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fluxhud
posted in Customization
91
#91
1 Frags +

fixed most bugs i think.
Download from here: http://fluxxy.github.io/fluxhud/

fixed most bugs i think.
Download from here: http://fluxxy.github.io/fluxhud/
92
#92
1 Frags +

This really looks great and seems to have a lot of promise

Currently looking at new HUDs, hoping to find one that will be updated frequently. Considering this one!

This really looks great and seems to have a lot of promise

Currently looking at new HUDs, hoping to find one that will be updated frequently. Considering this one!
93
#93
2 Frags +

updated some crosshair stuff and unusual edit of effect
Download from here: http://fluxxy.github.io/fluxhud/

updated some crosshair stuff and unusual edit of effect
Download from here: http://fluxxy.github.io/fluxhud/
94
#94
4 Frags +

I have been playing around with health images
SCEENIES: http://imgur.com/a/e6lyo

tell us what you think on the different design

I have been playing around with health images
SCEENIES: http://imgur.com/a/e6lyo

tell us what you think on the different design
95
#95
1 Frags +
fluxI have been playing around with health images
SCEENIES: http://imgur.com/a/e6lyo

tell us what you think on the different design

love it.

[quote=flux]I have been playing around with health images
SCEENIES: http://imgur.com/a/e6lyo

tell us what you think on the different design[/quote]

love it.
96
#96
0 Frags +
fluxI have been playing around with health images
SCEENIES: http://imgur.com/a/e6lyo

tell us what you think on the different design

Its. Beautiful.

[quote=flux]I have been playing around with health images
SCEENIES: http://imgur.com/a/e6lyo

tell us what you think on the different design[/quote]
Its. Beautiful.
97
#97
0 Frags +
fluxI have been playing around with health images
SCEENIES: http://imgur.com/a/e6lyo

tell us what you think on the different design

When can we DL?

[quote=flux]I have been playing around with health images
SCEENIES: http://imgur.com/a/e6lyo

tell us what you think on the different design[/quote]

When can we DL?
98
#98
2 Frags +

Ok ive upload a beta version of fluxhud-zxcv

Download from here: http://fluxxy.github.io/fluxhud/

so far zxcv SCEENIES: http://imgur.com/a/e6lyo

Ok ive upload a beta version of fluxhud-zxcv

Download from here: http://fluxxy.github.io/fluxhud/

so far zxcv SCEENIES: http://imgur.com/a/e6lyo
99
#99
3 Frags +
fluxOk ive upload a beta version of fluxhud-zxcv

Download from here: http://fluxxy.github.io/fluxhud/

so far zxcv SCEENIES: http://imgur.com/a/e6lyo

Love the zxcv beta hud right now, it's amazing and creative!

[quote=flux]Ok ive upload a beta version of fluxhud-zxcv

Download from here: http://fluxxy.github.io/fluxhud/

so far zxcv SCEENIES: http://imgur.com/a/e6lyo[/quote]

Love the zxcv beta hud right now, it's amazing and creative!
100
#100
0 Frags +

An update for zxcv version of hud

check and test it out from http://fluxxy.github.io/fluxhud/

tell us what you like/dont like and what you want changed

An update for zxcv version of hud

check and test it out from http://fluxxy.github.io/fluxhud/

tell us what you like/dont like and what you want changed
101
#101
0 Frags +

An update for zxcv version of hud

check and test it out from http://fluxxy.github.io/fluxhud/

An update for zxcv version of hud

check and test it out from http://fluxxy.github.io/fluxhud/
102
#102
0 Frags +
fluxAn update for zxcv version of hud

check and test it out from http://fluxxy.github.io/fluxhud/

what did you update?

[quote=flux]An update for zxcv version of hud

check and test it out from http://fluxxy.github.io/fluxhud/[/quote]

what did you update?
103
#103
0 Frags +
Chrom3w0lffluxAn update for zxcv version of hud

check and test it out from http://fluxxy.github.io/fluxhud/

what did you update?

changed all charges. e.g. like sandman ball, sandvich so on
Loading screen to server
scoreboard
some changes to backing to health, ammo so on

Will upload proper screenshots on weekend

[quote=Chrom3w0lf][quote=flux]An update for zxcv version of hud

check and test it out from http://fluxxy.github.io/fluxhud/[/quote]

what did you update?[/quote]

changed all charges. e.g. like sandman ball, sandvich so on
Loading screen to server
scoreboard
some changes to backing to health, ammo so on

Will upload proper screenshots on weekend
104
#104
1 Frags +

http://puu.sh/7sDwB.jpg

a little issue here, not too sure what's going on.

also: idk if it's a error for all huds but %healtext% shows in the tournament stats thing on the left side, not sure why.

