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Config/Binds?
posted in Q/A Help
1
#1
0 Frags +

I know absolutely nothing about writing scripts or anything of that sort, but i'm currently using broesels crosshar switcher and while I like it, there is some stuff I wish i could change. If someone could help me write this or point me to somewhere I can learn it would be much appreciated.

basically I would like to bind mouse wheel up to my primary, and mouse wheel down to my secondary, and bind another button to my melee slot. I would like to be able to customize my crosshair and viewmodels for each individual weapon on each class. If someone can help me out with this it would be very helpful. I would do it myself if I knew anything about scripting

I know absolutely nothing about writing scripts or anything of that sort, but i'm currently using broesels crosshar switcher and while I like it, there is some stuff I wish i could change. If someone could help me write this or point me to somewhere I can learn it would be much appreciated.

basically I would like to bind mouse wheel up to my primary, and mouse wheel down to my secondary, and bind another button to my melee slot. I would like to be able to customize my crosshair and viewmodels for each individual weapon on each class. If someone can help me out with this it would be very helpful. I would do it myself if I knew anything about scripting
2
#2
0 Frags +

I can help. add me if you want and I will see what I can do.

I can help. add me if you want and I will see what I can do.
3
#3
0 Frags +

http://clugu.com/tf2mate/ for the second thing anyway

http://clugu.com/tf2mate/ for the second thing anyway
4
#4
1 Frags +

check the readme

the mousewheelup/down is in bind.cfg, have to uncomment

//bind		MWHEELUP		weapon1

//bind		MWHEELDOWN		weapon2

//bind 		MOUSE5		weapon3

as to the different crosshairs/viewmodels per weapons, that's in settings.cfg

//SOLDIER
alias soldier_primary     "big; green; cross; off"
alias soldier_secondary   "medium; cyan; cross_with_dot; 90"
alias soldier_melee       "default_melee_crosshair"
check the readme

the mousewheelup/down is in bind.cfg, have to uncomment
[code]
//bind MWHEELUP weapon1

//bind MWHEELDOWN weapon2

//bind MOUSE5 weapon3[/code]

as to the different crosshairs/viewmodels per weapons, that's in settings.cfg
[code]//SOLDIER
alias soldier_primary "big; green; cross; off"
alias soldier_secondary "medium; cyan; cross_with_dot; 90"
alias soldier_melee "default_melee_crosshair"[/code]
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