http://i.imgur.com/FVjZ8qI.png
Hello to everyone on TeamFortress.tv, I come today with an announcement, the updated version of my HUD is now officially released. This version is built sturdier than the previous version, and will be the official voidHUD from now on. I will not be continuing any bug fixes or advancements in the old version, and will be focusing mainly on this one.
Important Links:
Huds.tf Page
Screenshots
GitHub Download
Steam Group
Important Notice:
- If you experience anything weird in the HUD, please report it in the Steam Group's bug discussion, found here.
Constructive Criticism is also openly appreciated.
[img]http://i.imgur.com/FVjZ8qI.png[/img]
Hello to everyone on TeamFortress.tv, I come today with an announcement, the updated version of my HUD is now officially released. This version is built sturdier than the previous version, and will be the official voidHUD from now on. I will not be continuing any bug fixes or advancements in the old version, and will be focusing mainly on this one.
Important Links:
[url=http://www.huds.tf/voidhud/]Huds.tf Page[/url]
[url=http://imgur.com/a/BKWgR]Screenshots[/url]
[url=https://github.com/TheStaticVoid/VoidHUD2.0]GitHub Download[/url]
[url=http://steamcommunity.com/groups/voidhud]Steam Group[/url]
Important Notice:
- If you experience anything weird in the HUD, please report it in the Steam Group's bug discussion, found [url=http://steamcommunity.com/groups/voidhud/discussions/0/620700960982695540/]here[/url].
Constructive Criticism is also openly appreciated.
basically highlander the hud
maybe add some 6v6 scoreboards?
basically highlander the hud
maybe add some 6v6 scoreboards?
renxzenbasically highlander the hud
maybe add some 6v6 scoreboards?
I'll see what I can do about that!
[quote=renxzen]basically highlander the hud
maybe add some 6v6 scoreboards?[/quote]
I'll see what I can do about that!
Look really nice. Awesome job!
Look really nice. Awesome job!
Solid improvement, I like it better than the last version, good work.
Solid improvement, I like it better than the last version, good work.
It kinda looks like a broeselhud with changed fonts and better main menu. I like it
It kinda looks like a broeselhud with changed fonts and better main menu. I like it
NoFapIt kinda looks like a broeselhud with changed fonts and better main menu. I like it
I did look to broeselhud for inspiration when making this, and I even imported several of his files for the MOTD and map info menus.
Anything I imported is included in the acknowledgements.txt file
Also, I released a small patch last night: Version 2.1.2 --
--------------------------------------------------
~ Fixed animations with the killcam HP value
~ Fixed stickies location, so that they do not overlap with targetIDs
~ Fixed the new items in shop icon from displaying in the menu
~ Fixed the deathcam not showing the weapon you were killed with
+ Added more backgrounds to the main menu
I plan to start on the bigger things, like the 6v6 scoreboard, custom crosshairs, and closed captioning this evening.
[quote=NoFap]It kinda looks like a broeselhud with changed fonts and better main menu. I like it[/quote]
I did look to broeselhud for inspiration when making this, and I even imported several of his files for the MOTD and map info menus.
Anything I imported is included in the acknowledgements.txt file
Also, I released a small patch last night: Version 2.1.2 --
--------------------------------------------------
~ Fixed animations with the killcam HP value
~ Fixed stickies location, so that they do not overlap with targetIDs
~ Fixed the new items in shop icon from displaying in the menu
~ Fixed the deathcam not showing the weapon you were killed with
+ Added more backgrounds to the main menu
I plan to start on the bigger things, like the 6v6 scoreboard, custom crosshairs, and closed captioning this evening.
