Even newbie recruitment efforts are ... less than optimal sometimes by RGL. For some god-forsaken reason the newbie cup that ran recently was nr6's which is not even offered as a real format (let alone problems with the format itself lmao). My only guess was that it was either because the youtuber support they had wouldn't support traditional 6s or highlander for whatever reason or that nr6's is seen as more "accessible", a completely irrelevant point. That's like teaching teenagers how to drive by putting them in go karts lol; there's literally zero point in introducing them to some weird facsimile of actual competitive like some strange bait and switch.
There was this thread recently on the rgl forums; ignoring the non-cup related stuff for now and actual specifics about the cup scoring or whatever, you can see an admin response saying that the cup was a success because they brought in ~84 new players. Except later digging in this post found that of the 82 true newcomer players, only 5 had played in any logs since the cup. Keep in mind that this cup was deemed a success. I sincerely hope the criterion they used to judge this cup as a "success" is not the same as how they judge the lower divisions of the league.
To be abundantly clear, stop focusing on the magnitude of new players entering the league season by season as a measure of growth/health. # of new player signups or new team signups in newcomer/amateur, once it has crossed some minimum threshold, literally does not matter. Player retention is the statistic that actually counts. Yes it is cool and all that new players try out comp for the first time but if they dip after a season, if they even last the entire season, who cares.