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TargetID Help
posted in Q/A Help
1
#1
0 Frags +

So as of recent updates, yA_hud Appears to be having this issue with target id's

http://bit.ly/1R4DpuO

I saw this forum post:http://www.teamfortress.tv/28438/tf2-hud-target-id-name-label-not-shown

I tried the things the guy said he did, but he didn't mention where and how he actually fixed it in the files. I even tried sending him a pm, and he hasn't responded in a week.

So my question is simple, why is the target ID blank like in the screenshot, and how can i fix it?

So as of recent updates, yA_hud Appears to be having this issue with target id's

http://bit.ly/1R4DpuO

I saw this forum post:http://www.teamfortress.tv/28438/tf2-hud-target-id-name-label-not-shown

I tried the things the guy said he did, but he didn't mention where and how he actually fixed it in the files. I even tried sending him a pm, and he hasn't responded in a week.


So my question is simple, why is the target ID blank like in the screenshot, and how can i fix it?
2
#2
0 Frags +

what update of ya_hud is that?

what update of ya_hud is that?
3
#3
0 Frags +
maelstromwhat update of ya_hud is that?

It's the updated one by Disque, he basically has been updating yAHud, huge shoutout to him

https://github.com/Disquse/YAHUDFix

[quote=maelstrom]what update of ya_hud is that?[/quote]

It's the updated one by Disque, he basically has been updating yAHud, huge shoutout to him

https://github.com/Disquse/YAHUDFix
4
#4
0 Frags +

Anyone?

Anyone?
5
#5
3 Frags +

Just a guess: https://github.com/Disquse/YAHUDFix/blob/master/FL-BLU/resource/ClientScheme.res#L87

You could try changing ya_NameLongBG and ya_NameBG to a gray or black, essentially swapping the color of the text with the color of the background. Given that thread mentions Valve hardcoding the TargetID color, I assume the original "ya_Name" entry which sets the name color to a shade of black now is controlled by the TanLight entry (which is 221 221 221 255, a white that would blend into the original background color).

If you wanted to keep the white background and change the text to white, one of the following could work:
1. Changing ya_Name to an RGBA value (such as 18 18 18 255)
2. Copying the whole "TargetNameLabel" and changing the name of both "TargetNameLabel" and fieldname "TargetNameLabel" to "TargetNameLabel2". Then you'd just paste the entry right below the previous one. In other words, this: http://pastebin.com/fUhXWF56
3. Changing the RGBA of TanLight in your clientscheme to a different color. Probably not a good idea unless it's just a different shade of white, as TanLight is referenced a lot throughout the basehud, and you'd see whatever color you change it to in a lot of places.

Just a guess: https://github.com/Disquse/YAHUDFix/blob/master/FL-BLU/resource/ClientScheme.res#L87

You could try changing ya_NameLongBG and ya_NameBG to a gray or black, essentially swapping the color of the text with the color of the background. Given that thread mentions Valve hardcoding the TargetID color, I assume the original "ya_Name" entry which sets the name color to a shade of black now is controlled by the TanLight entry (which is 221 221 221 255, a white that would blend into the original background color).

If you wanted to keep the white background and change the text to white, one of the following could work:
1. Changing [url=https://github.com/Disquse/YAHUDFix/blob/master/FL-BLU/resource/ui/TargetID.res#L112]ya_Name[/url] to an RGBA value (such as 18 18 18 255)
2. Copying the whole "TargetNameLabel" and changing the name of both "TargetNameLabel" and fieldname "TargetNameLabel" to "TargetNameLabel2". Then you'd just paste the entry right below the previous one. In other words, this: http://pastebin.com/fUhXWF56
3. Changing the RGBA of TanLight in your clientscheme to a different color. Probably not a good idea unless it's just a different shade of white, as TanLight is referenced a lot throughout the basehud, and you'd see whatever color you change it to in a lot of places.
6
#6
0 Frags +
WhiskerJust a guess: https://github.com/Disquse/YAHUDFix/blob/master/FL-BLU/resource/ClientScheme.res#L87

You could try changing ya_NameLongBG and ya_NameBG to a gray or black, essentially swapping the color of the text with the color of the background. Given that thread mentions Valve hardcoding the TargetID color, I assume the original "ya_Name" entry which sets the name color to a shade of black now is controlled by the TanLight entry (which is 221 221 221 255, a white that would blend into the original background color).

If you wanted to keep the white background and change the text to white, one of the following could work:
1. Changing ya_Name to an RGBA value (such as 18 18 18 255)
2. Copying the whole "TargetNameLabel" and changing the name of both "TargetNameLabel" and fieldname "TargetNameLabel" to "TargetNameLabel2". Then you'd just paste the entry right below the previous one. In other words, this: http://pastebin.com/fUhXWF56
3. Changing the RGBA of TanLight in your clientscheme to a different color. Probably not a good idea unless it's just a different shade of white, as TanLight is referenced a lot throughout the basehud, and you'd see whatever color you change it to in a lot of places.

Well, i tried and this was about the best I could do: http://images.akamai.steamusercontent.com/ugc/380910272162965350/A9F67AFFF29A5D1D3E10A2D5DA8092BD60827D67/

I really appreciate your help, but at this point, this target id deal has frustrated me to the point to where I'm just going to use another hud.