Looks great! I would personally modify the tournament HUD just a little bit more and perhaps change the color of the Uber Meter to pure white, those are just details though. Keep it up! :)
Looks great! I would personally modify the tournament HUD just a little bit more and perhaps change the color of the Uber Meter to pure white, those are just details though. Keep it up! :)
b4stianLooks great! I would personally modify the tournament HUD just a little bit more and perhaps change the color of the Uber Meter to pure white, those are just details though. Keep it up! :)
i'll have to consider that, I want to focus on the torunament mode's readability and general ease of use
[quote=b4stian]Looks great! I would personally modify the tournament HUD just a little bit more and perhaps change the color of the Uber Meter to pure white, those are just details though. Keep it up! :)[/quote]
i'll have to consider that, I want to focus on the torunament mode's readability and general ease of use
I took in some suggestions, and made some edits to everything. Here's the changelog for Version 2.1.3:
+ Added an alternate HudPlayerHealth.res, named HudPlayerHealth_cross.res, simply rename it to HudPlayerHealth to use
+ Added closedcaptioning -- type closecaption 1 to enable it
+ Added Fog's Custom Crosshairs -- read the installation.txt section to install them
+ Added a 6v6 Scoreboard, Accessed through cl_hud_minmode
- Removed all unnecessary instances of _minmode in files
Here's a screenshot of the new 6v6 scoreboard, requested by renxzen: http://i.imgur.com/vpI9nxY.jpg
I took in some suggestions, and made some edits to everything. Here's the changelog for Version 2.1.3:
+ Added an alternate HudPlayerHealth.res, named HudPlayerHealth_cross.res, simply rename it to HudPlayerHealth to use
+ Added closedcaptioning -- type closecaption 1 to enable it
+ Added Fog's Custom Crosshairs -- read the installation.txt section to install them
+ Added a 6v6 Scoreboard, Accessed through cl_hud_minmode
- Removed all unnecessary instances of _minmode in files
Here's a screenshot of the new 6v6 scoreboard, requested by renxzen: http://i.imgur.com/vpI9nxY.jpg
Health and ammo are very large and distracting imo, A little bit smaller would be nice. Also is there a way to disable the cross when buffed and low on hp?
Health and ammo are very large and distracting imo, A little bit smaller would be nice. Also is there a way to disable the cross when buffed and low on hp?
kounterpartsHealth and ammo are very large and distracting imo, A little bit smaller would be nice. Also is there a way to disable the cross when buffed and low on hp?
in HudPlayerHealth.res you can change the "xpos" and "ypos' values under PlayerStatusHealthBonusImage to remove it.
I do not plan to change the size of the HP or Ammo numbers
[quote=kounterparts]Health and ammo are very large and distracting imo, A little bit smaller would be nice. Also is there a way to disable the cross when buffed and low on hp?[/quote]
in HudPlayerHealth.res you can change the "xpos" and "ypos' values under PlayerStatusHealthBonusImage to remove it.
I do not plan to change the size of the HP or Ammo numbers
voidhud.huds.tf
Yep yep
Which one of you little boys downfragged me show yourself
[url=http://voidhud.huds.tf]voidhud.huds.tf[/url]
Yep yep
[size=10]Which one of you little boys downfragged me show yourself[/size]
omnivoidhud.huds.tf
Yep yep
Which one of you little boys downfragged me show yourself
ty ty
Also, it looks like someone just went through the whole thread downfragging everyone, so don't worry about it.
Also, if I were to release updates, such as I've already have for custom crosshairs, 6v6 and normal scoreboard options, etc, would I have to request the change through you, or is there a way to edit my own HUD.tf page?
[quote=omni][url=http://voidhud.huds.tf]voidhud.huds.tf[/url]
Yep yep
[size=10]Which one of you little boys downfragged me show yourself[/size][/quote]
ty ty
Also, it looks like someone just went through the whole thread downfragging everyone, so don't worry about it.
Also, if I were to release updates, such as I've already have for custom crosshairs, 6v6 and normal scoreboard options, etc, would I have to request the change through you, or is there a way to edit my own HUD.tf page?
StaticVoidAlso, if I were to release updates, such as I've already have for custom crosshairs, 6v6 and normal scoreboard options, etc, would I have to request the change through you, or is there a way to edit my own HUD.tf page?
Just request the change, it doesn't take me that long to do.
[quote=StaticVoid]Also, if I were to release updates, such as I've already have for custom crosshairs, 6v6 and normal scoreboard options, etc, would I have to request the change through you, or is there a way to edit my own HUD.tf page?[/quote]
Just request the change, it doesn't take me that long to do.
