if there's some way to add like blands mid 2v2 that would be really cool as well
https://drive.google.com/open?id=0By3nMBF0zydSblBiTU9VcHlnRUU
from [url=http://forums.chillypunch.com/d/3-chillymge-remastering-mge/5]here[/url]
VulcanAdd extras for the popular mge maps (spire, badlands middle, gullywash middle, and ammomod mge)
Edit: no product?
Map space is limited, so it is not posible to add extras for all the maps. Though I will try squeez in extras of Badlands. But best option would be running another server with same map.
Product Middle is there, I forgot to add it to the area list (Eidited now)
Thanks for reminding me! :P
CollaideMaybe you could use an actual map like Baloo.
Also process second and gullywash second seem like they could be decent
Could try to add baloo and see how it goes, but not sure if it is possible without removing some other areas due to limited map space.
Do you mean second point of process and gullywash or another process and gullywash for ultiduo?
NachoReplayI would love to host this in NA. With this being new i don't want to just download the map a host it with out asking the map creators first. If your map and spawn.cfg files are open to the public i would like to start a host for this. I've been getting a lot of requests the past couple hours. - [As]
Added you regarding hosting the map.
KuferlHosting this for EU.
PepperKick will set it up himself, so I assume he'll let you guys know when it's up ;)
Setup is done and the server is up now!
Running @ 144.76.44.207:27030
Cyann_I may be alone on this but I'd love to see a wider endif arena added...
Maybe try the new knockout style areas for a change, they are not perfect yet though. But will update them.
Konceptcalcifermake skybox really big on all arenasIt'd be best to just have it be identical to their respective maps, granted that's what's already on the game. I don't know a lot about mapmaking but I think the arenas should mirror the actual areas of the maps as closely as possible
annoying when u hit the skybox in arenas like spire
Also can you provide a download link to the map in the OP in case anybody gets a missing map error and has to download the map manually and put it into their maps folder?
Agreed to areas being identical.
I added the current version map link to op, I did not add a public map link and spawnfiles was because I thought it would be better to work with server owners directly to give them proper updates to the map. Since the map is in beta, I am expectating frequent updates to it.
yknowif there's some way to add like blands mid 2v2 that would be really cool as well
If the servers uses our modified mge plugin then it is possible to switch the existing maps to 2v2 by using !2v2 command.
Edit: no product?[/quote]
Map space is limited, so it is not posible to add extras for all the maps. Though I will try squeez in extras of Badlands. But best option would be running another server with same map.
Product Middle is there, I forgot to add it to the area list (Eidited now)
Thanks for reminding me! :P
[quote=Collaide]Maybe you could use an actual map like Baloo.
Also process second and gullywash second seem like they could be decent[/quote]
Could try to add baloo and see how it goes, but not sure if it is possible without removing some other areas due to limited map space.
Do you mean second point of process and gullywash or another process and gullywash for ultiduo?
[quote=NachoReplay]I would love to host this in NA. With this being new i don't want to just download the map a host it with out asking the map creators first. If your map and spawn.cfg files are open to the public i would like to start a host for this. I've been getting a lot of requests the past couple hours. - [As][/quote]
Added you regarding hosting the map.
[quote=Kuferl]Hosting this for EU.
PepperKick will set it up himself, so I assume he'll let you guys know when it's up ;)[/quote]
Setup is done and the server is up now!
Running @ 144.76.44.207:27030
[quote=Cyann_]I may be alone on this but I'd love to see a wider endif arena added...[/quote]
Maybe try the new knockout style areas for a change, they are not perfect yet though. But will update them.
[quote=Koncept][quote=calcifer]make skybox really big on all arenas
annoying when u hit the skybox in arenas like spire[/quote]
It'd be best to just have it be identical to their respective maps, granted that's what's already on the game. I don't know a lot about mapmaking but I think the arenas should mirror the actual areas of the maps as closely as possible
Also can you provide a download link to the map in the OP in case anybody gets a missing map error and has to download the map manually and put it into their maps folder?[/quote]
Agreed to areas being identical.
I added the current version map link to op, I did not add a public map link and spawnfiles was because I thought it would be better to work with server owners directly to give them proper updates to the map. Since the map is in beta, I am expectating frequent updates to it.
[quote=yknow]if there's some way to add like blands mid 2v2 that would be really cool as well[/quote]
If the servers uses our modified mge plugin then it is possible to switch the existing maps to 2v2 by using !2v2 command.
I meant that the second point on those maps seem decent as mge maps, not ultiduo maps
since you're in phase of testing, reckoner mid might be worth giving a shot
CollaideI meant that the second point on those maps seem decent as mge maps, not ultiduo maps
_segfaultProcess 2nd would be awesome :)
Oh I see, process 2nd could be like spire, will try it out.
scopeGlassworks?
Yeah wanted to try that map so experimented a bit, may remove it soon.
degusince you're in phase of testing, reckoner mid might be worth giving a shot
I am trying to add reckoner mid for past 2 3 weeks, but I am unable to open that map for editing and waiting for author's reply regarding it.
I will try to contact them again.
[quote=_segfault]Process 2nd would be awesome :)[/quote]
Oh I see, process 2nd could be like spire, will try it out.
[quote=scope]Glassworks?[/quote]
Yeah wanted to try that map so experimented a bit, may remove it soon.
[quote=degu]since you're in phase of testing, reckoner mid might be worth giving a shot[/quote]
I am trying to add reckoner mid for past 2 3 weeks, but I am unable to open that map for editing and waiting for author's reply regarding it.
