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Tf2 skins help
posted in Customization
1
#1
0 Frags +

Hey guys, I' m searching tf2 transparent skins for scattergun, pistol, grenade launcher, shotgun, minigun and sniper rifle.
If you have a download link of them or just a programm that creates skins please post here.

Hey guys, I' m searching tf2 transparent skins for scattergun, pistol, grenade launcher, shotgun, minigun and sniper rifle.
If you have a download link of them or just a programm that creates skins please post here.
2
#2
3 Frags +

They will not work in competetive enviroment anyways. Switching to fov_viewmodels 0 or drawviemodel_0 probably is your safest bet. You can have a whole config tailored for you here.

http://clugu.com/tf2mate/

If you still want the transparent skins, whatever they are, looking them up at www.gamebanana.com is probably the best idea.

They will not work in competetive enviroment anyways. Switching to fov_viewmodels 0 or drawviemodel_0 probably is your safest bet. You can have a whole config tailored for you here.

http://clugu.com/tf2mate/

If you still want the transparent skins, whatever they are, looking them up at www.gamebanana.com is probably the best idea.
3
#3
0 Frags +

yeah i know that they don' t work in competitive, but just for jump map and pubs.
Thanks btw:D

yeah i know that they don' t work in competitive, but just for jump map and pubs.
Thanks btw:D
4
#4
0 Frags +

Yeah, no problem.

Yeah, no problem.
5
#5
1 Frags +
jakeowatyThey will not work in competetive enviroment anyways. Switching to fov_viewmodels 0 or drawviemodel_0 probably is your safest bet. You can have a whole config tailored for you here.

isn't it viewmodel_fov 0 and r_drawviewmodel 0?

[quote=jakeowaty]They will not work in competetive enviroment anyways. Switching to fov_viewmodels 0 or drawviemodel_0 probably is your safest bet. You can have a whole config tailored for you here.[/quote]

isn't it viewmodel_fov 0 and r_drawviewmodel 0?
6
#6
1 Frags +
yankeejakeowatyThey will not work in competetive enviroment anyways. Switching to fov_viewmodels 0 or drawviemodel_0 probably is your safest bet. You can have a whole config tailored for you here.
isn't it viewmodel_fov 0 and r_drawviewmodel 0?

yes

[quote=yankee][quote=jakeowaty]They will not work in competetive enviroment anyways. Switching to fov_viewmodels 0 or drawviemodel_0 probably is your safest bet. You can have a whole config tailored for you here.[/quote]

isn't it viewmodel_fov 0 and r_drawviewmodel 0?[/quote]

yes
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