.
Team Fortress 2 Update Released Jul 15 2015
posted in
News
Reloading a weapon can no longer be triggered with '+reload' while the weapon is firing
it looked really cool with the needle guns, rip
[quote]Reloading a weapon can no longer be triggered with '+reload' while the weapon is firing[/quote]
it looked really cool with the needle guns, rip
it looked really cool with the needle guns, rip
Reloading a weapon can no longer be triggered with '+reload' while the weapon is firing
woo soda pooper
Fixed incorrect cube maps on Powerhouse
this was a big issue in sfm
Fixed skinned weapons not rendering properly for customers on older shader model 2.0 hardware
Fixed the Spy-cicle causing a fire-immune bubble to be displayed when the Spy is cloaked
Updated several materials to fix issues caused by mat_picmip
whaa?
[quote] Reloading a weapon can no longer be triggered with '+reload' while the weapon is firing [/quote]
woo soda pooper
[quote]Fixed incorrect cube maps on Powerhouse [/quote]
this was a big issue in sfm
[quote]Fixed skinned weapons not rendering properly for customers on older shader model 2.0 hardware
Fixed the Spy-cicle causing a fire-immune bubble to be displayed when the Spy is cloaked [/quote]
[quote]Updated several materials to fix issues caused by mat_picmip [/quote]
whaa?
woo soda pooper
[quote]Fixed incorrect cube maps on Powerhouse [/quote]
this was a big issue in sfm
[quote]Fixed skinned weapons not rendering properly for customers on older shader model 2.0 hardware
Fixed the Spy-cicle causing a fire-immune bubble to be displayed when the Spy is cloaked [/quote]
[quote]Updated several materials to fix issues caused by mat_picmip [/quote]
whaa?
Please
sign in through STEAM
to post a comment.