Ever since about 2 or 3 updates ago, every spawn door in TF2, no matter the map or the server, will open and close very slowly for me. The doors will sputter or jerk close, as opposed to the normal smooth opening and closing animation. The sound made for the opening and closing animation plays as normal, and I can enter and exit as normal too. It's isn't a ping or FPS issue, both are stable when this happens. I've already tried validating my TF2 files, removing custom files, etc.
EDIT: Apparently when health packs rotate and teleporters spin, they're incredibly slow as well. If anyone knows a fix to this that would be greatly appreciated.
Ever since about 2 or 3 updates ago, every spawn door in TF2, no matter the map or the server, will open and close very slowly for me. The doors will sputter or jerk close, as opposed to the normal smooth opening and closing animation. The sound made for the opening and closing animation plays as normal, and I can enter and exit as normal too. It's isn't a ping or FPS issue, both are stable when this happens. I've already tried validating my TF2 files, removing custom files, etc.
EDIT: Apparently when health packs rotate and teleporters spin, they're incredibly slow as well. If anyone knows a fix to this that would be greatly appreciated.
Have been experiencing the same thing, quite annoying since the game calculates the door as being open but you can't see through it very well
Have been experiencing the same thing, quite annoying since the game calculates the door as being open but you can't see through it very well
I think pretty much all map animations are bugged. Explosions at the end of PL maps, spawn doors, Rancho Relaxo (quite funny) and such.
I think pretty much all map animations are bugged. Explosions at the end of PL maps, spawn doors, Rancho Relaxo (quite funny) and such.
Yeah, I've noticed the Rancho Relaxo bug, too. I'm just glad I'm not the only one with this issue. Hopefully Valve patches this soon.
Yeah, I've noticed the Rancho Relaxo bug, too. I'm just glad I'm not the only one with this issue. Hopefully Valve patches this soon.
Same problem for me as well.
Same problem for me as well.
This is breaking holding granary 2nd, people open the shutter and shoot and I cant see anything cos the door appears as shut to me. Also gully, and every other map with shutter doors...
This is breaking holding granary 2nd, people open the shutter and shoot and I cant see anything cos the door appears as shut to me. Also gully, and every other map with shutter doors...
seems like it depends on the server for me, maybe it's a linux server bug?
seems like it depends on the server for me, maybe it's a linux server bug?