Help. Resolution: 1440x900
http://postimg.org/image/gwmhcp18n/
http://postimg.org/image/etc2511fr/
skillnotHelp. Resolution: 1440x900
http://postimg.org/image/gwmhcp18n/
http://postimg.org/image/etc2511fr/
i believe I made the mistake of drawing elements from the right, rather than center. I'd never tested on your Resolution, only 720 & 1080, so i must have missed it. I'll get to centering things once I get back home
[quote=skillnot]Help. Resolution: 1440x900
http://postimg.org/image/gwmhcp18n/
http://postimg.org/image/etc2511fr/[/quote]
i believe I made the mistake of drawing elements from the right, rather than center. I'd never tested on your Resolution, only 720 & 1080, so i must have missed it. I'll get to centering things once I get back home
StaticVoidskillnotHelp. Resolution: 1440x900
http://postimg.org/image/gwmhcp18n/
http://postimg.org/image/etc2511fr/
i believe I made the mistake of drawing elements from the right, rather than center. I'd never tested on your Resolution, only 720 & 1080, so i must have missed it. I'll get to centering things once I get back home
Ok :)
[quote=StaticVoid][quote=skillnot]Help. Resolution: 1440x900
http://postimg.org/image/gwmhcp18n/
http://postimg.org/image/etc2511fr/[/quote]
i believe I made the mistake of drawing elements from the right, rather than center. I'd never tested on your Resolution, only 720 & 1080, so i must have missed it. I'll get to centering things once I get back home[/quote]
Ok :)
skillnotStaticVoidskillnotHelp. Resolution: 1440x900
http://postimg.org/image/gwmhcp18n/
http://postimg.org/image/etc2511fr/
i believe I made the mistake of drawing elements from the right, rather than center. I'd never tested on your Resolution, only 720 & 1080, so i must have missed it. I'll get to centering things once I get back home
Ok :)
Alright man, here's your update & some misc new things:
2.1.5 Changelog:
~ Improved the scoreboard stats numbers
+ Added support for 16x10 aspect ratio, see installation.txt for install instructions
+ Added support for 4x3 aspect ratio, see installation.txt for install instructions
+ Added advance loadout panel uses, change your team color & more control of the model
[quote=skillnot][quote=StaticVoid][quote=skillnot]Help. Resolution: 1440x900
http://postimg.org/image/gwmhcp18n/
http://postimg.org/image/etc2511fr/[/quote]
i believe I made the mistake of drawing elements from the right, rather than center. I'd never tested on your Resolution, only 720 & 1080, so i must have missed it. I'll get to centering things once I get back home[/quote]
Ok :)[/quote]
Alright man, here's your update & some misc new things:
2.1.5 Changelog:
~ Improved the scoreboard stats numbers
+ Added support for 16x10 aspect ratio, see installation.txt for install instructions
+ Added support for 4x3 aspect ratio, see installation.txt for install instructions
+ Added advance loadout panel uses, change your team color & more control of the model
StaticVoidskillnotStaticVoidskillnotHelp. Resolution: 1440x900
http://postimg.org/image/gwmhcp18n/
http://postimg.org/image/etc2511fr/
i believe I made the mistake of drawing elements from the right, rather than center. I'd never tested on your Resolution, only 720 & 1080, so i must have missed it. I'll get to centering things once I get back home
Ok :)
Alright man, here's your update & some misc new things:
2.1.5 Changelog:
~ Improved the scoreboard stats numbers
+ Added support for 16x10 aspect ratio, see installation.txt for install instructions
+ Added support for 4x3 aspect ratio, see installation.txt for install instructions
+ Added advance loadout panel uses, change your team color & more control of the model
Thanks man, thumbs up! :)
[quote=StaticVoid][quote=skillnot][quote=StaticVoid][quote=skillnot]Help. Resolution: 1440x900
http://postimg.org/image/gwmhcp18n/
http://postimg.org/image/etc2511fr/[/quote]
i believe I made the mistake of drawing elements from the right, rather than center. I'd never tested on your Resolution, only 720 & 1080, so i must have missed it. I'll get to centering things once I get back home[/quote]
Ok :)[/quote]
Alright man, here's your update & some misc new things:
2.1.5 Changelog:
~ Improved the scoreboard stats numbers
+ Added support for 16x10 aspect ratio, see installation.txt for install instructions
+ Added support for 4x3 aspect ratio, see installation.txt for install instructions
+ Added advance loadout panel uses, change your team color & more control of the model[/quote]
Thanks man, thumbs up! :)
Been awhile, I made some changes:
Version 2.1.6:
~ Adjusted the inset of the Adv. Options text in Main Menu
~ Adjusted the color of the medic charge labels
+ Added version number in Main Menu
+ Added a better animation to the medic charge labels
+ Added the vaccinator resist icons
Been awhile, I made some changes:
Version 2.1.6:
~ Adjusted the inset of the Adv. Options text in Main Menu
~ Adjusted the color of the medic charge labels
+ Added version number in Main Menu
+ Added a better animation to the medic charge labels
+ Added the vaccinator resist icons
I changed literally nothing
Version 2.1.7:
~ Adjusted position of engineer metal count, so that it doesn't overlap the healing targetID
+ Added a console button to main menu -- per user request
I changed literally nothing
Version 2.1.7:
~ Adjusted position of engineer metal count, so that it doesn't overlap the healing targetID
+ Added a console button to main menu -- per user request
is there anyway u can make the health buff cross thingy bigger? awesome hud btw love it
is there anyway u can make the health buff cross thingy bigger? awesome hud btw love it
3Dis there anyway u can make the health buff cross thingy bigger? awesome hud btw love it
I'm personally fine with the current size of the HPBuff Cross, so I do not believe I will change it in the official HUD, however if you mess around with the "xpos" "ypos" "tall" and "width" values in "PlayerStatusHealthBonusImage" in HudPlayerhealth.res, you could make it larger yourself. Make sure tall and width are same size, and move xpos and ypos to center it.
