started today when I reflect a soldier's rocket it made the sound of a flamethrower for a couple minutes. not sure whats going on and I dont know if anyone else has this problem as well.
i was testing with it some more, it does the noise after the rocket hits something (whether it be a player or a wall) if i shoot it in the sky the noise doesnt occur
started today when I reflect a soldier's rocket it made the sound of a flamethrower for a couple minutes. not sure whats going on and I dont know if anyone else has this problem as well.
i was testing with it some more, it does the noise after the rocket hits something (whether it be a player or a wall) if i shoot it in the sky the noise doesnt occur
I've had this problem for a while. The only fix that i know of is snd_restart to restart your sound. You should bind that to a key if you play pyro a lot.
I've had this problem for a while. The only fix that i know of is snd_restart to restart your sound. You should bind that to a key if you play pyro a lot.
i had this problem once. i shouldn't have been going pyro anyway so i guess i deserved it.
i had this problem once. i shouldn't have been going pyro anyway so i guess i deserved it.