Via the CS:GO blog:
Valve[ MISC ]
– Fixed a bug where water footstep sounds would emit from spectating players’ death locations. (thanks /u/birkir and others on reddit)
– Bots will be able to open more Danger Zone doors.
– Stability improvements.
[ MAPS ]
Ancient
– Fixed pixel gap through scaffolding near B
Basalt
– Fixed many clipping issues (thanks Luar)
– Fixed missing nav mesh in lower A
– Updated radar
– Made map playable again by changing the license plates
– Various visual tweaks
Rumor has it:
- This is a relatively light update otherwise, the only other significant thing of note that happened was another dose of translations, which as always are made possible with the help of Translators Like You - Thank You
- Size is ~180 MB
Via [url=https://blog.counter-strike.net/index.php/2021/10/35764/]the CS:GO blog[/url]:
[quote=Valve][ MISC ]
– Fixed a bug where water footstep sounds would emit from spectating players’ death locations. (thanks /u/birkir and others on reddit)
– Bots will be able to open more Danger Zone doors.
– Stability improvements.
[ MAPS ]
Ancient
– Fixed pixel gap through scaffolding near B
Basalt
– Fixed many clipping issues (thanks Luar)
– Fixed missing nav mesh in lower A
– Updated radar
– Made map playable again by changing the license plates
– Various visual tweaks[/quote]
Rumor has it:
- This is a relatively light update otherwise, the only other significant thing of note that happened [url=https://github.com/SteamDatabase/GameTracking-CSGO/commit/df7566d95b8e8670669b58f5cf0fe6b801c33407]was another dose of translations[/url], which as always are made possible with the help of [url=https://translation.steampowered.com/]Translators Like You - Thank You[/url]
- Size is ~180 MB