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CS2 update for 12/18/24 (12/19/24 UTC, 1.40.5.6)
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Patch Notes
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Via the Steam Community:

ValveSHANGHAI MAJOR
- Shanghai 2024 Major Champions Capsule is now available for purchase. The capsule features autographs for each member of the winning team in paper, glitter, holo, and gold. 50% of the proceeds go to the players and organizations.

GAMEPLAY
- Adjusted the threshold at which death notice displays attacker as "flashed".
- Explosions will now more reliably throw weapons around even if multiple weapons are dropped on top of each other.
- During warmup, weapons will no longer drop on the ground when changing teams.
- During warmup, changing teams now has a two second cooldown.
- Added server settings controlling which items drop on the ground during warmup period: mp_warmup_items_drop_policy, mp_warmup_items_nocost, mp_warmup_items_nocount_policy. Community servers that run with free non-droppable weapons during warmup can set these settings as follows: mp_warmup_items_drop_policy 0, mp_warmup_items_nocost 1, mp_warmup_items_nocount_policy 251.
- Give command will now always drop the held weapon if the given weapon needs an empty primary/secondary weapon slot to be used. - For legacy behaviour, which would drop the new weapon on the ground, developers can use "-keep_gear" flag, e.g. give weapon_awp -keep_gear

MAPS
Train
- Improved collision fidelity on various props
- Updated and fixed surface types on several props
- Adjusted wetness levels on some surfaces
- Fixed various gaps in map

MAP GUIDES
- Map Guides are now supported in the Steam Workshop for submission and subscription.
- Added a selector to pick which map guide gets loaded in practice mode.
- Annotations nodes are now visible in the radar.
- Added a tool (via console command "workshop_annotation_submit") to submit a map guide to the Steam Workshop.

MISC
- Added a setting for CPU Cores Usage Preference to control how high performance and power efficiency cores are used by the game on CPUs with variable cores.
- Fixed a case where graphics driver could render a corrupt graphics image for weapons in inventory item tiles.
- Improvements to weapon inspect animations.
- Improvements to display of extra-long custom weapon names in UI.
- Stability improvements.
- Added all-new 2025 Service Medal which will be available starting January 1st GMT
- Workshop Tools - Fixed bug on shadows for low sunlight angles

Rumor has it:

- Just like the last few years of medals, the 2025 Service Medals feature 6 levels, each of which can be viewed below:
- Level 1:

https://i.imgur.com/EAu4XEN.png

- Level 2:

https://i.imgur.com/osZzCC2.png

- Level 3:

https://i.imgur.com/Et5oRvc.png

- Level 4:

https://i.imgur.com/eKtKp68.png

- Level 5:

https://i.imgur.com/Wrgb5Kg.png

- Level 6:

https://i.imgur.com/sbXrAN9.png

- Size is close to 550 MB (with Workshop Tools installed)

Via [url=https://steamcommunity.com/games/CSGO/announcements/detail/529833471389991083]the Steam Community[/url]:

[quote=Valve][b][u]SHANGHAI MAJOR[/u][/b]
- Shanghai 2024 Major Champions Capsule is now available for purchase. The capsule features autographs for each member of the winning team in paper, glitter, holo, and gold. 50% of the proceeds go to the players and organizations.

[b][u]GAMEPLAY[/u][/b]
- Adjusted the threshold at which death notice displays attacker as "flashed".
- Explosions will now more reliably throw weapons around even if multiple weapons are dropped on top of each other.
- During warmup, weapons will no longer drop on the ground when changing teams.
- During warmup, changing teams now has a two second cooldown.
- Added server settings controlling which items drop on the ground during warmup period: mp_warmup_items_drop_policy, mp_warmup_items_nocost, mp_warmup_items_nocount_policy. Community servers that run with free non-droppable weapons during warmup can set these settings as follows: mp_warmup_items_drop_policy 0, mp_warmup_items_nocost 1, mp_warmup_items_nocount_policy 251.
- Give command will now always drop the held weapon if the given weapon needs an empty primary/secondary weapon slot to be used. - For legacy behaviour, which would drop the new weapon on the ground, developers can use "-keep_gear" flag, e.g. give weapon_awp -keep_gear

[b][u]MAPS[/u][/b]
[b]Train[/b]
- Improved collision fidelity on various props
- Updated and fixed surface types on several props
- Adjusted wetness levels on some surfaces
- Fixed various gaps in map

[b][u]MAP GUIDES[/u][/b]
- Map Guides are now supported in the Steam Workshop for submission and subscription.
- Added a selector to pick which map guide gets loaded in practice mode.
- Annotations nodes are now visible in the radar.
- Added a tool (via console command "workshop_annotation_submit") to submit a map guide to the Steam Workshop.

[b][u]MISC[/u][/b]
- Added a setting for CPU Cores Usage Preference to control how high performance and power efficiency cores are used by the game on CPUs with variable cores.
- Fixed a case where graphics driver could render a corrupt graphics image for weapons in inventory item tiles.
- Improvements to weapon inspect animations.
- Improvements to display of extra-long custom weapon names in UI.
- Stability improvements.
- Added all-new 2025 Service Medal which will be available starting January 1st GMT
- Workshop Tools - Fixed bug on shadows for low sunlight angles[/quote]

Rumor has it:

- Just like the last few years of medals, the 2025 Service Medals feature 6 levels, each of which can be viewed below:
- Level 1: [img]https://i.imgur.com/EAu4XEN.png[/img]
- Level 2: [img]https://i.imgur.com/osZzCC2.png[/img]
- Level 3: [img]https://i.imgur.com/Et5oRvc.png[/img]
- Level 4: [img]https://i.imgur.com/eKtKp68.png[/img]
- Level 5: [img]https://i.imgur.com/Wrgb5Kg.png[/img]
- Level 6: [img]https://i.imgur.com/sbXrAN9.png[/img]

- Size is close to 550 MB (with Workshop Tools installed)
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