Hey,
Fubar and I will be pushing out a new version of barnblitz this month, and we'd like any constructive feedback that people have.
We're aiming to be a little more experimental with this version than in the past, here's the current proposed changelog
http://pastebin.com/ARsqFvWJ
It's worth noting that, according to comp.tf, barnblitz pro6 went unplayed in any UGC season, and there were some pretty large changes made from pro4 to pro6 - here is an incomplete changelog between those 2 versions http://pastebin.com/2cLuuZB7
As such, if UGC was the last time you played the map, there's a fair chance that your complaints have been addressed already (ie: difficulty pushing last). 
But yeah, any feedback/suggestions would be appreciated
			 
			
		Hey,
Fubar and I will be pushing out a new version of barnblitz this month, and we'd like any constructive feedback that people have.
We're aiming to be a little more experimental with this version than in the past, here's the current proposed changelog
http://pastebin.com/ARsqFvWJ
It's worth noting that, according to comp.tf, barnblitz pro6 went unplayed in any UGC season, and there were some pretty large changes made from pro4 to pro6 - here is an incomplete changelog between those 2 versions http://pastebin.com/2cLuuZB7
As such, if UGC was the last time you played the map, there's a fair chance that your complaints have been addressed already (ie: difficulty pushing last). 
But yeah, any feedback/suggestions would be appreciated
		
		
	 
	
		
		
		
		
							
				Thank god, i'm a staff of the brazillian league of tf2 and we kinda need that
			 
			
		Thank god, i'm a staff of the brazillian league of tf2 and we kinda need that
		
		
	 
	
		
		
		
		
							
				some preview pics of pro7 can be found here, ignore the shitty lighting + missing walls and stuff
http://pastebin.com/Pbqb6ksA
			 
			
		some preview pics of pro7 can be found here, ignore the shitty lighting + missing walls and stuff
http://pastebin.com/Pbqb6ksA
		
		
	 
	
		
		
		
		
							
				bubblebobblernew one-way route to 2nd (to counteract the new red first+second spawn)
http://puu.sh/lXhvg/8422e5b690.jpg
http://puu.sh/lXhDF/aa49586b4d.jpg
Does this lock after B caps? 
If the defending team holds 3rd with the setup around the medium health/full ammo that really opens a lot of flanking possibilities, as BLU can't really have someone watching the dropdown 24/7.
Interesting changes overall, gj Bubble.
			 
			
		[quote=bubblebobbler]
new one-way route to 2nd (to counteract the new red first+second spawn)
http://puu.sh/lXhvg/8422e5b690.jpg
http://puu.sh/lXhDF/aa49586b4d.jpg
[/quote] 
Does this lock after B caps? 
If the defending team holds 3rd with the setup around the medium health/full ammo that really opens a lot of flanking possibilities, as BLU can't really have someone watching the dropdown 24/7.
Interesting changes overall, gj Bubble.
		
		
	 
	
		
		
		
		
							
				Barnblitz is my favorite PL map and I'd love to see it in rotation soon. Good work!
			 
			
		Barnblitz is my favorite PL map and I'd love to see it in rotation soon. Good work!
		
		
	 
	
		
		
		
		
							
				Spycybubblebobblernew one-way route to 2nd (to counteract the new red first+second spawn)
http://puu.sh/lXhvg/8422e5b690.jpg
http://puu.sh/lXhDF/aa49586b4d.jpg
Does this lock after B caps? 
If the defending team holds 3rd with the setup around the medium health/full ammo that really opens a lot of flanking possibilities, as BLU can't really have someone watching the dropdown 24/7.
Interesting changes overall, gj Bubble.
yep, the door locks after B cap
			 
			
		[quote=Spycy][quote=bubblebobbler]
new one-way route to 2nd (to counteract the new red first+second spawn)
http://puu.sh/lXhvg/8422e5b690.jpg
http://puu.sh/lXhDF/aa49586b4d.jpg
[/quote] 
Does this lock after B caps? 
If the defending team holds 3rd with the setup around the medium health/full ammo that really opens a lot of flanking possibilities, as BLU can't really have someone watching the dropdown 24/7.
Interesting changes overall, gj Bubble.[/quote] 
yep, the door locks after B cap
		
		
	 
	
		
		
		
		
							
				can you guys fix the fps which for some reason is worse than on the stock map
			 
			
		can you guys fix the fps which for some reason is worse than on the stock map
		
		
	 
	
		
		
		
		
							
				if there are multiple people claiming the same thing, we can look into it (benchmarking etc to check), but this is the first we've heard of it
			 
			
		if there are multiple people claiming the same thing, we can look into it (benchmarking etc to check), but this is the first we've heard of it