EDIT: SOLVED BY ME
Currently, when playing back a POV demo of sniper, zooming in will cause the playermodel to disappear. This is a relatively niche issue, and I am not currently aware of a fix. If anyone knows of an existing fix for this, I would greatly appreciate it. If one does not exist, I'm offering 10 keys for a modification to fix it, preferably custom folder addon, w/ source code.
Specifically, the fix should make the sniper's playermodel and cosmetics drawn when zoomed in, so the builtin thirdperson command, HLAE, etc. will show them.
Relevant code sections:
Player nodraw:
https://github.com/lua9520/source-engine-2018-hl2_src/blob/3bf9df6b2785fa6d951086978a3e66f49427166a/game/client/tf/c_tf_player.cpp#L8397
Hats nodraw:
https://github.com/lua9520/source-engine-2018-hl2_src/blob/3bf9df6b2785fa6d951086978a3e66f49427166a/game/shared/tf/tf_item_wearable.cpp#L326
Thank you!
EDIT: [url=https://github.com/mundungus443/SniperPOV]SOLVED BY ME[/url]
Currently, when playing back a POV demo of sniper, zooming in will cause the playermodel to disappear. This is a relatively niche issue, and I am not currently aware of a fix. If anyone knows of an existing fix for this, I would greatly appreciate it. If one does not exist, I'm offering 10 keys for a modification to fix it, preferably custom folder addon, w/ source code.
Specifically, the fix should make the sniper's playermodel and cosmetics drawn when zoomed in, so the builtin thirdperson command, HLAE, etc. will show them.
Relevant code sections:
Player nodraw:
https://github.com/lua9520/source-engine-2018-hl2_src/blob/3bf9df6b2785fa6d951086978a3e66f49427166a/game/client/tf/c_tf_player.cpp#L8397
Hats nodraw:
https://github.com/lua9520/source-engine-2018-hl2_src/blob/3bf9df6b2785fa6d951086978a3e66f49427166a/game/shared/tf/tf_item_wearable.cpp#L326
Thank you!
OMG dude THANK YOU SO MUCH
OMG dude THANK YOU SO MUCH