Via the Steam Community:
Valve[ MISC ]
Practice matches and matches started with the "map" command will now run in engine loopback mode to match the CS:GO offline default. Engine loopback bypasses most networking code for the host, resulting in one less tick of latency for the local player. Engine loopback can be disabled by appending "loopback=0" to the map command-line (e.g. "map de_dust2 loopback=0").
Rumor has it:
- Size is ~115 KB (with Workshop Tools installed)
Via [url=https://steamcommunity.com/games/CSGO/announcements/detail/4583064247485974478]the Steam Community[/url]:
[quote=Valve][ MISC ]
Practice matches and matches started with the "map" command will now run in engine loopback mode to match the CS:GO offline default. Engine loopback bypasses most networking code for the host, resulting in one less tick of latency for the local player. Engine loopback can be disabled by appending "loopback=0" to the map command-line (e.g. "map de_dust2 loopback=0").[/quote]
Rumor has it:
- Size is ~115 KB (with Workshop Tools installed)