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How to edit ammo_red_bg and ammo_blue_bg?
posted in Customization
1
#1
0 Frags +

If anyone can give me some clues as how to edit it, tried vtfedit, and came up with a bunch of lines of code, if thats it, could someone tell me how to edit it into a shape

If anyone can give me some clues as how to edit it, tried vtfedit, and came up with a bunch of lines of code, if thats it, could someone tell me how to edit it into a shape
2
#2
1 Frags +

you can add me if you'd like, this post is way too general for me to be able to tell what you need exactly. are you having trouble with vtfedit specifically? what do you mean lines of code? (its an image editor, are you referring to the vmt?)

you can add me if you'd like, this post is way too general for me to be able to tell what you need exactly. are you having trouble with vtfedit specifically? what do you mean lines of code? (its an image editor, are you referring to the vmt?)
3
#3
1 Frags +

like, i dont know if im opening it right, i have only used vtfedit once to make the main menu background for my hud, so all i did was extract the files from the misc_dir with gcfscape to my desktop, and then left clicked on the file and it opened in vtfedit, an example of the code i saw was:

"UnlitGeneric"
{
"<dx90"
{
$outlinecolor "[0.9 0.9 0.8]"
$outlinestart0 0.4
$outlinestart1 0.525
$outlineend0 0.525
$outlineend1 0.65
}

"$translucent" 1
"$baseTexture" "hud\gradient_blue"
"$detail" "hud\ammo_area_mask"
$detailscale 1
$detailblendmode 8
$distancealphafromdetail 1

// give it a slight outer soft edge
$softedges 1
$edgesoftnessstart 0.45
$edgesoftnessend 0.3
$scaleedgesoftnessbasedonscreenres 1

// give it a white outline
$outline 1
$outlinecolor "[0.7 0.7 0.5]"
$outlinestart0 0.3
$outlinestart1 0.49
$outlineend0 0.49
$outlineend1 0.73
$scaleoutlinesoftnessbasedonscreenres 1
// and a drop shadow
$glow 1
$glowcolor "[0 0 0]"
$glowalpha 0.45
$glowstart 0.03
$glowend 0.5
$glowx -0.001
$glowy -0.001

// "$vertexcolor" 1
$distancealpha 1
"$no_fullbright" 1
"$ignorez" 1
"%keywords" "tf"
}

like, i dont know if im opening it right, i have only used vtfedit once to make the main menu background for my hud, so all i did was extract the files from the misc_dir with gcfscape to my desktop, and then left clicked on the file and it opened in vtfedit, an example of the code i saw was:

"UnlitGeneric"
{
"<dx90"
{
$outlinecolor "[0.9 0.9 0.8]"
$outlinestart0 0.4
$outlinestart1 0.525
$outlineend0 0.525
$outlineend1 0.65
}

"$translucent" 1
"$baseTexture" "hud\gradient_blue"
"$detail" "hud\ammo_area_mask"
$detailscale 1
$detailblendmode 8
$distancealphafromdetail 1

// give it a slight outer soft edge
$softedges 1
$edgesoftnessstart 0.45
$edgesoftnessend 0.3
$scaleedgesoftnessbasedonscreenres 1

// give it a white outline
$outline 1
$outlinecolor "[0.7 0.7 0.5]"
$outlinestart0 0.3
$outlinestart1 0.49
$outlineend0 0.49
$outlineend1 0.73
$scaleoutlinesoftnessbasedonscreenres 1
// and a drop shadow
$glow 1
$glowcolor "[0 0 0]"
$glowalpha 0.45
$glowstart 0.03
$glowend 0.5
$glowx -0.001
$glowy -0.001


// "$vertexcolor" 1
$distancealpha 1
"$no_fullbright" 1
"$ignorez" 1
"%keywords" "tf"
}
4
#4
0 Frags +

han i added you but your offline

han i added you but your offline
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