I've noticed that a lot of HUDs have narrow damage indicators (by which I mean the red things shown in this picture)
http://i.imgur.com/smrOShA.jpg
where do I go to edit the thickness of these?
I've noticed that a lot of HUDs have narrow damage indicators (by which I mean the red things shown in this picture)
http://i.imgur.com/smrOShA.jpg
where do I go to edit the thickness of these?
VileBasically, your screen won't be filled up with red stuff. It's already a pain in the ass when you are blinded by explosions. It is also easier to see exactly which direction you took damage from since it is more precise.
How to put this into your HUD : This works with any HUD.
1. Go to your "tf" folder, and open the "scripts" folder.
2. Open up "hudlayout.res"
3. Ctrl+F "HudDamageIndicator" then replace whatever is under it with this:
"fieldName" "HudDamageIndicator"
"visible" "1"
"enabled" "1"
"MinimumWidth" "10"
"MaximumWidth" "10"
"StartRadius" "80"
"EndRadius" "80"
"MinimumHeight" "30"
"MaximumHeight" "60"
"MinimumTime" "1"
OR
- If your hud doesn't have "HudDamageIndicator" :
- Repeat steps 1 and 2 from above.
- On the very top of the text file, under the first "{" paste this :
HudDamageIndicator
{
"fieldName" "HudDamageIndicator"
"visible" "1"
"enabled" "1"
"MinimumWidth" "10"
"MaximumWidth" "10"
"StartRadius" "80"
"EndRadius" "80"
"MinimumHeight" "30"
"MaximumHeight" "60"
"MinimumTime" "1"
}