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Could my pyosd overlay cause VAC problems?
posted in Q/A Help
1
#1
0 Frags +

I'm learning python and was thinking about making a little pyosd script to display a timer that's constantly running down (sort of like a server timer, but independent of any in-game timelimit). It wouldn't require any game code hooking at all. Could that cause any problems with VAC? If not, is there any manner in which I could use an OSD without game code that would endanger my account?

I'm learning python and was thinking about making a little pyosd script to display a timer that's constantly running down (sort of like a server timer, but independent of any in-game timelimit). It wouldn't require any game code hooking at all. Could that cause any problems with VAC? If not, is there any manner in which I could use an OSD without game code that [i]would[/i] endanger my account?
2
#2
5 Frags +

I am pretty sure it won't though why don't you just have a rain meter skin for this

I am pretty sure it won't though why don't you just have a rain meter skin for this
3
#3
-10 Frags +

.

.
4
#4
9 Frags +
aieraI am pretty sure it won't though why don't you just have a rain meter skin for this

Because I'm learning python, and I want to practice it using projects that are useful/interesting to me.

[quote=aiera]I am pretty sure it won't though why don't you just have a rain meter skin for this[/quote]

Because I'm learning python, and I want to practice it using projects that are useful/interesting to me.
5
#5
13 Frags +
DatDrummerGuyIf it doesn't touch your game files, you will be fine.

VAC is far more concerned with modifying objects in memory and hooking functions n stuff, not modified game files

[quote=DatDrummerGuy]If it doesn't touch your game files, you will be fine.[/quote]

VAC is far more concerned with modifying objects in memory and hooking functions n stuff, not modified game files
6
#6
-10 Frags +

.

.
7
#7
-9 Frags +

if you don't know about something then listen and learn, don't speak up. smh

if you don't know about something then listen and learn, don't speak up. smh
8
#8
3 Frags +

Chill, people are wrong sometimes. My bad.

Chill, people are wrong sometimes. My bad.
9
#9
17 Frags +

but they did think they knew it.
dude, if he didn't say that he wouldn't have known that he was wrong.
staying silent is not the best way to learn

but they did think they knew it.
dude, if he didn't say that he wouldn't have known that he was wrong.
staying silent is not the best way to learn
10
#10
5 Frags +

People have created timers for tracking Übercharges. I remember that Slin used to use one. I don't think anyone was ever VAC'd for it.
http://www.teamfortress.tv/17883/uber-tracking-hud-mod

People have created timers for tracking Übercharges. I remember that Slin used to use one. I don't think anyone was ever VAC'd for it.
http://www.teamfortress.tv/17883/uber-tracking-hud-mod
11
#11
-3 Frags +

why did u edit ur comment dont be a pussy bitch

why did u edit ur comment dont be a pussy bitch
12
#12
4 Frags +
wtzwhy did u edit ur comment dont be a pussy bitch

Me? I edited it because I was wrong.

[quote=wtz]why did u edit ur comment dont be a pussy bitch[/quote]

Me? I edited it because I was wrong.
13
#13
1 Frags +
BilbertPeople have created timers for tracking Übercharges. I remember that Slin used to use one. I don't think anyone was ever VAC'd for it.
http://www.teamfortress.tv/17883/uber-tracking-hud-mod

HUD mods have nothing to do with overlays in regards to implementation.

[quote=Bilbert]People have created timers for tracking Übercharges. I remember that Slin used to use one. I don't think anyone was ever VAC'd for it.
http://www.teamfortress.tv/17883/uber-tracking-hud-mod[/quote]
HUD mods have nothing to do with overlays in regards to implementation.
14
#14
5 Frags +
DatDrummerGuywtzwhy did u edit ur comment dont be a pussy bitch
Me? I edited it because I was wrong.

so? now this thread makes no sense

[quote=DatDrummerGuy][quote=wtz]why did u edit ur comment dont be a pussy bitch[/quote]

Me? I edited it because I was wrong.[/quote]
so? now this thread makes no sense
15
#15
-2 Frags +

Well people can see what I've said in the quotes, then people proving me wrong, it's pretty obvious.

Well people can see what I've said in the quotes, then people proving me wrong, it's pretty obvious.
16
#16
1 Frags +
BilbertPeople have created timers for tracking Übercharges. I remember that Slin used to use one. I don't think anyone was ever VAC'd for it.
http://www.teamfortress.tv/17883/uber-tracking-hud-mod

To elaborate on what yttrium said, this is pretty different since what you're talking about is a hud thing, which is generated through TF2 itself. This would be an entirely separate program that would overlay anything on my screen, including but not limited to the game, when I ran it. It would be kind of like the display that comes up on your monitor when you're adjusting brightness.

As for just going ahead and using Slin's thing, I just don't like it or find it useful, personally, and custom HUD stuff tends to require occasional updates.

The reason I'm asking about it is because I could see there potentially being (minor and impractical) ways to cheat some things with a sophisticated overlay, so I didn't wanna go fooling blindly in territory where there might be blanket bans on certain practices.

[quote=Bilbert]People have created timers for tracking Übercharges. I remember that Slin used to use one. I don't think anyone was ever VAC'd for it.
http://www.teamfortress.tv/17883/uber-tracking-hud-mod[/quote]

To elaborate on what yttrium said, this is pretty different since what you're talking about is a hud thing, which is generated through TF2 itself. This would be an entirely separate program that would overlay anything on my screen, including but not limited to the game, when I ran it. It would be kind of like the display that comes up on your monitor when you're adjusting brightness.

As for just going ahead and using Slin's thing, I just don't like it or find it useful, personally, and custom HUD stuff tends to require occasional updates.

The reason I'm asking about it is because I could see there potentially being (minor and impractical) ways to cheat some things with a sophisticated overlay, so I didn't wanna go fooling blindly in territory where there might be blanket bans on certain practices.
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