nobelharvards"silly jumpscript"
you can achieve this by making a -duck +duck command at the end of the script, then having the key rebind when released, making it so when released a repress of the other key will cause a duck once again. Although I honestly cant really see a situation where you would want to do a scripted crappy ctap into a tick perfect +duck though. By changing the -ctap alias to toggle +duck then rebind it to standard values after executing them could make it pretty easy to set up. Would need a little tweaking in the way you jump though, almost to a point where you might as well learn to jump properly.
through doing this, its basically a normal ctap motion with +attack +jump on mouse1, with +duck -duck on mouse2, but toggles a crouch command 1 input after jumping and firing until mouse2 is pressed again.
ps: your script doesnt result in a ctap by default with just RJ timings.
replace the bottom code with this:
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// Crouch tap script
alias +ctap "bind mouse1 +jumpshoot; bind space +rj; +duck; spec_prev"
alias -ctap "-duck; -attack; alias checkctap none; bind mouse1 +jumpshoot2"
alias +jumpshoot "-duck; +jump; +attack; spec_next"
alias -jumpshoot "-jump; -attack; bind mouse1 +attack; -duck"
alias +jumpshoot2 "-duck; +jump; +attack; spec_next"
alias -jumpshoot2 "-jump; -attack; bind mouse1 +jumpshoot; +duck"
bind mouse2 +ctap