So someone on r/tf2scripts found out that the script in that executes +jump and +duck at the same time, and +attack by 0.5(?) seconds. This needs a dive into the source code.
Waitless +attack delay.
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So [url=https://www.reddit.com/r/Tf2Scripts/comments/imili9/need_testing_waitless_attack_delay/]someone on r/tf2scripts[/url] found out that the script in that executes +jump and +duck at the same time, and +attack by 0.5(?) seconds. This needs a dive into the source code.
It is literally just a near-recursive loop that lags your client and then executes +attack at the end, if your client doesn't crash beforehand. No need to dive into source for this.
It is literally just a near-recursive loop that lags your client and then executes +attack at the end, if your client doesn't crash beforehand. No need to dive into source for this.
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