Via the CS:GO blog
Valve[ STEAM INPUT / CONTROLLER ]
Note to controller users: Please be sure to re-apply default settings from the Controller Configuration menu in the Steam Overlay.
– Various default binding changes for controllers only. Quick Buy radial menus are triggered with the D-Pad and Bumper Buttons while the BuyZoneLayer is active.
– Simplified set of Radial Action Override Layers. By default, the right stick is used to control the radial. If XYAB are bound to a radial button, the left stick is used instead.
– Fixes for DeathMatch BuyZoneLayer.
– Console/Quick Buy Radial menus match the same layout of the conventional Buy menu.
– Danger Zone Controller Support: Fixed Spawn Menu Controls. Fixed Drone strafing.
– Known issue: Button binds in Action Override Layers are not displayed in in-line glyphs.
[ UI ]
Note to “radial_quickinventory.txt” users: you can set “cl_quickinventory_filename” to point to a different file name in the same directory.
– radial_quickinventory.txt: added “ROTATION_OFFSET” field, which will rotate the entire radial by the given number of degrees.
– Quick Inventory and Quick Grenade Radial: Fix for missing items (Bump Mines, Shields, etc.) not displaying.
– Various Inline Button Glyph fixes (ongoing).
[ MISC ]
– Added server convar sv_max_allowed_developer that determines highest developer value for attached clients
– getpos and getpos_exact are now cheat protected
Via [url=https://blog.counter-strike.net/index.php/2022/02/37179/]the CS:GO blog[/url]
[quote=Valve][ STEAM INPUT / CONTROLLER ]
Note to controller users: Please be sure to re-apply default settings from the Controller Configuration menu in the Steam Overlay.
– Various default binding changes for controllers only. Quick Buy radial menus are triggered with the D-Pad and Bumper Buttons while the BuyZoneLayer is active.
– Simplified set of Radial Action Override Layers. By default, the right stick is used to control the radial. If XYAB are bound to a radial button, the left stick is used instead.
– Fixes for DeathMatch BuyZoneLayer.
– Console/Quick Buy Radial menus match the same layout of the conventional Buy menu.
– Danger Zone Controller Support: Fixed Spawn Menu Controls. Fixed Drone strafing.
– Known issue: Button binds in Action Override Layers are not displayed in in-line glyphs.
[ UI ]
Note to “radial_quickinventory.txt” users: you can set “cl_quickinventory_filename” to point to a different file name in the same directory.
– radial_quickinventory.txt: added “ROTATION_OFFSET” field, which will rotate the entire radial by the given number of degrees.
– Quick Inventory and Quick Grenade Radial: Fix for missing items (Bump Mines, Shields, etc.) not displaying.
– Various Inline Button Glyph fixes (ongoing).
[ MISC ]
– Added server convar sv_max_allowed_developer that determines highest developer value for attached clients
– getpos and getpos_exact are now cheat protected[/quote]
So my friend who was really retarded (SHOWSTOPPER) couldnt play tf2 with me, cause tf2 requires a lot of logic and brain, i downloaded him CS:GGO and after 2 weeks he became global elite, i just wanna say THANK YOU VALVE, for creating games like cs:go for every kind of SHOWSTOPPER out there, people who cant play mentally challenging games like tf2, dota2 and others, thanks you valve once again.
So my friend who was really retarded (SHOWSTOPPER) couldnt play tf2 with me, cause tf2 requires a lot of logic and brain, i downloaded him CS:GGO and after 2 weeks he became global elite, i just wanna say THANK YOU VALVE, for creating games like cs:go for every kind of SHOWSTOPPER out there, people who cant play mentally challenging games like tf2, dota2 and others, thanks you valve once again.