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Editing the box's in the loadout screen
posted in Q/A Help
1
#1
0 Frags +

I'm trying to edit the loadout screen of my HUD to having all of the weapons and cosmetics to the right and the model to the left, kind of like in flatHUD

http://flatlinee.github.io/flatHUD-/images/15%20-%20Loadout%20Screen.png

At the moment I have only been able to change the location of the player model in my current HUD (medHUD)to be on the left, but I have no clue how to move the wep/cosmetic box's.

http://i.imgur.com/ugJkVBx.png

I have looked in classloadoutpanel.res but I cant make much sense of it and all I was able to do was move the model. I am new to editing HUD's so I don't even know if it is possible with my current HUD. I hope it is as I quite like the HUD and I would like to keep it.

I have just been using 4HUD to edit the HUD as I am a noob but I can edit them outside of it with N++ if I need to.

If someone could tell me how to edit and move the box's it would be greatly apreciated. Thanks

I'm trying to edit the loadout screen of my HUD to having all of the weapons and cosmetics to the right and the model to the left, kind of like in flatHUD
[img]http://flatlinee.github.io/flatHUD-/images/15%20-%20Loadout%20Screen.png[/img]

At the moment I have only been able to change the location of the player model in my current HUD (medHUD)to be on the left, but I have no clue how to move the wep/cosmetic box's.
[img]http://i.imgur.com/ugJkVBx.png[/img]

I have looked in classloadoutpanel.res but I cant make much sense of it and all I was able to do was move the model. I am new to editing HUD's so I don't even know if it is possible with my current HUD. I hope it is as I quite like the HUD and I would like to keep it.

I have just been using 4HUD to edit the HUD as I am a noob but I can edit them outside of it with N++ if I need to.

If someone could tell me how to edit and move the box's it would be greatly apreciated. Thanks
2
#2
3 Frags +

The boxes are in classloadoutpanel.res in the section called "class_loadout_panel". They're controlled by the values "item_xpos_offcenter_a" and "item_xpos_offcenter_b" for each column and "item_ypos" for both of the columns

http://puu.sh/8FHsr.png

Good luck! The values flathud uses are in the image as well.

The boxes are in classloadoutpanel.res in the section called "class_loadout_panel". They're controlled by the values "item_xpos_offcenter_a" and "item_xpos_offcenter_b" for each column and "item_ypos" for both of the columns

[img]http://puu.sh/8FHsr.png[/img]

Good luck! The values flathud uses are in the image as well.
3
#3
-3 Frags +

https://www.youtube.com/watch?feature=player_detailpage&v=QWzYaZDK6Is#t=124

:d

[youtube]https://www.youtube.com/watch?feature=player_detailpage&v=QWzYaZDK6Is#t=124[/youtube]

:d
4
#4
-2 Frags +

Is there a way to make the boxes in the loadout screen bigger or do I need a specific hud? (I use bwhud)

Is there a way to make the boxes in the loadout screen bigger or do I need a specific hud? (I use bwhud)
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