Buttnose
Join CommanderX, Sideshow and Jon for more exciting Pro Viaduct and Snakewater action here in Week 6 of the ETF2L Season 18 powered by Tt eSPORTS Premiership. Epsilon eSports find themselves trailing the newly monikered league leaders, Awsomniacs, by 1 point - Lazy Pandas never forget - but now with their recently solidified roster they are looking to reclaim their former glory. If Black Beauty was Russian... 4-25 have been turning heads all season with their unsuspecting brand of teamwork-centric Team Fortress 2 - who would have thought it? On paper one would expect this fixture to be out of their reach, but you only have to look at their performances in both practise and officials to conclude that you simply can't count them out.
ETF2L Match PageDammit. This update was just the excuse WAR needed.
Sorry for all those times I told you to use stickies, WAR.
Heavy on viaduct is gonna be such bullshit now. Other team will be forced to run a heavy or sniper to counter due to the huge damage reduction from demoman, and we'll see the slowest games ever.
SideshowHeavy on viaduct is gonna be such bullshit now. Other team will be forced to run a heavy or sniper to counter due to the huge damage reduction from demoman, and we'll see the slowest games ever.
or good teams will focus the heavy with reduced sticky damage and still kill him. pipes are still a thing too. heavies dont move very fast, especially when spun up.
or good teams will focus the heavy with reduced sticky damage and still kill him. pipes are still a thing too. heavies dont move very fast, especially when spun up.
SideshowHeavy on viaduct is gonna be such bullshit now. Other team will be forced to run a heavy or sniper to counter due to the huge damage reduction from demoman, and we'll see the slowest games ever.
Please don't spend the entire show crying about the demo nerf...
Save it for Fully Charged! :D
Please don't spend the entire show crying about the demo nerf...
Save it for Fully Charged! :D
marmadukeGRYLLSSideshowHeavy on viaduct is gonna be such bullshit now. Other team will be forced to run a heavy or sniper to counter due to the huge damage reduction from demoman, and we'll see the slowest games ever.
or good teams will focus the heavy with reduced sticky damage and still kill him. pipes are still a thing too. heavies dont move very fast, especially when spun up.
I've seen you post everywhere with your opinions on this update. I also noticed that every one of them ends up being downfragged to about -10. You would think that'd cue you to wonder why it's happening, and maybe if you're not thinking about the situation properly. Apparently not, since you keep doing it.
A demoman now cannot kill a buffed and healed heavy on his own, even if the heavy is not shooting and is sat still (excluding sticky traps). If the heavy is moving and shooting at the demoman, you're gonna be lucky to get him under 200 health with a full clip. You also need a soldier with you, or you need to hit another 3 pipes which (even on a heavy) is no mean feat if he's jumping around on a high ground or something, which is common on viaduct.
And don't even give me this bullshit about learning to aim with pipes because I highly doubt you're the exception that has this godly pipe aim. Even the best demomen aren't gonna be hitting all 4 pipes on a heavy every time, I was talking to kaidus yesterday about it and it just doesn't happen, people don't aim that well even when they do practice pipe aim. It's more difficult than just saying "lol lrn 2 aim".
So this brings us to the point where you have to commit all your ammo from a demoman AND a soldier/scout in order to focus down a heavy at close range. This is gonna make your uber sooo much worse than the team with a heavy's, and you're gonna get pooped on.
The previous way of countering a heavy on viaduct was to spam him from mid-distance, force him, get a better uber due to his movement speed and push back in afterwards or rape the flank. Without that damage from the demo you're pooped on, you have to resort to a sniper or another heavy to take him down.
I feel like I've been baited into replying, but even if I have and you're just trolling, there are people genuinely agreeing with you that this is a good change which promotes aiming from demomen or more aggressive play. Madness. Fast aggressive play is the thing being nerfed! Make way for double pockets or heavies like 2008/9.
EDIT: Sorry Ads.
or good teams will focus the heavy with reduced sticky damage and still kill him. pipes are still a thing too. heavies dont move very fast, especially when spun up.[/quote]
I've seen you post everywhere with your opinions on this update. I also noticed that every one of them ends up being downfragged to about -10. You would think that'd cue you to wonder why it's happening, and maybe if you're not thinking about the situation properly. Apparently not, since you keep doing it.
A demoman now cannot kill a buffed and healed heavy on his own, even if the heavy is not shooting and is sat still (excluding sticky traps). If the heavy is moving and shooting at the demoman, you're gonna be lucky to get him under 200 health with a full clip. You also need a soldier with you, or you need to hit another 3 pipes which (even on a heavy) is no mean feat if he's jumping around on a high ground or something, which is common on viaduct.
And don't even give me this bullshit about learning to aim with pipes because I highly doubt you're the exception that has this godly pipe aim. Even the best demomen aren't gonna be hitting all 4 pipes on a heavy every time, I was talking to kaidus yesterday about it and it just doesn't happen, people don't aim that well even when they do practice pipe aim. It's more difficult than just saying "lol lrn 2 aim".
So this brings us to the point where you have to commit all your ammo from a demoman AND a soldier/scout in order to focus down a heavy at close range. This is gonna make your uber sooo much worse than the team with a heavy's, and you're gonna get pooped on.
The previous way of countering a heavy on viaduct was to spam him from mid-distance, force him, get a better uber due to his movement speed and push back in afterwards or rape the flank. Without that damage from the demo you're pooped on, you have to resort to a sniper or another heavy to take him down.
