Does anyone know what the viewmodel commands are that people use in FPS configs?
The "High" level in Options/Video/Advanced/Model/"High" makes the models round and high quality and the Low (which is what is set in almost every FPS config) setting makes object look very blocky without and roundness to them.
Does anyone know what the viewmodel commands are that people use in FPS configs?
The "High" level in Options/Video/Advanced/Model/"High" makes the models round and high quality and the Low (which is what is set in almost every FPS config) setting makes object look very blocky without and roundness to them.
r_lod 0/1/2
r_rootlod 0/1/2
0 is highest and 2 is lowest
r_lod 0/1/2
r_rootlod 0/1/2
0 is highest and 2 is lowest
Thanks! Really appreciate it!
Thanks! Really appreciate it!
janedoer_lod 0/1/2
r_rootlod 0/1/2
0 is highest and 2 is lowest
Important to note that these are not viewmodel-specific. They apply to all models in the world
[quote=janedoe]r_lod 0/1/2
r_rootlod 0/1/2
0 is highest and 2 is lowest[/quote]
Important to note that these are not viewmodel-specific. They apply to all models in the world