orange has been on the front page several times.
It just got put on. It wasn't on there for the last match or for the first map for Chess Club and LG.
No streams on LG v. Chess Club game two. ESEA continues to fuck up.
What is up with all the die hard ESEA defenders? I know we completely lack the ability to put any pressure on ESEA and we'd obviously be worse off without them, but why do we have to lower our standards so much? I don't expect the perfect e-sports viewing experience, but I think I should be allowed to expect to actually be able to watch the matches.
VickMI feel like a working STV for such a huge match is not too much to ask for (especially from people that I've paid probably over $100 to and most people here even more). ETF2L coverage of their LANs are very easy to connect to from across the pond (in my limited experience).
Regardless of TF2 updates, a working STV should be something that is established before matches start.
Not that a disagree, but we (VanillaTV) manually host our own relays for any ETF2L match we cover. We've got a few guys who have plenty of server hardware, so we're just lucky to have the resources to do that. ETF2L games are played on a team's own server, so we need to go through all the hassle of contacting them for details, and then regularly (like 2 out of 3 games) having teams decide they want to play on a different server at the last minute.
Considering how buggy TF2 servers are these days, I don't think there's a lot ESEA can do about it. (If you think the recent steam validation bug is bad, you should see what's been going on with failed/corrupt updates for the last 3 years on the server side).
Regardless of TF2 updates, a working STV should be something that is established before matches start.[/quote]
Not that a disagree, but we (VanillaTV) manually host our own relays for any ETF2L match we cover. We've got a few guys who have plenty of server hardware, so we're just lucky to have the resources to do that. ETF2L games are played on a team's own server, so we need to go through all the hassle of contacting them for details, and then regularly (like 2 out of 3 games) having teams decide they want to play on a different server at the last minute.
Considering how buggy TF2 servers are these days, I don't think there's a lot ESEA can do about it. (If you think the recent steam validation bug is bad, you should see what's been going on with failed/corrupt updates for the last 3 years on the server side).