I feel like I've been baited into replying, but even if I have and you're just trolling, there are people genuinely agreeing with you that this is a good change which promotes aiming from demomen or more aggressive play. Madness. Fast aggressive play is the thing being nerfed! Make way for double pockets or heavies like 2008/9.
EDIT: Sorry Ads.
SideshowI've seen you post everywhere with your opinions on this update. I also noticed that every one of them ends up being downfragged to about -10. You would think that'd cue you to wonder why it's happening, and maybe if you're not thinking about the situation properly. Apparently not, since you keep doing it.
http://i.imgur.com/jqgtdky.png
not only do you start your post with dumb ad populum mudslinging horseshit but you fail to even get your facts straight
why keep reading
I've seen you post everywhere with your opinions on this update. I also noticed that every one of them ends up being downfragged to about -10. You would think that'd cue you to wonder why it's happening, and maybe if you're not thinking about the situation properly. Apparently not, since you keep doing it.
[/quote]
[img]http://i.imgur.com/jqgtdky.png[/img]
not only do you start your post with dumb ad populum mudslinging horseshit but you fail to even get your facts straight
why keep reading
At least these teams might've had a chance to do some PCWs on the new update.
Epsilon didnt use a demo on viaduct, lol
http://logs.tf/326918?highlight=76561197996833775
http://logs.tf/326918?highlight=76561197996833775
[spoiler]game is ded[/spoiler]
That's a pretty good change to the meta eh marmadukeGRYLLS
ricr
not only do you start your post with dumb ad populum mudslinging horseshit but you fail to even get your facts straight
why keep reading
Pretty sure all of them are about -10 to the nearest minus ten. Point remains that he is mad wrong about the stuff he's talking about, can't help it if his continued tirade has persuaded the masses.
[quote=ricr]
not only do you start your post with dumb ad populum mudslinging horseshit but you fail to even get your facts straight
why keep reading[/quote]
Pretty sure all of them are about -10 to the nearest minus ten. Point remains that he is mad wrong about the stuff he's talking about, can't help it if his continued tirade has persuaded the masses.
KanecoEpsilon didnt use a demo on viaduct, lol
http://logs.tf/326918?highlight=76561197996833775
Show Contentgame is ded
I have a problem with you stating and using these logs as evidence. Oops, I didn't realize the linked logs was an official vs. a PCW. Rest of the post is me talking about the PCW on WAR's stream.
WAR very clearly said they were trying it out to see if it was a viable alternative to demo (source, his stream for that PCW and on these forums). It's 1 PCW, it's not largely indicative of anything, honestly.
You're also giving Epsilon a huge amount of undue respect (in terms of acceptance), assuming that they're the masters of meta, which I think we all know isn't so true of this season.
I watched about two rounds of the PCW, and it really, REALLY seemed like WAR would've done more damage by randomly flinging pipes while doing 420 no scope spins. I wish I was joking, but, his damage on heavy was really miniscule (evidence: damage numbers during his lives on heavy).
http://logs.tf/326918?highlight=76561197996833775
[spoiler]game is ded[/spoiler][/quote]
[s]I have a problem with you stating and using these logs as evidence.[/s] [b]Oops, I didn't realize the linked logs was an official vs. a PCW. Rest of the post is me talking about the PCW on WAR's stream.[/b]
WAR very clearly said they were trying it out to see if it was a viable alternative to demo (source, his stream for that PCW and on these forums). It's 1 PCW, it's not largely indicative of anything, honestly.
You're also giving Epsilon a huge amount of undue respect (in terms of acceptance), assuming that they're the masters of meta, which I think we all know isn't so true of this season.
I watched about two rounds of the PCW, and it really, REALLY seemed like WAR would've done more damage by randomly flinging pipes while doing 420 no scope spins. I wish I was joking, but, his damage on heavy was really miniscule (evidence: damage numbers during his lives on heavy).
that was an official, and now that we have our team setup, we are actually doing strats, but you're right it's only 1 game
MGEMikethat was an official, and now that we have our team setup, we are actually doing strats, but you're right it's only 1 game
Ah sorry, somehow I missed that.
EDIT: Also it's not against a team like AwS BFF HAPPY DMOULE (no disrespect to 4-25).
Ah sorry, somehow I missed that.
EDIT: Also it's not against a team like [s]AwS[/s] BFF HAPPY DMOULE (no disrespect to 4-25).
please call them BFF, i thought we were still playing...
dmouleplease call them BFF, i thought we were still playing...
Just for you!
Just for you!
dmouleplease call them BFF, i thought we were still playing...
fl1p mods are trolls keppa
ps l8r buttnose at least i got a draw in my first prem official
fl1p mods are trolls keppa
ps l8r buttnose at least i got a draw in my first prem official
manaEDIT: Also it's not against a team likeAwSBFF HAPPY DMOULE (no disrespect to 4-25).
http://etf2l.org/matches/51633/
manaMGEMikethat was an official, and now that we have our team setup, we are actually doing strats, but you're right it's only 1 gameAh sorry, somehow I missed that.
EDIT: Also it's not against a team likeAwSBFF HAPPY DMOULE (no disrespect to 4-25).
we are not folding, dont worry
Ah sorry, somehow I missed that.
EDIT: Also it's not against a team like [s]AwS[/s] BFF HAPPY DMOULE (no disrespect to 4-25).[/quote]
we are not folding, dont worry