Hey, I was wondering if I could get a default HUD with green damage indicators? Thanks. :D Sorry new to this stuff :P
Default HUD, with green damage indicators
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Q/A Help
Hey, I was wondering if I could get a default HUD with green damage indicators? Thanks. :D Sorry new to this stuff :P
If you really mean damage indicators (the red things that show you where the damage comes from), then no. If you mean damage numbers, that would be no problem.
If you really mean damage indicators (the red things that show you where the damage comes from), then no. If you mean damage numbers, that would be no problem.
"Resource/UI/HudDamageAccount.res"
{
"CDamageAccountPanel"
{
"fieldName" "CDamageAccountPanel"
"text_x" "10"
"text_y" "10"
"delta_item_start_y" "0"
"delta_item_end_y" "5"
"PositiveColor" "0 255 0 255" // RED GREEN BLUE ALPHA
"NegativeColor" "0 255 0 255"
"delta_lifetime" "2"
"delta_item_font" "HudFontMedium"
"delta_item_font_big" "HudFontMedium"
}
}
Thats if you mean damage numbers
"Resource/UI/HudDamageAccount.res"
{
"CDamageAccountPanel"
{
"fieldName" "CDamageAccountPanel"
"text_x" "10"
"text_y" "10"
"delta_item_start_y" "0"
"delta_item_end_y" "5"
"PositiveColor" "0 255 0 255" // RED GREEN BLUE ALPHA
"NegativeColor" "0 255 0 255"
"delta_lifetime" "2"
"delta_item_font" "HudFontMedium"
"delta_item_font_big" "HudFontMedium"
}
}
Thats if you mean damage numbers
{
"CDamageAccountPanel"
{
"fieldName" "CDamageAccountPanel"
"text_x" "10"
"text_y" "10"
"delta_item_start_y" "0"
"delta_item_end_y" "5"
"PositiveColor" "0 255 0 255" // RED GREEN BLUE ALPHA
"NegativeColor" "0 255 0 255"
"delta_lifetime" "2"
"delta_item_font" "HudFontMedium"
"delta_item_font_big" "HudFontMedium"
}
}
Thats if you mean damage numbers
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