Via HLDS:
Valve- Fixed the scoreboard not displaying the proper images for players Jungle Inferno Campaign Pass owners
- Fixed a Pyro animation bug related to jumping
- Fixed the Spy-cicle not giving the Spy fire immunity
- Fixed a Scout bug where mini-crits were granted to weapons other than The Atomizer while jumping
- Added the Titanium Tank Participant Medal
- Updated the Mann Co. Store to support the new foreign currencies added to Steam
- Updated the localization files
- Updated pl_enclosure_final
- Fixed a buildable area in BLU spawn for stage 1
- Updated materials for foliage props
- Updated plr_bananabay
- The train will now pass at its maximum frequency after both payloads make it up the large hill
- Fixed players getting pushed into the underwater tunnel and ceiling over right spawn exit
- Fixed spawn gates trapping enemy players
- Amplified train engine sound
- Reworked left spawn exit
- Added small barrier near final cap
- Improved performance in some areas
- Reduced push force near outer rocks
- Updated cp_mossrock
- Fixed small area where Engineers could build in initial BLU spawn
- Fixed area where you could fall in the pit and not die
- Fixed cases where you could block the train without dying
- The train now doesn't kill you if your toe touches it
- Optimized FPS around the last point. Should be significantly better.
- Brightened the underside of last point slightly
- Improved clipping around the ramp to last point
- Fixed a case where your view would glitch out on the sign near cap A
Rumor has it:
- This update is not out yet but is expected to be at some point probably today
- An additional note from Eric Smith: "We're holding off on this while we fix a problem we found during testing. We're not sure when it will be ready yet."
- This update has been scrubbed for today: "It’s not going to happen tonight. We’ll see about releasing it tomorrow."
Via [url=https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds]HLDS[/url]:
[quote=Valve]- Fixed the scoreboard not displaying the proper images for players Jungle Inferno Campaign Pass owners
- Fixed a Pyro animation bug related to jumping
- Fixed the Spy-cicle not giving the Spy fire immunity
- Fixed a Scout bug where mini-crits were granted to weapons other than The Atomizer while jumping
- Added the Titanium Tank Participant Medal
- Updated the Mann Co. Store to support the new foreign currencies added to Steam
- Updated the localization files
- Updated pl_enclosure_final
- Fixed a buildable area in BLU spawn for stage 1
- Updated materials for foliage props
- Updated plr_bananabay
- The train will now pass at its maximum frequency after both payloads make it up the large hill
- Fixed players getting pushed into the underwater tunnel and ceiling over right spawn exit
- Fixed spawn gates trapping enemy players
- Amplified train engine sound
- Reworked left spawn exit
- Added small barrier near final cap
- Improved performance in some areas
- Reduced push force near outer rocks
- Updated cp_mossrock
- Fixed small area where Engineers could build in initial BLU spawn
- Fixed area where you could fall in the pit and not die
- Fixed cases where you could block the train without dying
- The train now doesn't kill you if your toe touches it
- Optimized FPS around the last point. Should be significantly better.
- Brightened the underside of last point slightly
- Improved clipping around the ramp to last point
- Fixed a case where your view would glitch out on the sign near cap A[/quote]
Rumor has it:
- [s]This update is not out yet but is expected to be at some point probably today[/s]
- [s][b]An additional note from Eric Smith: "We're holding off on this while we fix a problem we found during testing. We're not sure when it will be ready yet."[/b][/s]
- [b]This update has been scrubbed for today: "It’s not going to happen tonight. We’ll see about releasing it tomorrow."[/b]
hello yes sticky det bug pls
hello yes sticky det bug pls
- Amplified train engine sound
Thank god man
[quote]- Amplified train engine sound[/quote]
Thank god man
They finally fixed the spy-cicle glitch!
They finally fixed the spy-cicle glitch!
park- Amplified train engine sound
Thank god man
https://www.youtube.com/watch?v=j4txvrIQK2M
[quote=park][quote]- Amplified train engine sound[/quote]
Thank god man[/quote]
[youtube]https://www.youtube.com/watch?v=j4txvrIQK2M[/youtube]
Just got this in my email
valveWe're holding off on this while we fix a problem we found during testing. We're not sure when it will be ready yet.
https://i.imgur.com/HQQyd0B.png
Just got this in my email
[quote=valve]
We're holding off on this while we fix a problem we found during testing. We're not sure when it will be ready yet.
[/quote]
[img]https://i.imgur.com/HQQyd0B.png[/img]
Sticky detonation delay bug
Sticky detonation delay bug
I'd rather them fix flamethrower doing way too much damage with basically no aim required. Easiest 3:1 k:d of my life and I don't even aim, just sweep my mouse side to side and hold down w and m1.
I'd rather them fix flamethrower doing way too much damage with basically no aim required. Easiest 3:1 k:d of my life and I don't even aim, just sweep my mouse side to side and hold down w and m1.
morwannegI'd rather them fix flamethrower doing way too much damage with basically no aim required. Easiest 3:1 k:d of my life and I don't even aim, just sweep my mouse side to side and hold down w and m1.
They're probably going to put it in the smissmas update if I had to guess.