[img]http://puu.sh/7sDwB.jpg[/img]

a little issue here, not too sure what's going on.

also: idk if it's a error for all huds but %healtext% shows in the tournament stats thing on the left side, not sure why.
105
#105
2 Frags +
cr4ftyhttp://puu.sh/7sDwB.jpg

a little issue here, not too sure what's going on.

also: idk if it's a error for all huds but %healtext% shows in the tournament stats thing on the left side, not sure why.

Yeah its cos of the custom health i did, new update coming soon which will fix it.

check the pictures for new update/hud at http://imgur.com/a/2lbZr

EDIT:
Just Uploaded it
download from http://fluxxy.github.io/fluxhud/

[quote=cr4fty][img]http://puu.sh/7sDwB.jpg[/img]

a little issue here, not too sure what's going on.

also: idk if it's a error for all huds but %healtext% shows in the tournament stats thing on the left side, not sure why.[/quote]


Yeah its cos of the custom health i did, new update coming soon which will fix it.

check the pictures for new update/hud at http://imgur.com/a/2lbZr

EDIT:
Just Uploaded it
download from http://fluxxy.github.io/fluxhud/
106
#106
4 Frags +

update for zxcv:
new mainmenu

http://i.imgur.com/ZjTQNNT.jpg

new class menu

http://i.imgur.com/nFrmkM2.jpg

download and screenshots at http://fluxxy.github.io/fluxhud/

update for zxcv:
new mainmenu
[img]http://i.imgur.com/ZjTQNNT.jpg[/img]
new class menu
[img]http://i.imgur.com/nFrmkM2.jpg[/img]

download and screenshots at http://fluxxy.github.io/fluxhud/
107
#107
0 Frags +

this is a very sweet hud, keep up the good work <3

this is a very sweet hud, keep up the good work <3
108
#108
-1 Frags +

can i be your bitch

can i be your bitch
109
#109
1 Frags +

Update to fluxhud:
Optional Main Menu

http://i.imgur.com/2MKlJhv.jpg

http://i.imgur.com/MI25jgq.jpg

download and screenshots at http://fluxxy.github.io/fluxhud/

Update to fluxhud:
Optional Main Menu
[img]http://i.imgur.com/2MKlJhv.jpg[/img]
[img]http://i.imgur.com/MI25jgq.jpg[/img]

download and screenshots at http://fluxxy.github.io/fluxhud/
110
#110
1 Frags +

Update to fluxhud:

http://i.imgur.com/0u7ackp.jpg

http://i.imgur.com/h1Wc9MG.jpg

http://i.imgur.com/hZYAkmn.jpg

download and screenshots at http://fluxxy.github.io/fluxhud/

Update to fluxhud:
[img]http://i.imgur.com/0u7ackp.jpg[/img]
[img]http://i.imgur.com/h1Wc9MG.jpg[/img]
[img]http://i.imgur.com/hZYAkmn.jpg[/img]

download and screenshots at http://fluxxy.github.io/fluxhud/
111
#111
0 Frags +

hello so i have my own custom crosshairs,
but since i installed fluxhud the hudcrosshairs overlap with my custom crosshairs
any help incuding some screenshots: http://cloud-3.steampowered.com/ugc/594780675299832669/577447CD6E7A3CC947CC70BE2C9E44357928B8CC/

if that works i hope..

plz halp

hello so i have my own custom crosshairs,
but since i installed fluxhud the hudcrosshairs overlap with my custom crosshairs
any help incuding some screenshots: http://cloud-3.steampowered.com/ugc/594780675299832669/577447CD6E7A3CC947CC70BE2C9E44357928B8CC/

if that works i hope..

plz halp
112
#112
0 Frags +
Domoohello so i have my own custom crosshairs,
but since i installed fluxhud the hudcrosshairs overlap with my custom crosshairs
any help incuding some screenshots: http://cloud-3.steampowered.com/ugc/594780675299832669/577447CD6E7A3CC947CC70BE2C9E44357928B8CC/

if that works i hope..

plz halp

so either turn off the hud crosshair in hudlayout.res or disable the in-game crosshair, if that's your question. or, if you're trying to ask why the hud crosshair is on top and you want it to be below the in-game one, change zpos under the crosshair element to -20.

