So I was watching a stream of the Pokemon World Championships, and I noticed something really cool that they did during breaks between games. They would play short tutorial clips, giving general advice and explaining things that might be less-than-obvious. They were quick and very informative.
I think this would be a really cool thing to add to streams of comp tf2 matches. Between rounds or games, while the casters are taking a break and the players are waiting to ready up, instead of just playing music and showing montages in the background, we could play a quick clip with some basic tutorials. It could range from "how to rocket jump" to "one method of pushing badlands last". Anything that could be done in a video a few minutes long or less, that would help new players just watching comp for the first time, understand the game better. Maybe something explaining the various roles of the classes (pocket, roamer, the combo, the flank, etc).
Just a thought, figured it'd be a great way to help new players get into comp.
Edit: A few more ideas: common places to check/place sticky traps, usefulness of various unlocks, rollouts, rocket jumping paths to get you efficiently from a respawn up to the next cp (useful for efficiently getting back into the fight when you respawn), good spam angles (like the ones Seagull showed on badlands battlements), any common strategies like the basics of how a double soldier bomb at mid would go
So I was watching a stream of the Pokemon World Championships, and I noticed something really cool that they did during breaks between games. They would play short tutorial clips, giving general advice and explaining things that might be less-than-obvious. They were quick and very informative.
I think this would be a really cool thing to add to streams of comp tf2 matches. Between rounds or games, while the casters are taking a break and the players are waiting to ready up, instead of just playing music and showing montages in the background, we could play a quick clip with some basic tutorials. It could range from "how to rocket jump" to "one method of pushing badlands last". Anything that could be done in a video a few minutes long or less, that would help new players just watching comp for the first time, understand the game better. Maybe something explaining the various roles of the classes (pocket, roamer, the combo, the flank, etc).
Just a thought, figured it'd be a great way to help new players get into comp.
Edit: A few more ideas: common places to check/place sticky traps, usefulness of various unlocks, rollouts, rocket jumping paths to get you efficiently from a respawn up to the next cp (useful for efficiently getting back into the fight when you respawn), good spam angles (like the ones Seagull showed on badlands battlements), any common strategies like the basics of how a double soldier bomb at mid would go
I would love nothing more than an MGE channel reboot hosting sessions of strats or quick tips made for a wide range of skill levels, but it seems a little hard to fit that kind of stuff into a cast downtime (at least IMHO).
I would love nothing more than an MGE channel reboot hosting sessions of strats or quick tips made for a wide range of skill levels, but it seems a little hard to fit that kind of stuff into a cast downtime (at least IMHO).
We actually had started this as a project, but I'll look into seeing if we can bring it to completion (it took a lot more work than we had people at the time) after i55. Also, thanks for the new suggestions, we only had ideas about map area names and common pushes.
We actually had started this as a project, but I'll look into seeing if we can bring it to completion (it took a lot more work than we had people at the time) after i55. Also, thanks for the new suggestions, we only had ideas about map area names and common pushes.
fatswimdudeI would love nothing more than an MGE channel reboot hosting sessions of strats or quick tips made for a wide range of skill levels, but it seems a little hard to fit that kind of stuff into a cast downtime (at least IMHO).
It doesn't have to be difficult though. A rollout video takes just a few seconds to show the rollout from POV, and then maybe another minute or less to show from different angles with a quick voiceover explaining any intricacies or reasons for using the rollout (i.e. end up with more health or something). Same thing for a rollout from a forward spawn. For example, a lot of newbies are probably going to be really inefficient getting from the first forward spawn on badlands to the other team's spire (if that's where the fighting is happening). If there was a quick video showing them to jump to diagonal, then to balcony, then a skip jump off of train into house to pick up the health pack (or into choke if they want to meet up with the combo for heals) or something along those lines, that would be beneficial. Rather than the new players simply jumping along diagonal, walking through their house to pick up the pack, then jumping across mid to the other house to pick up the other pack (which isn't really necessary to get both packs, and is slower overall).
And maybe an explanation saying something like "if you are running gunboats and respawn with your demo or pocket, make sure to leave them the health packs as you both roll out to the fight, because they take more damage from jumping", or things like that.
There's also the efficient way for scout to get to battlements from the second forward spawn, jumping from mid to the railing on balcony, to diagonal, and then the jump through drop down. For newbies, that won't be easy or obvious to do, and is a simple thing to show in a video.
[quote=fatswimdude]I would love nothing more than an MGE channel reboot hosting sessions of strats or quick tips made for a wide range of skill levels, but it seems a little hard to fit that kind of stuff into a cast downtime (at least IMHO).[/quote]
It doesn't have to be difficult though. A rollout video takes just a few seconds to show the rollout from POV, and then maybe another minute or less to show from different angles with a quick voiceover explaining any intricacies or reasons for using the rollout (i.e. end up with more health or something). Same thing for a rollout from a forward spawn. For example, a lot of newbies are probably going to be really inefficient getting from the first forward spawn on badlands to the other team's spire (if that's where the fighting is happening). If there was a quick video showing them to jump to diagonal, then to balcony, then a skip jump off of train into house to pick up the health pack (or into choke if they want to meet up with the combo for heals) or something along those lines, that would be beneficial. Rather than the new players simply jumping along diagonal, walking through their house to pick up the pack, then jumping across mid to the other house to pick up the other pack (which isn't really necessary to get both packs, and is slower overall).
And maybe an explanation saying something like "if you are running gunboats and respawn with your demo or pocket, make sure to leave them the health packs as you both roll out to the fight, because they take more damage from jumping", or things like that.