[quote=Whisker]Just a guess: https://github.com/Disquse/YAHUDFix/blob/master/FL-BLU/resource/ClientScheme.res#L87

You could try changing ya_NameLongBG and ya_NameBG to a gray or black, essentially swapping the color of the text with the color of the background. Given that thread mentions Valve hardcoding the TargetID color, I assume the original "ya_Name" entry which sets the name color to a shade of black now is controlled by the TanLight entry (which is 221 221 221 255, a white that would blend into the original background color).

If you wanted to keep the white background and change the text to white, one of the following could work:
1. Changing [url=https://github.com/Disquse/YAHUDFix/blob/master/FL-BLU/resource/ui/TargetID.res#L112]ya_Name[/url] to an RGBA value (such as 18 18 18 255)
2. Copying the whole "TargetNameLabel" and changing the name of both "TargetNameLabel" and fieldname "TargetNameLabel" to "TargetNameLabel2". Then you'd just paste the entry right below the previous one. In other words, this: http://pastebin.com/fUhXWF56
3. Changing the RGBA of TanLight in your clientscheme to a different color. Probably not a good idea unless it's just a different shade of white, as TanLight is referenced a lot throughout the basehud, and you'd see whatever color you change it to in a lot of places.[/quote]

Well, i tried and this was about the best I could do: http://images.akamai.steamusercontent.com/ugc/380910272162965350/A9F67AFFF29A5D1D3E10A2D5DA8092BD60827D67/

I really appreciate your help, but at this point, this target id deal has frustrated me to the point to where I'm just going to use another hud.
7
#7
3 Frags +

oh, yeah you'd also need to move the xpos/ypos of the previous TargetNameLabel off-screen (so, 6000/6000 for xpos/ypos for instance); if not that, then set visible and enabled to 0. Or at least I assume that's what the issue is; it's probably just overlapping the previous entry on top of the new one.

oh, yeah you'd also need to move the xpos/ypos of the previous TargetNameLabel off-screen (so, 6000/6000 for xpos/ypos for instance); if not that, then set visible and enabled to 0. Or at least I assume that's what the issue is; it's probably just overlapping the previous entry on top of the new one.
8
#8
0 Frags +
Whiskeroh, yeah you'd also need to move the xpos/ypos of the previous TargetNameLabel off-screen (so, 6000/6000 for xpos/ypos for instance); if not that, then set visible and enabled to 0. Or at least I assume that's what the issue is; it's probably just overlapping the previous entry on top of the new one.

I'll give it a shot

[quote=Whisker]oh, yeah you'd also need to move the xpos/ypos of the previous TargetNameLabel off-screen (so, 6000/6000 for xpos/ypos for instance); if not that, then set visible and enabled to 0. Or at least I assume that's what the issue is; it's probably just overlapping the previous entry on top of the new one.[/quote]

I'll give it a shot
9
#9
1 Frags +

It worked! :D

Thank you so much sir, you don't realize How happy it makes me to allow me to keep using my fav/same hud I've been using for the past 1.5 years now!

It worked! :D

Thank you so much sir, you don't realize How happy it makes me to allow me to keep using my fav/same hud I've been using for the past 1.5 years now!
10
#10
1 Frags +
WhiskerJust a guess: https://github.com/Disquse/YAHUDFix/blob/master/FL-BLU/resource/ClientScheme.res#L87

You could try changing ya_NameLongBG and ya_NameBG to a gray or black, essentially swapping the color of the text with the color of the background. Given that thread mentions Valve hardcoding the TargetID color, I assume the original "ya_Name" entry which sets the name color to a shade of black now is controlled by the TanLight entry (which is 221 221 221 255, a white that would blend into the original background color).

If you wanted to keep the white background and change the text to white, one of the following could work:
1. Changing ya_Name to an RGBA value (such as 18 18 18 255)
2. Copying the whole "TargetNameLabel" and changing the name of both "TargetNameLabel" and fieldname "TargetNameLabel" to "TargetNameLabel2". Then you'd just paste the entry right below the previous one. In other words, this: http://pastebin.com/fUhXWF56
3. Changing the RGBA of TanLight in your clientscheme to a different color. Probably not a good idea unless it's just a different shade of white, as TanLight is referenced a lot throughout the basehud, and you'd see whatever color you change it to in a lot of places.

Thanks added to "To-do" for next update of my fix.

[quote=Whisker]Just a guess: https://github.com/Disquse/YAHUDFix/blob/master/FL-BLU/resource/ClientScheme.res#L87

You could try changing ya_NameLongBG and ya_NameBG to a gray or black, essentially swapping the color of the text with the color of the background. Given that thread mentions Valve hardcoding the TargetID color, I assume the original "ya_Name" entry which sets the name color to a shade of black now is controlled by the TanLight entry (which is 221 221 221 255, a white that would blend into the original background color).

If you wanted to keep the white background and change the text to white, one of the following could work:
1. Changing [url=https://github.com/Disquse/YAHUDFix/blob/master/FL-BLU/resource/ui/TargetID.res#L112]ya_Name[/url] to an RGBA value (such as 18 18 18 255)
2. Copying the whole "TargetNameLabel" and changing the name of both "TargetNameLabel" and fieldname "TargetNameLabel" to "TargetNameLabel2". Then you'd just paste the entry right below the previous one. In other words, this: http://pastebin.com/fUhXWF56
3. Changing the RGBA of TanLight in your clientscheme to a different color. Probably not a good idea unless it's just a different shade of white, as TanLight is referenced a lot throughout the basehud, and you'd see whatever color you change it to in a lot of places.[/quote]

Thanks added to "To-do" for next update of my fix.
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