I will try to contact them again.
glassworks seems like it's gonna be a really good arena
ok. right. we all really appreciate the new map and all but please make spire 1v1 arena 5 again
edit2: metalworks spawns seem way too close to the center, any chance on changing that?
ok. right. we all really appreciate the new map and all but please make spire 1v1 arena 5 again
edit2: metalworks spawns seem [b]way [/b]too close to the center, any chance on changing that?
charleok. right. we all really appreciate the new map and all but please make spire 1v1 arena 5 again
edit2: metalworks spawns seem way too close to the center, any chance on changing that?
Will change that soon then, and yeah spawns are easily changeable but I am not sure which locations would be great in metalworks.
ok. right. we all really appreciate the new map and all but please make spire 1v1 arena 5 again
edit2: metalworks spawns seem [b]way [/b]too close to the center, any chance on changing that?[/quote]
Will change that soon then, and yeah spawns are easily changeable but I am not sure which locations would be great in metalworks.
New version is out for the map!
Version A7 - Change Log
- Changed overall lighting of the map
- Fixed spawn heights and clippings in Sunshine
- Fixed a spwan in Spire
- Added missing boxes and removed middle lights in Metalworks
- Reduced celling level and wall heights in Temple Knockou
- Added Reckoner Area
- Added Process Spire Area
Version A7 - Change Log
- Changed overall lighting of the map
- Fixed spawn heights and clippings in Sunshine
- Fixed a spwan in Spire
- Added missing boxes and removed middle lights in Metalworks
- Reduced celling level and wall heights in Temple Knockou
- Added Reckoner Area
- Added Process Spire Area
Temple Amphi spawns are broken on EU server.
Give the arena names proper name, instead of Granary or Badlands have Granary Mid or Badlands Mid
Give the arena names proper name, instead of Granary or Badlands have Granary Mid or Badlands Mid
AlfieTemple Amphi spawns are broken on EU server.
Give the arena names proper name, instead of Granary or Badlands have Granary Mid or Badlands Mid
Fixed the spawns for amphi!
Edit: Removed ammomod and endif temporarily areas due to a bug
Give the arena names proper name, instead of Granary or Badlands have Granary Mid or Badlands Mid[/quote]
Fixed the spawns for amphi!
Edit: Removed ammomod and endif temporarily areas due to a bug
squishPLUGIN PLS
Do you want the plugin file or is the plugin missing in some server?
Do you want the plugin file or is the plugin missing in some server?
Hi, would love to check this out to host it in Australia. Will the spawns and plugin be made public in the near future? I believe the current MGE plugin doesn't support hot switching of 1v1 and 2v2.
oblaHi, would love to check this out to host it in Australia. Will the spawns and plugin be made public in the near future? I believe the current MGE plugin doesn't support hot switching of 1v1 and 2v2.
Can't say when I will make the files public yet, I guess once the whole map and the plugin is stable then I will make the files public. Currently working directly with server owners to make sure the map stays up to date.
Can't say when I will make the files public yet, I guess once the whole map and the plugin is stable then I will make the files public. Currently working directly with server owners to make sure the map stays up to date.
Added to Conquer #2! If you live down under, come check out PepperKick's new map on 103.62.51.1:27510
2v2 not added yet but hopefully in the coming days.
2v2 not added yet but hopefully in the coming days.
New version is out, most changes are fixes only
Version A8 - Change Log
- Fixed Reckoner's demoman sticky bounce
- Fixed lag between death and spawn
- Fixed ammomod spawn issue
- Fixed clippings in Sunshine, Spire, Badlands and Product
Map Download Link: https://www.dropbox.com/s/toc6zbtus152gfl/mge_chillypunch_a8.bsp.bz2?dl=0
Version A8 - Change Log
- Fixed Reckoner's demoman sticky bounce
- Fixed lag between death and spawn
- Fixed ammomod spawn issue
- Fixed clippings in Sunshine, Spire, Badlands and Product
Map Download Link: https://www.dropbox.com/s/toc6zbtus152gfl/mge_chillypunch_a8.bsp.bz2?dl=0
a 1v1 and 2v2 bball arena would be sick
i need to assert my dominance over sam
i need to assert my dominance over sam
riotbza 1v1 and 2v2 bball arena would be sick
i need to assert my dominance over sam
Planning to make one, none of the current ones work properly with the new map, so may take some time.
i need to assert my dominance over sam[/quote]
Planning to make one, none of the current ones work properly with the new map, so may take some time.
am i stupid or is granary mid supposed to not keep you from walking up the sides of the mid point
feathersam i stupid or is granary mid supposed to not keep you from walking up the sides of the mid point
Checked, it's happening to me as well. Bit weird :/ will fix it in the next version
Checked, it's happening to me as well. Bit weird :/ will fix it in the next version
Tried the us server a while ago and i couldnt spawn
eu server has ++ lag can u please put a map reset timer :(
PepperKicksquishPLUGIN PLS
Do you want the plugin file or is the plugin missing in some server?
Plugin file please
Do you want the plugin file or is the plugin missing in some server?[/quote]
Plugin file please
squishPepperKickPlugin file pleasesquishPLUGIN PLS
Do you want the plugin file or is the plugin missing in some server?
https://github.com/ChillyPunch/ChillyMGE
:~)
Do you want the plugin file or is the plugin missing in some server?[/quote]
Plugin file please[/quote]
https://github.com/ChillyPunch/ChillyMGE
:~)
Mattheseu server has ++ lag can u please put a map reset timer :(
still lags hard
still lags hard
havent tested the map but i would say its best to keep spire/blands mid as they are in regular mge maps just for consistency
if the entire tf2 scene agrees and decides to switch over to prolands then it might make sense to change it accordingly, but as is we still play regular badlands in NA and most people are used to the spire clipping/cracks/stuff
if the entire tf2 scene agrees and decides to switch over to prolands then it might make sense to change it accordingly, but as is we still play regular badlands in NA and most people are used to the spire clipping/cracks/stuff