was with higher fps or with lower fps now?[/quote]
i'm going to assume that it's like what it was like at either 60 fps or 300 fps because those are the "normal' vsynced cap and non-vsynced cap
WaldoCrate drop rates have been significantly lowered
april fools
[quote=Waldo]
[i][u][b]Crate drop rates have been significantly lowered[/b][/u][/i]
[/quote]
april fools
ok for some reason when i try to do a normal taunt end up doing the laugh taunt
is it an april fools thing?
ok for some reason when i try to do a normal taunt end up doing the laugh taunt
is it an april fools thing?
Tedsturok for some reason when i press g i laugh
is it an april fools thing?
idk what binds are
edit: im sorry i didnt even test it
it's a 50% chance like the thriller taunt
[quote=Tedstur]ok for some reason when i press g i laugh
is it an april fools thing?[/quote]
idk what binds are
edit: im sorry i didnt even test it
it's a 50% chance like the thriller taunt
WaldoCrate drop rates have been significantly lowered
Finally, I can make a living on selling crates!
[quote=Waldo]
Crate drop rates have been significantly lowered
[/quote]
Finally, I can make a living on selling crates!
grcWaldoCrate drop rates have been significantly lowered
no more boxes
if you ever need any, let me know
http://www.tf2items.com/profiles/76561198005978415
[quote=grc][quote=Waldo]
Crate drop rates have been significantly lowered
[/quote]
no more boxes[/quote]
if you ever need any, let me know
[url=http://www.tf2items.com/profiles/76561198005978415]http://www.tf2items.com/profiles/76561198005978415[/url]
http://i.imgur.com/QSJP9OJ.png
look at these amazing updated equip regions
[img]http://i.imgur.com/QSJP9OJ.png[/img]
look at these amazing updated equip regions
i get the laugh taunt tooooo
i get the laugh taunt tooooo
Is there a command to disable the hats dropping/bouncing everywhere. It seems like a ragdollish sort of thing that would be nice to turn off if possible.
Is there a command to disable the hats dropping/bouncing everywhere. It seems like a ragdollish sort of thing that would be nice to turn off if possible.
BenroadsIs there a command to disable the hats dropping/bouncing everywhere. It seems like a ragdollish sort of thing that would be nice to turn off if possible.
wait so if you kill someone when you have ragdolls off they still drop a hat?
the fuck
[quote=Benroads]Is there a command to disable the hats dropping/bouncing everywhere. It seems like a ragdollish sort of thing that would be nice to turn off if possible.[/quote]
wait so if you kill someone when you have ragdolls off they still drop a hat?
the fuck
WaldoFixed framerate affecting player turn rate while using the Demoman's shield charge
well i'll be damned
[quote=Waldo]
[b]Fixed framerate affecting player turn rate while using the Demoman's shield charge[/b]
[/quote]
well i'll be damned