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CS:GO update for 5/31/16 (6/1/16 UTC, 1.35.3.5)
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Patch Notes
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Via the CS:GO blog:

Valve[PINS]
– Added the CS:GO Collectible Pins Series 1 capsule offer that can be purchased in-game.
– As of June 1st, Series 1 Genuine Collectible Pins will be available at WeLoveFine.com
[GAMEPLAY]
– Default spec_freeze_time reduced from 5.0 to 3.0.
– Added fade and blur to deathcam (when mp_forcecamera 1).
– Fade and blur in deathcam are more aggressive when killed with a headshot (when mp_forcecamera 1).
[SPECTATING]
– Improved spectating cameras for de_cache.
– Improved spectating cameras for de_nuke.
– Added convars cl_spec_use_tournament_content_standards and sv_spec_use_tournament_content_standards that allow the client and/or server to prefer official pro player names when available and omit weapon tags for spectators.
[MISC]
– The ‘swap item’ crosshair hint will display the weapon’s original name even if the weapon has been renamed with a name tag.
[WebAPIs]
– Introducing Authentication Codes that allow users to grant to third-party websites and applications access to their Pick’Em and Fantasy games during CS:GO Major Championships.
— Documentation for websites and application developers is available: https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_PickEm_Fantasy_Management
— Authentication Codes management for users is available: https://help.steampowered.com/en/wizard/HelpWithGameIssue/?appid=730&issueid=128

Rumor has it:

- Here's some strings for the Series 1 pins and dealing with upcoming web-based Pick'Em solutions: https://github.com/SteamDatabase/GameTracking/commit/2b1380ccb41b53d5144094f55f831776e24fc48b

- Loads of low-level changes (if you want to see everything, add .diff to the end of the URL): https://github.com/SteamDatabase/GameTracking/commit/a425e29dedb402b3591fc723470453305317bc3f

- If for whatever reason you need to revert from this update, a previous version branch named "1.35.3.4" (for the state of the game as of the 5/19/16 update with that same version number) was made available

- Size is ~145 MB

Via [url=http://blog.counter-strike.net/index.php/2016/05/14530/]the CS:GO blog[/url]:

[quote=Valve][PINS]
– Added the CS:GO Collectible Pins Series 1 capsule offer that can be purchased in-game.
– As of June 1st, Series 1 Genuine Collectible Pins will be available at WeLoveFine.com
[GAMEPLAY]
– Default spec_freeze_time reduced from 5.0 to 3.0.
– Added fade and blur to deathcam (when mp_forcecamera 1).
– Fade and blur in deathcam are more aggressive when killed with a headshot (when mp_forcecamera 1).
[SPECTATING]
– Improved spectating cameras for de_cache.
– Improved spectating cameras for de_nuke.
– Added convars cl_spec_use_tournament_content_standards and sv_spec_use_tournament_content_standards that allow the client and/or server to prefer official pro player names when available and omit weapon tags for spectators.
[MISC]
– The ‘swap item’ crosshair hint will display the weapon’s original name even if the weapon has been renamed with a name tag.
[WebAPIs]
– Introducing Authentication Codes that allow users to grant to third-party websites and applications access to their Pick’Em and Fantasy games during CS:GO Major Championships.
— Documentation for websites and application developers is available: [url]https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_PickEm_Fantasy_Management[/url]
— Authentication Codes management for users is available: [url]https://help.steampowered.com/en/wizard/HelpWithGameIssue/?appid=730&issueid=128[/url][/quote]

Rumor has it:

- Here's some strings for the Series 1 pins and dealing with upcoming web-based Pick'Em solutions: [url]https://github.com/SteamDatabase/GameTracking/commit/2b1380ccb41b53d5144094f55f831776e24fc48b[/url]

- Loads of low-level changes (if you want to see everything, add .diff to the end of the URL): [url]https://github.com/SteamDatabase/GameTracking/commit/a425e29dedb402b3591fc723470453305317bc3f[/url]

- If for whatever reason you need to revert from this update, a previous version branch named "1.35.3.4" (for the state of the game as of the 5/19/16 update with that same version number) was made available

- Size is ~145 MB
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