[quote=morwanneg]I'd rather them fix flamethrower doing way too much damage with basically no aim required. Easiest 3:1 k:d of my life and I don't even aim, just sweep my mouse side to side and hold down w and m1.[/quote]
They're probably going to put it in the smissmas update if I had to guess.
please start fixing game breaking bugs, dont spend most of your time fixing maps that no1 is going to play in 1 month
please start fixing game breaking bugs, dont spend most of your time fixing maps that no1 is going to play in 1 month
b4nny make a video on demoman sticky det bug so valve can fix it, thanks
b4nny make a video on demoman sticky det bug so valve can fix it, thanks
sticky detonation delay bug
sticky detonation delay bug
try putting that bug on r/tf2 since they seem to solve their problems while apparently making an effort to ignore every request that comes out from this forum
try putting that bug on r/tf2 since they seem to solve their problems while apparently making an effort to ignore every request that comes out from this forum
mousiopetry putting that bug on r/tf2 since they seem to solve their problems while apparently making an effort to ignore every request that comes out from this forum
https://www.reddit.com/r/tf2/comments/7dgg1r/tf2_update_for_111617/dpxrilm/
done
[quote=mousiope]try putting that bug on r/tf2 since they seem to solve their problems while apparently making an effort to ignore every request that comes out from this forum[/quote]
https://www.reddit.com/r/tf2/comments/7dgg1r/tf2_update_for_111617/dpxrilm/
done
there seems to be an issue where i shoot stickies and they dont blow up all the time when i press M2 and it makes scout ruin my online gameplay experience more than he already does......
there seems to be an issue where i shoot stickies and they dont blow up all the time when i press M2 and it makes scout ruin my online gameplay experience more than he already does......
[quote=mousiope]try putting that bug on r/tf2 since they seem to solve their problems while apparently making an effort to ignore every request that comes out from this forum[/quote]
https://www.reddit.com/r/tf2/comments/7aetl5/stickybomb_detonation_delay_bug_1_year_later/
https://www.reddit.com/r/tf2/comments/7bpmwc/tf2_update_for_11817_11917_utc/
https://www.reddit.com/r/tf2/comments/7cnqik/neat_bug_i_found/
I don't know man.
Citricmousiopetry putting that bug on r/tf2 since they seem to solve their problems while apparently making an effort to ignore every request that comes out from this forum
https://www.reddit.com/r/tf2/comments/7aetl5/stickybomb_detonation_delay_bug_1_year_later/
https://www.reddit.com/r/tf2/comments/7bpmwc/tf2_update_for_11817_11917_utc/
https://www.reddit.com/r/tf2/comments/7cnqik/neat_bug_i_found/
I don't know man.
Just keep spamming it until Reddit catches on, they can be a bit slow at times. Also anyone else find it neat how there's a link to the subreddit on the front page of the TF2 home site and yet other communities such as this one are ignored? Also, please upvote my Reddit comment since the TF2 dev team only cares about those guys, thanks: https://www.reddit.com/r/tf2/comments/7dgg1r/tf2_update_for_111617/dpxser2/
[quote=Citric][quote=mousiope]try putting that bug on r/tf2 since they seem to solve their problems while apparently making an effort to ignore every request that comes out from this forum[/quote]
https://www.reddit.com/r/tf2/comments/7aetl5/stickybomb_detonation_delay_bug_1_year_later/
https://www.reddit.com/r/tf2/comments/7bpmwc/tf2_update_for_11817_11917_utc/
https://www.reddit.com/r/tf2/comments/7cnqik/neat_bug_i_found/
I don't know man.[/quote]
Just keep spamming it until Reddit catches on, they can be a bit slow at times. Also anyone else find it neat how there's a link to the subreddit on the front page of the TF2 home site and yet other communities such as this one are ignored? Also, please upvote my Reddit comment since the TF2 dev team only cares about those guys, thanks: https://www.reddit.com/r/tf2/comments/7dgg1r/tf2_update_for_111617/dpxser2/
Citricmousiopetry putting that bug on r/tf2 since they seem to solve their problems while apparently making an effort to ignore every request that comes out from this forum
https://www.reddit.com/r/tf2/comments/7aetl5/stickybomb_detonation_delay_bug_1_year_later/
https://www.reddit.com/r/tf2/comments/7bpmwc/tf2_update_for_11817_11917_utc/
https://www.reddit.com/r/tf2/comments/7cnqik/neat_bug_i_found/
I don't know man.
you can´t mention competitive or tf.tv or it will be automatically discarded, just say it happened on your trade server
[quote=Citric][quote=mousiope]try putting that bug on r/tf2 since they seem to solve their problems while apparently making an effort to ignore every request that comes out from this forum[/quote]
https://www.reddit.com/r/tf2/comments/7aetl5/stickybomb_detonation_delay_bug_1_year_later/
https://www.reddit.com/r/tf2/comments/7bpmwc/tf2_update_for_11817_11917_utc/
https://www.reddit.com/r/tf2/comments/7cnqik/neat_bug_i_found/
I don't know man.[/quote]
you can´t mention competitive or tf.tv or it will be automatically discarded, just say it happened on your trade server
morwannegJust keep spamming it until Reddit catches on, they can be a bit slow at times. Also anyone else find it neat how there's a link to the subreddit on the front page of the TF2 home site and yet other communities such as this one are ignored?
do you really want rando pubbers spamming this place up?
[quote=morwanneg]
Just keep spamming it until Reddit catches on, they can be a bit slow at times. Also anyone else find it neat how there's a link to the subreddit on the front page of the TF2 home site and yet other communities such as this one are ignored?[/quote]
do you really want rando pubbers spamming this place up?
Eric has just confirmed that the attempt has been scrubbed for the day.
Eric has just confirmed that the attempt has been scrubbed for the day.