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Frag video makers looking for frags as practice
1
#1
2 Frags +

Hey my friends and i are looking to get better at making frag videos, we wanna start small and work our way up to longer videos any constructive criticism would be great and we are taking clips and frags and make a clip for you for free as a test for us. http://www.youtube.com/watch?v=PUdPHXCWmQg
I know this video is not much to go on but any help about lighting, sound, and all that good stuff would be great thanks also send us your clips here
http://steamcommunity.com/id/GODZILLAZILLZRAAR/ and we'll do our best to make you proud :)

Hey my friends and i are looking to get better at making frag videos, we wanna start small and work our way up to longer videos any constructive criticism would be great and we are taking clips and frags and make a clip for you for free as a test for us. http://www.youtube.com/watch?v=PUdPHXCWmQg
I know this video is not much to go on but any help about lighting, sound, and all that good stuff would be great thanks also send us your clips here
http://steamcommunity.com/id/GODZILLAZILLZRAAR/ and we'll do our best to make you proud :)
2
#2
2 Frags +

While reading this, keep in mind I am not an editor of any type. I just watch alot of them and have many friends that are active editors, so I know what a frag video/clip/movie should look like.

Nice choice of music, Lemaitre can work well in frag videos if you edit them in the right way. For every scene cut, and every frag do your best to sync them with the tempo of the song. For the best results, sync them on 2 and 4 of the bar, or to the main instrument in one portion of the song.

A tip for syncing frags to music is to choose your music ahead of time, and then choose your frag after. To sync frags and music, either cut/speed up/slow down to the next kill to match with the beat of the song.

Next point.
After you got all the frags, the video stayed on the demoman's point of view. All he did was reload, and place two stickies which did nothing from the viewers perspective. Cut to the smooth earlier and fill in the rest with maybe a taunt, another smooth, or an extended smooth.

That's really all I can think of for now. If I remember anything else, I'll edit this later and add to it. Good luck with your future of editing, I hope to see some of your vids within the near future.

While reading this, keep in mind I am not an editor of any type. I just watch alot of them and have many friends that are active editors, so I know what a frag video/clip/movie should look like.

Nice choice of music, Lemaitre can work well in frag videos if you edit them in the right way. For every scene cut, and every frag do your best to sync them with the tempo of the song. For the best results, sync them on 2 and 4 of the bar, or to the main instrument in one portion of the song.

A tip for syncing frags to music is to choose your music ahead of time, and then choose your frag after. To sync frags and music, either cut/speed up/slow down to the next kill to match with the beat of the song.

Next point.
After you got all the frags, the video stayed on the demoman's point of view. All he did was reload, and place two stickies which did nothing from the viewers perspective. Cut to the smooth earlier and fill in the rest with maybe a taunt, another smooth, or an extended smooth.

That's really all I can think of for now. If I remember anything else, I'll edit this later and add to it. Good luck with your future of editing, I hope to see some of your vids within the near future.
3
#3
0 Frags +

Not much syncing, as mentioned before. There's also dead time after the last kill. That sticky trap placement at the end wasn't even used so there's no need for it.

The initial angle of the point looking at red team is not really good. Try a lower angle closer to red team, the camera is way too far away there.

If you're using STV to record a POV, make sure to edit in the white killfeed banners. They highlight how many kills were made. Otherwise, it's fairly disorienting.

Not much syncing, as mentioned before. There's also dead time after the last kill. That sticky trap placement at the end wasn't even used so there's no need for it.

The initial angle of the point looking at red team is not really good. Try a lower angle closer to red team, the camera is way too far away there.

If you're using STV to record a POV, make sure to edit in the white killfeed banners. They highlight how many kills were made. Otherwise, it's fairly disorienting.
4
#4
2 Frags +

Too passive of a vid, too many boring moments
Also stv demos are boring, no CRITICAL HIT or white killfeed banners (as said by #3)
Details are extremely important, makes good frags even better.
Otherwise pretty good edit for a first edit.

Too passive of a vid, too many boring moments
Also stv demos are boring, no CRITICAL HIT or white killfeed banners (as said by #3)
Details are extremely important, makes good frags even better.
Otherwise pretty good edit for a first edit.
5
#5
0 Frags +

Need to sync the music, the music is very passive so when there is a drop in the music it should sync. Maybe add some simple transitions or text. Using POV's is optimal over stvs.

Need to sync the music, the music is very passive so when there is a drop in the music it should sync. Maybe add some simple transitions or text. Using POV's is optimal over stvs.
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