twiikuu
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SteamID64 76561198020242938
SteamID3 [U:1:59977210]
SteamID32 STEAM_0:0:29988605
Country France
Signed Up November 6, 2012
Last Posted March 2, 2025 at 6:12 PM
Posts 856 (0.2 per day)
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#22 ÜBERFEST 2025: Save the Date! in LAN Discussion

FTGE (fuck this gay earth)

posted 1 month ago
#7 P-REC still broken? in Q/A Help
RebelWhere did you find the source code for prec to even compile it?

https://github.com/olegKoshmeliuk/Pov-Record

r00tsince valve released the 64bit version of their sdk yesterday, there is a slightly bigger chance that they will sign the fixed version, no? Prec seems to be working just fine after compiling with the new sdk.

I remember the reasoning was that they don't want to sign anything altogether because it's a vector for abuse and cheating

posted 1 month ago
#25 TF2 Promod in TF2 General Discussion
Jancsik_How is it bad for everyone's mental or idk what you mean by that? And what would be terrible about it?

everyone who play valo ow rivals are addicted and have dapression bro

posted 1 month ago
#22 TF2 Promod in TF2 General Discussion

i'm gonna be honest, i see lots of wishing for a tutorial but it never needed TF2 SDK to become a reality, especially now that vscript exists. someone has to put in the work :shrug: also it's not the educational silver bullet you think it is

dannybut do any modders know if it would be possible to integrate or mod a pugging system straight into the client?

yea
E: but at the same time, is it necessary? would it be acceptable to make it work in a server with plugins? you connect to some 100 player hub, you can queue pug and play mge/dm while waiting, picking happens in game and then you get forwarded to match server. you can do all of this in the official game, just takes work

capnnofapn<suggs>

these all sound doable by server plugins

_PaiOne thing that might ease the transition for many players would be the ability to be compatible with normal TF2 servers. I'm not a modder so I don't know if it's possible to do this or if Valve would want you to do this, but it would make installing a separate game more attractive to a lot of users, even those who don't play competitive.

you couldnt join VAC secure servers with a promod client, and vice versa, the modifications brought by a promod likely would break the network protocol and would prevent the official client from connecting

Jancsik_I think there is a big potential for a TF2: Competetive game, like we could have a proper elo based matchmaking (that doesn't suck ass) instead of small self hosted pugs.

i get that it's a nice convenience for players but it's a stupid amount of work to develop and maintain for an experience that's mid for enthusiasts to terrible in specific cases, plus seemingly dogshit for everyone's mental

posted 1 month ago
#9847 Frag Clips Thread in Videos

fuck off loser

posted 2 months ago
#5 DISCORD LINKS/EMBEDS BREAK NOW BTW!!! in TF2 General Discussion

imgur banned my isp for whatever funny reason and it's always a pain reading tftv, most of the time i just switch to my phone on mobile internet

https://kappa.lol/C2bLq

posted 4 months ago
#11 ÜBERFEST 2024 Thank You Thread in LAN Discussion

hard mode: cant edit your message

posted 4 months ago
#10 ÜBERFEST 2024 Thank You Thread in LAN Discussion

yippee!

shoutout to my lovely doggos lux, cupcake, eepily and tob <3
massive shoutout to EoN for coming all the way
shoutout to all the old heads showing up, especially vIKTOR "cAPS" dAGNER, kaja, smirre
shoutout to bestie obvi, wylenn and bv, we definitely had met in game
dédicace a mes compatriotes
shoutout to funny englishmen mak, piggles, "puck" (sorry but lmao), kn, tronald
shoutout to karaoke crew

shoutout to jmax and gideon for sacrificing 10 years of lifespan to put up an awesome show and event,
shoutout to everyone who also worked hard to make that happen,
i had a really good time

posted 4 months ago
#47 Überfest 2024: TF2 goes Dortmund in LAN Discussion

cu@

posted 6 months ago
#34 Is there a SINGLE reason in TF2 General Discussion

support is a weird term. i can't pretend that i care to make it work on windows, therefore It's Not Supported, although i think overall it works right now? because steph and others have contributed
there is a "Deprecate Windows Support" issue on the project because i wanted to pulll a bonehead move, to my knowledge i haven't done that yet, i'm planning on addressing the issue differently by making the plugin function even if not all features can work
i'm sorry if that has stifled adoption, also do talk to me if you need to know anything or if you need to let me understand something is wanted. i check in every now and then but nowadays i haven't as much
i plan on making the change mentioned above and remove some unnecessary features but i've been waiting on SourceMod to gain 64 bit support, that hasn't happened and it's kinda concerning

E: to make it completely clear, deploying on windows is freak behavior

posted 7 months ago
#1 Layoffs at Player1, future of Insomnia uncertain in LAN Discussion

https://esports-news.co.uk/2024/05/14/player1-events-layoffs-insomnia/

posted 10 months ago
#40 Why use P-REC over integrated demo support? in TF2 General Discussion

Not on my end

posted 11 months ago
#58 MAJOR TF2 update for 4/18/24 (Windows/Linux x64) in TF2 General Discussion
cookietwiikuuDo not try to run your server using the 64 bits binary, it is unnecessary.Would it not improve performance technically speaking? (assuming all the plugins work as intended)

The game server can only run the simulation on a single CPU core (skill issue).
In the current cases where resources are adequately provisioned (one CPU core per game server minus one overall for the OS/other tasks, and the CPU clock is fast enough to keep up with the simulation), the performance change won't really matter much.
It maybe gives a few more opportunities to run the server on slower CPUs, or if you wanna put too many gameservers up (don't do that, that's degenerate).

posted 11 months ago
#49 MAJOR TF2 update for 4/18/24 (Windows/Linux x64) in TF2 General Discussion

Server hosters:
Parts of Sourcemod are not ready for 64 bits.
Do not try to run your server using the 64 bits binary, it is unnecessary.

posted 11 months ago
#27 TF2 has a 64bit and Vulkan update in testing in TF2 General Discussion
mitchThis is super good - do we need a different build of srcds for it to work on 64 bit or is it cross compatible?

Yes, they're not cross-compatible

Phnxwill the old betas still run in 32 bit?

You mean the betas that let you watch demos? They will probably remain 32bit

posted about a year ago
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