Via the CS:GO blog:
Valve[MISC]
– Fixed an FOV zoom bug caused by crouching immediately after a zoomed-in shot.
– Fixed a case where rapidly pressing a key while loading into a competitive game would prevent the client from spawning.
– Adjusted the molotov/incendiary grenade extinguishing distance.
– Fixed mouse cursor being visible and eating keyboard input during Demo playback.
[LINUX]
– Added SIGINT handler to issue a graceful sv_shutdown.
– Added SIGTERM handler to quit the server.
[MAPS]
Dust2:
– Fixed a spot near mid doors where C4 could get stuck
– Fixed some texture bugs in A site
– Raised lamp near T spawn towards mid
– Added commemorative grafitti
Train:
– Fixed a ladder bug close to T entrance to A
– Fixed a bug where grenades could fall into traintrack grooves and not deal any damage
Cache:
– Improved the silhouette of forklift to facilitate better firefights
– Fixed an issue where weaponry could become irretrievable beneath vent (Thanks JoshOG!)
Rumor has it:
- Party mode is over :( https://github.com/SteamDatabase/GameTracking/commit/cae57d1888714fa167e8dfd38dab4cb5fa7548ac
- Here's what the new graffiti looks like courtesy MaxReiger (our resident tear down person?): http://i.imgur.com/SqXpl1r.png
- /u/JabLuszkoPL of reddit spotted it by T spawn's AWP peeking range
- Also there were a few typo fixes for Maniac's name
- Size is ~50 MB
Via [url=http://blog.counter-strike.net/index.php/2015/09/12457/]the CS:GO blog[/url]:
[quote=Valve][MISC]
– Fixed an FOV zoom bug caused by crouching immediately after a zoomed-in shot.
– Fixed a case where rapidly pressing a key while loading into a competitive game would prevent the client from spawning.
– Adjusted the molotov/incendiary grenade extinguishing distance.
– Fixed mouse cursor being visible and eating keyboard input during Demo playback.
[LINUX]
– Added SIGINT handler to issue a graceful sv_shutdown.
– Added SIGTERM handler to quit the server.
[MAPS]
Dust2:
– Fixed a spot near mid doors where C4 could get stuck
– Fixed some texture bugs in A site
– Raised lamp near T spawn towards mid
– Added commemorative grafitti
Train:
– Fixed a ladder bug close to T entrance to A
– Fixed a bug where grenades could fall into traintrack grooves and not deal any damage
Cache:
– Improved the silhouette of forklift to facilitate better firefights
– Fixed an issue where weaponry could become irretrievable beneath vent (Thanks JoshOG!)[/quote]
Rumor has it:
- Party mode is over :( [url]https://github.com/SteamDatabase/GameTracking/commit/cae57d1888714fa167e8dfd38dab4cb5fa7548ac[/url]
- Here's what the new graffiti looks like courtesy MaxReiger (our resident tear down person?): [url]http://i.imgur.com/SqXpl1r.png[/url]
- [url=https://www.reddit.com/r/GlobalOffensive/comments/3jjtso/counterstrike_global_offensive_update_for_9315/cupu3sf]/u/JabLuszkoPL of reddit spotted it by T spawn's AWP peeking range[/url]
- Also there were a few typo fixes for Maniac's name
- Size is ~50 MB
graffiti is shit imo
i dont mind the commemorative graffiti but the art style has to be good
cache forklift update is bae tho
graffiti is shit imo
i dont mind the commemorative graffiti but the art style has to be good
cache forklift update is bae tho
does anyone know exactly what they did to the forklift?
does anyone know exactly what they did to the forklift?
invictadoes anyone know exactly what they did to the forklift?
made the bars thinner like the actual map was, just toom like 2 months for valve to update their version
[quote=invicta]does anyone know exactly what they did to the forklift?[/quote]
made the bars thinner like the actual map was, just toom like 2 months for valve to update their version
I believe the back of the forklift's seat was also shortened.
I believe the back of the forklift's seat was also shortened.
kounterpartsinvictadoes anyone know exactly what they did to the forklift?
made the bars thinner like the actual map was, just toom like 2 months for valve to update their version
they waited until after the major....
pretty sensible tbh
[quote=kounterparts][quote=invicta]does anyone know exactly what they did to the forklift?[/quote]
made the bars thinner like the actual map was, just toom like 2 months for valve to update their version[/quote]
they waited until after the major....
pretty sensible tbh