(Physics for Game Programmers : Networking for Physics Programmers)
One of the GDC talks that I was waiting to come out online finally did. It's excellent because it's a fairly straightforward explanation and showcase of common games networking methods and where the do/don't work, as well as some somewhat advanced stuff.
http://gdcvault.com/play/1022195/Physics-for-Game-Programmers-Networking
(Physics for Game Programmers : Networking for Physics Programmers)
One of the GDC talks that I was waiting to come out online finally did. It's excellent because it's a fairly straightforward explanation and showcase of common games networking methods and where the do/don't work, as well as some somewhat advanced stuff.
http://gdcvault.com/play/1022195/Physics-for-Game-Programmers-Networking
Am I the only one that loves to listen to game design/programming lectures/keynotes in the background?
[url=https://www.youtube.com/watch?v=Z2QgiQh9Fco]John Carmack: QuakeCon 2013 Keynote[/url]
[url=https://www.youtube.com/watch?v=IyUgHPs86XM]John Carmack: Principles of Lighting and Rendering, QuakeCon 2013[/url]
[url=https://www.youtube.com/watch?v=wt-iVFxgFWk]John Carmack: QuakeCon 2012 Keynote[/url]
[url=https://www.youtube.com/watch?v=nqzpAbK9qFk]John Carmack: Oculus Connect 2014 Keynote[/url]
[url=https://www.youtube.com/watch?v=UNAmAxT7-qs]John Carmack: Mobile VR, GDC 2015[/url]
[url=https://www.youtube.com/watch?v=5WBX6SACViI]Steve Wozniak: Early Days of Apple[/url]
[url=https://www.youtube.com/watch?v=n6gzcjyNkHs]Steve Wozniak: Video Games[/url]
[url=https://www.youtube.com/watch?v=doKijaLoibs]Steve Wozniak's Origins, 1984[/url]
[url=https://www.youtube.com/user/oculusvr/videos]Oculus Connect Keynote[/url] - These are all fantastic, just scroll down a couple of lines.