Hello all,
I've started going through some of my old tickmarks in my demos. However, I've noticed that my viewmodels are incorrect during playback (both using and not using Lawena).
The screenshots below are what it looks like when I switch to the Powerjack and also what it looks like when shooting a flare.
http://i.imgur.com/JBtwdDq.png
http://i.imgur.com/Y7SH62Q.png
Any ideas what may be the issue? Something to try?
- I've verified my game cache.
- I don't run any custom models
Any help is appreciated. Thanks.
Hello all,
I've started going through some of my old tickmarks in my demos. However, I've noticed that my viewmodels are incorrect during playback (both using and not using Lawena).
The screenshots below are what it looks like when I switch to the Powerjack and also what it looks like when shooting a flare.
[img]http://i.imgur.com/JBtwdDq.png[/img]
[img]http://i.imgur.com/Y7SH62Q.png[/img]
Any ideas what may be the issue? Something to try?
- I've verified my game cache.
- I don't run any custom models
Any help is appreciated. Thanks.
I've started going through some of my old tickmarks in my demos.
theres ur problem
plus ur playing pyro
after a certain point old demos tend the explode and yeah afaik you cant do anything
[code]I've started going through some of my old tickmarks in my demos.[/code]
theres ur problem
plus ur playing pyro
after a certain point old demos tend the explode and yeah afaik you cant do anything
obvious but you're changing the viewmodel_fov_demo right?
obvious but you're changing the viewmodel_fov_demo right?
DaStabahobvious but you're changing the viewmodel_fov_demo right?
Yeah, to 80, but I don't see how that would affect the model itself being incorrect.
[quote=DaStabah]obvious but you're changing the viewmodel_fov_demo right?[/quote]
Yeah, to 80, but I don't see how that would affect the model itself being incorrect.