There's also the efficient way for scout to get to battlements from the second forward spawn, jumping from mid to the railing on balcony, to diagonal, and then the jump through drop down. For newbies, that won't be easy or obvious to do, and is a simple thing to show in a video.
Maybe have one about heal order, showing a clip of a medic pov during a fight and explain why he's healing who he is, or uber exchanges. I hope this becomes a thing because this is a great idea.
edit https://youtube.com/watch?v=9pxOdhxLuhs tf2 edition pls
Maybe have one about heal order, showing a clip of a medic pov during a fight and explain why he's healing who he is, or uber exchanges. I hope this becomes a thing because this is a great idea.
edit https://youtube.com/watch?v=9pxOdhxLuhs tf2 edition pls
fatswimdudeI would love nothing more than an MGE channel reboot hosting sessions of strats or quick tips made for a wide range of skill levels, but it seems a little hard to fit that kind of stuff into a cast downtime (at least IMHO).
I really wanted to do something like that with EVL, get some top level players to do them, have EVL upload them, we really do need more resources for newer players.
[quote=fatswimdude]I would love nothing more than an MGE channel reboot hosting sessions of strats or quick tips made for a wide range of skill levels, but it seems a little hard to fit that kind of stuff into a cast downtime (at least IMHO).[/quote]
I really wanted to do something like that with EVL, get some top level players to do them, have EVL upload them, we really do need more resources for newer players.
fatswimdudeI would love nothing more than an MGE channel reboot hosting sessions of strats or quick tips made for a wide range of skill levels, but it seems a little hard to fit that kind of stuff into a cast downtime (at least IMHO).
I've just started working on something like that on comptf, I posted a thread about it a couple weeks ago and got some people interested in helping. I already have the material I need for our first video and I can say it's a esea lan experienced player. Obviously now need some time with the production and to create and set up the whole generic for the series.
As far as the OP goes, I think it's a good idea, but people would grow tired of it very easily, especially people who have already played competitive (who are the majority of our viewers), so it would have to be short and probably wouldn't be advisable to do it on every cast/stream, probably would be a really cool thing to do in the season finals / lan finals streams, but other than that as an every day regular stream intermission I think it wouldn't be a good idea
[quote=fatswimdude]I would love nothing more than an MGE channel reboot hosting sessions of strats or quick tips made for a wide range of skill levels, but it seems a little hard to fit that kind of stuff into a cast downtime (at least IMHO).[/quote]
I've just started working on something like that on comptf, I posted [url=http://www.teamfortress.tv/27859/prem-invite-players-wanted]a thread[/url] about it a couple weeks ago and got some people interested in helping. I already have the material I need for our first video and I can say it's a esea lan experienced player. Obviously now need some time with the production and to create and set up the whole generic for the series.
As far as the OP goes, I think it's a good idea, but people would grow tired of it very easily, especially people who have already played competitive (who are the majority of our viewers), so it would have to be short and probably wouldn't be advisable to do it on every cast/stream, probably would be a really cool thing to do in the season finals / lan finals streams, but other than that as an every day regular stream intermission I think it wouldn't be a good idea
KanecoAs far as the OP goes, I think it's a good idea, but people would grow tired of it very easily, especially people who have already played competitive (who are the majority of our viewers), so it would have to be short and probably wouldn't be advisable to do it on every cast/stream, probably would be a really cool thing to do in the season finals / lan finals streams, but other than that as an every day regular stream intermission I think it wouldn't be a good idea
Honestly, I don't think having repetitive low level tutorials playing will be any different to experienced players than the current filler content.
[quote=Kaneco]As far as the OP goes, I think it's a good idea, but people would grow tired of it very easily, especially people who have already played competitive (who are the majority of our viewers), so it would have to be short and probably wouldn't be advisable to do it on every cast/stream, probably would be a really cool thing to do in the season finals / lan finals streams, but other than that as an every day regular stream intermission I think it wouldn't be a good idea[/quote]
Honestly, I don't think having repetitive low level tutorials playing will be any different to experienced players than the current filler content.
iridescentFUZZHonestly, I don't think having repetitive low level tutorials playing will be any different to experienced players than the current filler content.
I agree, sometimes the silly little reminders are fun even if you've been around awhile. I enjoy the TF2 fun facts that are on the loading screens still :) It could also be nice to have a contact listed on the mini tutorials so that experienced players who are watching and have ideas for other tutorials or would like to help know where to go.
[quote=iridescentFUZZ]Honestly, I don't think having repetitive low level tutorials playing will be any different to experienced players than the current filler content.[/quote]
I agree, sometimes the silly little reminders are fun even if you've been around awhile. I enjoy the TF2 fun facts that are on the loading screens still :) It could also be nice to have a contact listed on the mini tutorials so that experienced players who are watching and have ideas for other tutorials or would like to help know where to go.
I also loved the map intros from Quakecon where they would introduce and talk about the map and its strategies with overhead views and flybys.
I also loved the map intros from Quakecon where they would introduce and talk about the map and its strategies with overhead views and flybys.
flatlineI also loved the map intros from Quakecon where they would introduce and talk about the map and its strategies with overhead views and flybys.
Yeah I always liked that. Didn't faceit have something similar, or am I confusing it with something else?
[quote=flatline]I also loved the map intros from Quakecon where they would introduce and talk about the map and its strategies with overhead views and flybys.[/quote]
Yeah I always liked that. Didn't faceit have something similar, or am I confusing it with something else?
[youtube]https://www.youtube.com/watch?v=2ddJMqxAalY[/youtube]