[quote=Domoo]hello so i have my own custom crosshairs,
but since i installed fluxhud the hudcrosshairs overlap with my custom crosshairs
any help incuding some screenshots: http://cloud-3.steampowered.com/ugc/594780675299832669/577447CD6E7A3CC947CC70BE2C9E44357928B8CC/

if that works i hope..

plz halp[/quote]

so either turn off the hud crosshair in hudlayout.res or disable the in-game crosshair, if that's your question. or, if you're trying to ask why the hud crosshair is on top and you want it to be below the in-game one, change zpos under the crosshair element to -20.
113
#113
3 Frags +

I saw this on hud modifications thread and ive been meaning to do one like this for ages.
Absolutely awesome work by Kissakala!
Check it out
Download and try it!
Credit for this mod of my hud should go to Kissakala!

KissakalaIt's cp_badlands.
And I also decided to simplify FluxHUD by removing the boxes, making it a bit more centered, moving certain stuff etcetc.
A few more screenies.

EDIT: Here's the DL link, since you guys actually liked it!
Also, before you download this, notice that there _MIGHT_ be some minor errors I might've made. There shouldn't be any, but it's a possibility. (things like overlapping item bars) I'm planning to continue to update this whenever something comes up that I/someone don't like.

What I'm planning to change:
- Either the TargetID's (the HP, name, etc that appear when you have your crosshair on someone) places are going to get changed, or the Übercharge meter is going to get moved/shrinked/both
- Some minor fixes (like the HP and ammo are not necessarily on the same level on the y-axis)
- Possibly adding the Map timer on the top somewhere (probably below the Point timer)
- Suggest and I'll look into it!

http://i.imgur.com/MQRySz0.jpg

http://i.imgur.com/5c6K7H1.jpg

http://i.imgur.com/jHNK3Gy.jpg
I saw this on hud modifications thread and ive been meaning to do one like this for ages.
Absolutely awesome work by Kissakala!
Check it out
Download and try it!
Credit for this mod of my hud should go to Kissakala!

[quote=Kissakala][i]It's cp_badlands.[/i]
And I also decided to simplify [url=http://teamfortress.tv/thread/10935/]FluxHUD[/url] by removing the boxes, making it a bit more centered, moving certain stuff etcetc.
A few more [url=http://imgur.com/a/vALxh#5]screenies[/url].

EDIT: [url=http://www.mediafire.com/download/2p520stygygmrjr/modflux5.rar]Here's the DL link, since you guys actually liked it![/url]
[i]Also, before you download this, notice that there _MIGHT_ be some minor errors I might've made. There shouldn't be any, but it's a possibility. (things like overlapping item bars)[/i] I'm planning to continue to update this whenever something comes up that I/someone don't like.

[u]What I'm planning to change:[/u]
[i]- Either the TargetID's (the HP, name, etc that appear when you have your crosshair on someone) places are going to get changed, or the Übercharge meter is going to get moved/shrinked/both[/i]
[i]- Some minor fixes (like the HP and ammo are not necessarily on the same level on the y-axis)[/i]
[i]- Possibly adding the Map timer on the top somewhere (probably below the Point timer)[/i]
[i][b]- Suggest and I'll look into it![/b][/i]

[img]http://i.imgur.com/MQRySz0.jpg[/img]

[img]http://i.imgur.com/5c6K7H1.jpg[/img]

[img]http://i.imgur.com/jHNK3Gy.jpg[/img][/quote]
114
#114
0 Frags +

This is my new favourite HUD, it's perfect :)

This is my new favourite HUD, it's perfect :)
115
#115
2 Frags +

Updated my mod of Flux's HUD!

- Teams (RED/BLU) not on same sides on team selection panel as on scoreboard.
----- Thanks for reporting the bugs above Yes!
- TargetIDs moved to better places.
- Übercharge meter moved down a bit (no clipping with HP cross anymore)
- Added the Map Timer under the Round Timer.
- Minor fixes.

What I'm planning to change:
- Simplifying the Engineer's buildings' icons and all that stuff.
- Suggest and I'll look into it!

[url=http://www.mediafire.com/download/1kcr0bk09s5ds96/MiniFlux_0.8.1.rar]Updated[/url] my [url=http://teamfortress.tv/thread/8247/show-your-hud-modifications/?page=51]mod[/url] of Flux's HUD!

