Always found TF2Pickup more enjoyable than pugchamp.
Are there any plans for it making a return?
Are there any plans for it making a return?
Wasn't Kaneco one of the main guys working on it but he's quit TF2 now so i dunno...?
Kuferl, Kampfkeks and Wiethoofd were the main devs. The rest were admins/mods. And since the money from the donations ended we had to stop the servers. I think kampfkeks is still coding/rewriting some parts of it but unfortunately there is no eta for launching it back.
oyeawhy not just try to improve pugchamp?
The thing is that pickup was more like mixchamp but with a few small differences, such as medics could pick one person to be on their team. The real issue is player base, even if pickup came back pickup lost a lot of people to pugchamp when that came out and I doubt a lot of people would go back. So pickup could come back and really struggle, however I really would like pickup to come back as it was an actual good HL pickup site as well as a good 6s one.
The thing is that pickup was more like mixchamp but with a few small differences, such as medics could pick one person to be on their team. The real issue is player base, even if pickup came back pickup lost a lot of people to pugchamp when that came out and I doubt a lot of people would go back. So pickup could come back and really struggle, however I really would like pickup to come back as it was an actual good HL pickup site as well as a good 6s one.
Problem I find with Pugchamp and pick/banning captains is if you're an unknown it's hard for you to get picked and play.
I don't know what happened to the concept of having a more Open pug system and a more exclusive one for higher level players but I feel this would benefit the scene mor.
I don't know what happened to the concept of having a more Open pug system and a more exclusive one for higher level players but I feel this would benefit the scene mor.
People stopped playing tf2pickup. I only shut it down once there were several months of no pickups played.
Wasn't the most stable, but don't think it was thaaaat bad. In theory i can always host it again if there is a need for it
Wasn't the most stable, but don't think it was thaaaat bad. In theory i can always host it again if there is a need for it
KuferlPeople stopped playing tf2pickup. I only shut it down once there were several months of no pickups played.
Wasn't the most stable, but don't think it was thaaaat bad. In theory i can always host it again if there is a need for it
Well if you brought it back I would use the site. I made a post in another thread that is relevant to this one which explains why we need a viable alternative to captain picking websites like pugchamp.
Wasn't the most stable, but don't think it was thaaaat bad. In theory i can always host it again if there is a need for it[/quote]
Well if you brought it back I would use the site. I made [url=http://www.teamfortress.tv/post/765304/mixchamp-died]a post[/url] in another thread that is relevant to this one which explains why we need a viable alternative to captain picking websites like pugchamp.
Yes, I'm still writing the new site for pickup, though I just had my A-levels and I'm going to be on vacation soon so I don't know when it will be in a stable format.
Some Plans that I have in mind:
- Make a proper chat system with emoticons and mentions
- Rework the donation system, so you can buy announcers separately and support more paying methods
- Use serveme.tf servers (Already worked in the last beta site and worked really well)
- Rework the queueing system. Allow more players to join a class than needed, similar to pugchamp. When there are enough players to create a game, a ready up phase will start and it will use the longest joined players for the next game.
If you have any suggestions feel free to write them here. When I have an update on some visuals I will post some pictures here.
If anyone is interested in contributing check out our GitHub Organisation
https://github.com/TF2PickupNET
Some Plans that I have in mind:
[list]
[*] Make a proper chat system with emoticons and mentions
[*] Rework the donation system, so you can buy announcers separately and support more paying methods
[*] Use serveme.tf servers (Already worked in the last beta site and worked really well)
[*] Rework the queueing system. Allow more players to join a class than needed, similar to pugchamp. When there are enough players to create a game, a ready up phase will start and it will use the longest joined players for the next game.
[/list]
If you have any suggestions feel free to write them here. When I have an update on some visuals I will post some pictures here.
If anyone is interested in contributing check out our GitHub Organisation
https://github.com/TF2PickupNET