I whipped up a set of scripts to make casting a bit nicer. These let you on the fly assign particular classes to specific keys on the keyboard. You simply have to hold down the key that you want to assign to a particular player, and then press the number key corresponding with the player you want to assign. This will hopefully help with making casting a bit more professional looking.
Unfortunately it does not seem to work on STV demos, which is a bit of a shame, as in demos the players can not be switched between with the slot1, slot2 ect commands. I was not able to test this on a live STV, but if someone has the ability to test please let me know how it goes. On my side of the world the accepted method is being in the server to cast so this wouldn't present any issues, but over here I know it's different.
This is in alpha, so let me know how it goes and we shall see if it gets any use. It was just a fun project I tackled in my spare time so no harm if it doesn't fulfill what it is intended to do.
Feel free to take a look and provide feedback. Just note that it might mess up some of your bindings if you don't have them in your autoexec so just take a peak at the defaults before you blindly install them.
If I get enough response I will do a Highlander one after I get this one sorted so let me know if that is something that any of you would appreciate.
In Server verion
http://pastebin.com/raw.php?i=MFgKAru9
STV version (requires helper plugin)
http://pastebin.com/raw.php?i=n7NjFn1U
I whipped up a set of scripts to make casting a bit nicer. These let you on the fly assign particular classes to specific keys on the keyboard. You simply have to hold down the key that you want to assign to a particular player, and then press the number key corresponding with the player you want to assign. This will hopefully help with making casting a bit more professional looking.
Unfortunately it does not seem to work on STV demos, which is a bit of a shame, as in demos the players can not be switched between with the slot1, slot2 ect commands. I was not able to test this on a live STV, but if someone has the ability to test please let me know how it goes. On my side of the world the accepted method is being in the server to cast so this wouldn't present any issues, but over here I know it's different.
This is in alpha, so let me know how it goes and we shall see if it gets any use. It was just a fun project I tackled in my spare time so no harm if it doesn't fulfill what it is intended to do.
Feel free to take a look and provide feedback. Just note that it might mess up some of your bindings if you don't have them in your autoexec so just take a peak at the defaults before you blindly install them.
If I get enough response I will do a Highlander one after I get this one sorted so let me know if that is something that any of you would appreciate.
In Server verion
http://pastebin.com/raw.php?i=MFgKAru9
STV version (requires helper plugin)
http://pastebin.com/raw.php?i=n7NjFn1U
Excellent. I plan on getting into casting soon and this will help alot. Thanks bud.
Excellent. I plan on getting into casting soon and this will help alot. Thanks bud.
This won't work on live STVs since player views are only binded to slot1-12 when you enter as a spectator in the actual server the game is being played on.
This won't work on live STVs since player views are only binded to slot1-12 when you enter as a spectator in the actual server the game is being played on.
DuckyThis won't work on live STVs since player views are only binded to slot1-12 when you enter as a spectator in the actual server the game is being played on.
FIXED
New version that uses this plugin.
http://etf2l.org/forum/customise/topic-20108/page-1/
Here we go. http://pastebin.com/raw.php?i=n7NjFn1U
[quote=Ducky]This won't work on live STVs since player views are only binded to slot1-12 when you enter as a spectator in the actual server the game is being played on.[/quote]
FIXED
New version that uses this plugin.
http://etf2l.org/forum/customise/topic-20108/page-1/
Here we go. http://pastebin.com/raw.php?i=n7NjFn1U