[i]- Teams (RED/BLU) not on same sides on team selection panel as on scoreboard.[/i]
----- [b]Thanks for reporting the bugs above [url=http://teamfortress.tv/user/profile/Yes]Yes[/url]![/b]
[i]- TargetIDs moved to better places.[/i]
[i]- Übercharge meter moved down a bit (no clipping with HP cross anymore)[/i]
[i]- Added the Map Timer under the Round Timer.[/i]
[i]- Minor fixes.[/i]

[u]What I'm planning to change:[/u]
[i]- Simplifying the Engineer's buildings' icons and all that stuff.[/i]
[i][b]- Suggest and I'll look into it![/b][/i]
116
#116
2 Frags +

Update to fluxhud-zxcv:
TargetID

http://i.imgur.com/6WAFdno.jpg

http://i.imgur.com/MIaYzX7.jpg

Plans in future:
-new spectatorhud
-fixed problem with spy disguise

Download from:
http://fluxxy.github.io/fluxhud/

Update to fluxhud-zxcv:
TargetID
[img]http://i.imgur.com/6WAFdno.jpg[/img]
[img]http://i.imgur.com/MIaYzX7.jpg[/img]

Plans in future:
-new spectatorhud
-fixed problem with spy disguise

Download from:
http://fluxxy.github.io/fluxhud/
117
#117
0 Frags +

for some reason it shows the purple and black checkerboard design whenever im loading a map

how can i fix it

for some reason it shows the purple and black checkerboard design whenever im loading a map

how can i fix it
118
#118
0 Frags +
Ferskinfor some reason it shows the purple and black checkerboard design whenever im loading a map

how can i fix it

well i just downloaded it from github seemed to work for me
maybe try redownloading otherwise you have to delete loading_custom stuff in stat_summary.res

[quote=Ferskin]for some reason it shows the purple and black checkerboard design whenever im loading a map

how can i fix it[/quote]

well i just downloaded it from github seemed to work for me
maybe try redownloading otherwise you have to delete loading_custom stuff in stat_summary.res
119
#119
0 Frags +

updated fluxhuds-zxcv:
Tournament spectator hud (not finished yet)-> any suggestions post below

http://i.imgur.com/mW8rVcW.jpg

Fixed spy disguise

http://i.imgur.com/rRLSZBQ.jpg

Side note: deleted fludhud original for now

Download from:
http://fluxxy.github.io/fluxhud/

updated fluxhuds-zxcv:
Tournament spectator hud (not finished yet)-> any suggestions post below
[img]http://i.imgur.com/mW8rVcW.jpg[/img]

Fixed spy disguise
[img]http://i.imgur.com/rRLSZBQ.jpg[/img]

Side note: deleted fludhud original for now

Download from:
http://fluxxy.github.io/fluxhud/
120
#120
1 Frags +
KissakalaUpdated my mod of Flux's HUD!

- Teams (RED/BLU) not on same sides on team selection panel as on scoreboard.
----- Thanks for reporting the bugs above Yes!
- TargetIDs moved to better places.
- Übercharge meter moved down a bit (no clipping with HP cross anymore)
- Added the Map Timer under the Round Timer.
- Minor fixes.

What I'm planning to change:
- Simplifying the Engineer's buildings' icons and all that stuff.
- Suggest and I'll look into it!

Can You update main menu, because this one looks so sexy: http://i.imgur.com/0u7ackp.jpg

[quote=Kissakala][url=http://www.mediafire.com/download/1kcr0bk09s5ds96/MiniFlux_0.8.1.rar]Updated[/url] my [url=http://teamfortress.tv/thread/8247/show-your-hud-modifications/?page=51]mod[/url] of Flux's HUD!

[i]- Teams (RED/BLU) not on same sides on team selection panel as on scoreboard.[/i]
----- [b]Thanks for reporting the bugs above [url=http://teamfortress.tv/user/profile/Yes]Yes[/url]![/b]
[i]- TargetIDs moved to better places.[/i]
[i]- Übercharge meter moved down a bit (no clipping with HP cross anymore)[/i]
[i]- Added the Map Timer under the Round Timer.[/i]
[i]- Minor fixes.[/i]

[u]What I'm planning to change:[/u]
[i]- Simplifying the Engineer's buildings' icons and all that stuff.[/i]
[i][b]- Suggest and I'll look into it![/b][/i][/quote]

Can You update main menu, because this one looks so sexy: http://i.imgur.com/0u7ackp.jpg
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