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How to update metal cost for obj_teleporter
posted in Q/A Help
1
#1
0 Frags +

so i had a problem with the teleporter metal cost being 125 and not 50. the cause of the problem was a no explosion script thing. yeah yeah i know theres a thread about this which was this: http://www.teamfortress.tv/35291/teleporter-cost-bug . One of the comments said you had to update the cost for the obj_teleporter in order for it to work and i dont know how to do that so uh yeah.

so i had a problem with the teleporter metal cost being 125 and not 50. the cause of the problem was a no explosion script thing. yeah yeah i know theres a thread about this which was this: http://www.teamfortress.tv/35291/teleporter-cost-bug . One of the comments said you had to update the cost for the obj_teleporter in order for it to work and i dont know how to do that so uh yeah.
2
#2
whitelist.tf
3 Frags +

Actually update the file you have for the no-explosion script?

Find /tf/custom/whateverfolder/scripts/objects.txt and in the OBJ_TELEPORTER bit change the Cost to be 50 instead of the original 100/125 it is set to now.

Actually update the file you have for the no-explosion script?

Find [i]/tf/custom/whateverfolder/scripts/objects.txt[/i] and in the [i]OBJ_TELEPORTER[/i] bit change the [i]Cost[/i] to be 50 instead of the original 100/125 it is set to now.
3
#3
2 Frags +

problem solved someone by the name of koi in steam helped me solve my problem so uh yeah

problem solved someone by the name of koi in steam helped me solve my problem so uh yeah
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