[quote=3D]is there anyway u can make the health buff cross thingy bigger? awesome hud btw love it[/quote]
I'm personally fine with the current size of the HPBuff Cross, so I do not believe I will change it in the official HUD, however if you mess around with the "xpos" "ypos" "tall" and "width" values in "PlayerStatusHealthBonusImage" in HudPlayerhealth.res, you could make it larger yourself. Make sure tall and width are same size, and move xpos and ypos to center it.
There's been two minor updates since 2.1.7 that I figure I should mention:
Update 2.1.8
~ Adjusted the Killstreak Leader label in the winpanel so that it is centered
- Removed the "You came close to your previous best" messages
Update 2.1.9
+ Added higher quality item images in inventory & loadouts, credit to wiethoofd for the find
There's been two minor updates since 2.1.7 that I figure I should mention:
[b]Update 2.1.8[/b]
~ Adjusted the Killstreak Leader label in the winpanel so that it is centered
- Removed the "You came close to your previous best" messages
[b]Update 2.1.9[/b]
+ Added higher quality item images in inventory & loadouts, credit to [url=http://teamfortress.tv/thread/25428/higher-quality-item-images-in-inventory-loadouts]wiethoofd[/url] for the find
Bunch of bug fixes:
Update 2.2.0
~ Changed the Advanced Options text in main menu so that it didn't get cut off in lower resolutions
~ Fixed the scoreboard so it doesn't look broken in lower resolutions
~ Fixed cart recede time being cut off
~ Fixed Huntsman & Jarate Item meters not being even
~ Fixed two briefcase icons showing up in doomsday
~ Fixed engineer pickup icon remaining in the targetID while spectating
~ Fixed briefcase location on spectated player
+ Added icon for melee powerup in Mannpower
+ Made HUD animations take longer in hopes of fixing the bug where health is red upon respawn
Bunch of bug fixes:
[b]Update 2.2.0[/b]
~ Changed the Advanced Options text in main menu so that it didn't get cut off in lower resolutions
~ Fixed the scoreboard so it doesn't look broken in lower resolutions
~ Fixed cart recede time being cut off
~ Fixed Huntsman & Jarate Item meters not being even
~ Fixed two briefcase icons showing up in doomsday
~ Fixed engineer pickup icon remaining in the targetID while spectating
~ Fixed briefcase location on spectated player
+ Added icon for melee powerup in Mannpower
+ Made HUD animations take longer in hopes of fixing the bug where health is red upon respawn
Update 2.2.1:
+ Added support for the Gunmetal update
+ Moved Engineer metal to under his ammo
Unfortunately, I am unable to get the dropdown list from right clicking users in the scoreboard to work. Please notify me of any other issues that you may find laying around in this update.
[b]Update 2.2.1[/b]:
+ Added support for the Gunmetal update
+ Moved Engineer metal to under his ammo
Unfortunately, I am unable to get the dropdown list from right clicking users in the scoreboard to work. Please notify me of any other issues that you may find laying around in this update.
Update 2.2.2:
Bug fix update!
~ Fixed some issues in spectatortournament -- still buggy
~ Fixed avatar in targetid being off
~ Fixed inspectionpanel being broken
- Removed PassiveAttributesLabel from loadout screen
[b]Update 2.2.2[/b]:
Bug fix update!
~ Fixed some issues in spectatortournament -- still buggy
~ Fixed avatar in targetid being off
~ Fixed inspectionpanel being broken
- Removed PassiveAttributesLabel from loadout screen