So basically, I want to run my game in "full-screen windowed mode" so that I can alt tab easier etc. however I also want to run my game at a resolution(1600x900) that is not my monitors default resolution (1920x1080). Whenever I try to set my game to "full-screen windowed mode" it automatically sets my in-game resolution to my monitors default of 1920x1080, and does not allow me to change it to any other resolution without changing my monitors default resolution. Is there anyway that I would be able to achieve running my game in "full-screen windowed mode", and be able to change my resolution? or will I have to pick between the two. I apologize if I worded my question in a weird way.
You have to pick between the two.
Full screen windowed mode means running the game in a window and removing the window borders.
You could theoretically run it at your native resolution and have your viewport render at a lower resolution but that's really the only workaround and it'll still take up 1920x1080 pixels on your screen.
I don't know what the cvar is for it in TF2, but I know it exists there. I have no idea if that cvar still exists in CSGO.
Full screen windowed mode means running the game in a window and removing the window borders.
You could theoretically run it at your native resolution and have your viewport render at a lower resolution but that's really the only workaround and it'll still take up 1920x1080 pixels on your screen.
I don't know what the cvar is for it in TF2, but I know it exists there. I have no idea if that cvar still exists in CSGO.
add -w 1600 -h 900 to your launch options? not sure what you mean by "full-screen windowed", but i'm assuming you just mean windowed no-border. remember because it isn't fullscreen your game wont cover your entire monitor, so you would still see a fair amount of desktop behind it. I don't think there is anyway to stretch a window in borderless.
yttriumYou could theoretically run it at your native resolution and have your viewport render at a lower resolution but that's really the only workaround and it'll still take up 1920x1080 pixels on your screen.
I don't know what the cvar is for it in TF2, but I know it exists there. I have no idea if that cvar still exists in CSGO.
pretty sure it's mat_viewportscale "" in tf2. no idea what you'd set it to, though.
apparently it's blocked by sv_cheats in csgo so you can't really accomplish anything with that
[quote=yttrium]
You could theoretically run it at your native resolution and have your viewport render at a lower resolution but that's really the only workaround and it'll still take up 1920x1080 pixels on your screen.
I don't know what the cvar is for it in TF2, but I know it exists there. I have no idea if that cvar still exists in CSGO.[/quote]
pretty sure it's mat_viewportscale "" in tf2. no idea what you'd set it to, though.
apparently it's blocked by sv_cheats in csgo so you can't really accomplish anything with that