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make awp scope same as tf2
posted in Q/A Help
1
#1
0 Frags +

what zoom sens in csgo makes the first awp scope the same as tf2?

using 90 fov

what zoom sens in csgo makes the first awp scope the same as tf2?

using 90 fov
2
#2
0 Frags +

i believe they use the same kind of cvar

i believe they use the same kind of cvar
3
#3
0 Frags +

zoom_sensitivity_ratio, but I want to know the exact calculations to make them the same

zoom_sensitivity_ratio, but I want to know the exact calculations to make them the same
4
#4
3 Frags +

zoom sens 1 csgo = .8333333333 90 fov tf2

^ misinformation wh00ps read below, the sources I used before were all wrong :(

zoom sens 1 csgo = .8333333333 90 fov tf2

^ misinformation wh00ps read below, the sources I used before were all wrong :(
5
#5
0 Frags +
Raytekzoom sens 1 csgo = .8333333333 90 fov tf2

having zoom sens 1 in tf2 and .8333333 in cs, the first awp scope is still faster than tf2. I think .5 in cs is close but not sure if it's exact

[quote=Raytek]zoom sens 1 csgo = .8333333333 90 fov tf2[/quote]
having zoom sens 1 in tf2 and .8333333 in cs, the first awp scope is still faster than tf2. I think .5 in cs is close but not sure if it's exact
6
#6
0 Frags +

I had no idea that they are different.

I had no idea that they are different.
7
#7
-1 Frags +
Not_MatlockI had no idea that they are different.

your 360 changes based on your fov which is what scoping does, it changes your fov

because the awp scope is 40 fov and tf2 scope is 20 halving your cs zoom sens makes them the same or similar I guess

[quote=Not_Matlock]I had no idea that they are different.[/quote]
your 360 changes based on your fov which is what scoping does, it changes your fov

because the awp scope is 40 fov and tf2 scope is 20 halving your cs zoom sens makes them the same or similar I guess
8
#8
6 Frags +

AWP first zoom is 40 fov
AWP second zoom is 10 fov
TF2 sniper zoom is 20 fov

With a value of zoom_sensitivity_ratio 1 (the default), it reduces your sensitivity to the point where it’ll still feel the same, but if you try and do a 360, you’ll notice you have to move your mouse a lot more. If you set zoom_sensitivity_ratio to 4.5 (I think it’s 4.5), it’ll make it so the sensitivity stays the same when you zoom in, but you’ll notice it’ll be really hard to aim like that since your sensitivity will seem really high.

To further explain, pixels are all the same size in the game engine but they take up more space depending on the angle you view them at. Press your face up against a wall and now the tiny dot on it is taking up your entire screen, but is still the same size.

If you're trying to get your cm/360 to be the same regardless of zoom level just divide 90 by whatever FOV you're going to to use ex. I have 90 FOV in TF2 and want my zoom sens to have the same cm/360 so I set my zoom fov to 4.5.

I wouldn't recommend it because say for example you have a 10 in/360 but adjust your tf2 zoom sens to be equal to your in/360, you have effectively the feeling of 2.22 in/360

AWP first zoom is 40 fov
AWP second zoom is 10 fov
TF2 sniper zoom is 20 fov

[quote]With a value of zoom_sensitivity_ratio 1 (the default), it reduces your sensitivity to the point where it’ll still feel the same, but if you try and do a 360, you’ll notice you have to move your mouse a lot more. If you set zoom_sensitivity_ratio to 4.5 (I think it’s 4.5), it’ll make it so the sensitivity stays the same when you zoom in, but you’ll notice it’ll be really hard to aim like that since your sensitivity will seem really high.[/quote]

To further explain, pixels are all the same size in the game engine but they take up more space depending on the angle you view them at. Press your face up against a wall and now the tiny dot on it is taking up your entire screen, but is still the same size.

If you're trying to get your cm/360 to be the same regardless of zoom level just divide 90 by whatever FOV you're going to to use ex. I have 90 FOV in TF2 and want my zoom sens to have the same cm/360 so I set my zoom fov to 4.5.

I wouldn't recommend it because say for example you have a 10 in/360 but adjust your tf2 zoom sens to be equal to your in/360, you have effectively the feeling of 2.22 in/360
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