Is there an actual difference between them?
Difference between cp_process_rc3 and final?
posted in
Map Discussion
Awning above sewer.
Sewer has a ramp instead of crates.
Bunch of artistic differences (mid especially).
2nd point's health and ammo is kind of indented around the ramp. (I don't know how to put this in words, sorry)
I don't know what else there is, but these are the ones I noticed immediately
Awning above sewer.
Sewer has a ramp instead of crates.
Bunch of artistic differences (mid especially).
2nd point's health and ammo is kind of indented around the ramp. (I don't know how to put this in words, sorry)
I don't know what else there is, but these are the ones I noticed immediately
Sewer has a ramp instead of crates.
Bunch of artistic differences (mid especially).
2nd point's health and ammo is kind of indented around the ramp. (I don't know how to put this in words, sorry)
I don't know what else there is, but these are the ones I noticed immediately
ScorpiouprisingThey actually changed a couple of things on process.
The pallet ramp in sewers (good change).
They put a brush + light over the outside of the doors in sewer, I guess to make it clearer where you could enter/exit. Plus, exit signs inside (also a fan).
They took away some detailed garage doors at mid (not such a huge fan, the replacement looks a little lazy).
Also, Process now has HDR lighting, which looks really cool, but its also fucking bright as hell.
[quote=Scorpiouprising]They actually changed a couple of things on process.
The pallet ramp in sewers (good change).
They put a brush + light over the outside of the doors in sewer, I guess to make it clearer where you could enter/exit. Plus, exit signs inside (also a fan).
They took away some detailed garage doors at mid (not such a huge fan, the replacement looks a little lazy).
Also, Process now has HDR lighting, which looks really cool, but its also fucking bright as hell.[/quote]
The pallet ramp in sewers (good change).
They put a brush + light over the outside of the doors in sewer, I guess to make it clearer where you could enter/exit. Plus, exit signs inside (also a fan).
They took away some detailed garage doors at mid (not such a huge fan, the replacement looks a little lazy).
Also, Process now has HDR lighting, which looks really cool, but its also fucking bright as hell.[/quote]
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