It started out with tf2 randomly crashing but then it evolved into crashing everytime i pick a class.
I don't have any hud installed and everytime it crashes there's no crash report or message.
Computer specs:
Windows 10 Pro 64-bit
Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz, 3201 Mhz, 4 Core(s), 4 Logical Processor(s)
NVIDIA GeForce GTX 750
8GB of RAM
Gigabyte H81M-S1
I don't have any hud installed and everytime it crashes there's no crash report or message.
Computer specs:
Windows 10 Pro 64-bit
Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz, 3201 Mhz, 4 Core(s), 4 Logical Processor(s)
NVIDIA GeForce GTX 750
8GB of RAM
Gigabyte H81M-S1
puoi1any fps configs or mods that you have installed?
I have Chris Max frames installed, nothing else
I have Chris Max frames installed, nothing else
ControlPointpuoi1any fps configs or mods that you have installed?I have Chris Max frames installed, nothing else
have you tried uninstalling the config and then starting the game?
I have Chris Max frames installed, nothing else[/quote]
have you tried uninstalling the config and then starting the game?
If it doesn't work try verifying the game cache you might be missing a file.
puoi1If it doesn't work try verifying the game cache you might be missing a file.
Why would you verify game cache after reinstalling? He should do it before.
Why would you verify game cache [i]after[/i] reinstalling? He should do it [i]before[/i].
shoraspuoi1If it doesn't work try verifying the game cache you might be missing a file.Why would you verify game cache after reinstalling? He should do it before.
i meant after uninstalling the config
Why would you verify game cache [i]after[/i] reinstalling? He should do it [i]before[/i].[/quote]
i meant after uninstalling the config
panda106class configs op?
scout
exec crosshairswitcher/disable ; scout
bind "1" "slot1;r_drawviewmodel 0"
bind "2" "slot2;r_drawviewmodel 1"
bind "3" "slot3;r_drawviewmodel 1" // Slot 3 = Melee Weapon
bind "4" "slot4;r_drawviewmodel 1"
bind "5" "slot5;r_drawviewmodel 1"
bind "6" "slot6;r_drawviewmodel 1
viewmodel_fov "90"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
bind space +crouchjump
alias +crouchjump "+jump;+duck"
alias -crouchjump "-jump;-duck"
solly
exec crosshairswitcher/disable; soldier
bind "1" "slot1;r_drawviewmodel 0"
bind "2" "slot2;r_drawviewmodel 1"
bind "3" "slot3;r_drawviewmodel 1" // Slot 3 = Melee Weapon
bind "4" "slot4;r_drawviewmodel 1"
bind "5" "slot5;r_drawviewmodel 1"
bind "6" "slot6;r_drawviewmodel 1
viewmodel_fov "90"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
pyro
exec crosshairswitcher/disable; pyro
bind "1" "slot1;r_drawviewmodel 0;viewmodel_fov 0.1"
bind "2" "slot2;r_drawviewmodel 1;viewmodel_fov 130"
bind "3" "slot3;r_drawviewmodel 1;viewmodel_fov 130" // Slot 3 = Melee Weapon
bind "4" "slot4;r_drawviewmodel 1"
bind "5" "slot5;r_drawviewmodel 1"
bind "6" "slot6;r_drawviewmodel 1
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
demo
exec crosshairswitcher/disable; demoman
bind "1" "slot1;r_drawviewmodel 0"
bind "2" "slot2;r_drawviewmodel 1"
bind "3" "slot3;r_drawviewmodel 1" // Slot 3 = Melee Weapon
bind "4" "slot4;r_drawviewmodel 1"
bind "5" "slot5;r_drawviewmodel 1"
bind "6" "slot6;r_drawviewmodel 1
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
heavy
exec crosshairswitcher/disable; heavy
bind "1" "slot1;r_drawviewmodel 0"
bind "2" "slot2;r_drawviewmodel 0"
bind "3" "slot3;r_drawviewmodel 1" // Slot 3 = Melee Weapon
bind "4" "slot4;r_drawviewmodel 1"
bind "5" "slot5;r_drawviewmodel 1"
bind "6" "slot6;r_drawviewmodel 1
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
engi
exec crosshairswitcher/disable; engineer
bind "1" "slot1;r_drawviewmodel 1"
bind "2" "slot2;r_drawviewmodel 1"
bind "3" "slot3;r_drawviewmodel 1" // Slot 3 = Melee Weapon
bind "4" "slot4;r_drawviewmodel 1"
bind "5" "slot5;r_drawviewmodel 1"
bind "6" "slot6;r_drawviewmodel 1
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
sniper
exec crosshairswitcher/disable; sniper
bind "1" "slot1;r_drawviewmodel 0"
bind "2" "slot2;r_drawviewmodel 1"
bind "3" "slot3;r_drawviewmodel 1" // Slot 3 = Melee Weapon
bind "4" "slot4;r_drawviewmodel 1"
bind "5" "slot5;r_drawviewmodel 1"
bind "6" "slot6;r_drawviewmodel 1"
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
medic
exec crosshairswitcher/disable; medic
r_drawviewmodel 1
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
bind "mouse4" "say_team **UBER/KRITZ READY**"
spy
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
developer 1
+stabbys config
scout
exec crosshairswitcher/disable ; scout
bind "1" "slot1;r_drawviewmodel 0"
bind "2" "slot2;r_drawviewmodel 1"
bind "3" "slot3;r_drawviewmodel 1" // Slot 3 = Melee Weapon
bind "4" "slot4;r_drawviewmodel 1"
bind "5" "slot5;r_drawviewmodel 1"
bind "6" "slot6;r_drawviewmodel 1
viewmodel_fov "90"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
bind space +crouchjump
alias +crouchjump "+jump;+duck"
alias -crouchjump "-jump;-duck"
solly
exec crosshairswitcher/disable; soldier
bind "1" "slot1;r_drawviewmodel 0"
bind "2" "slot2;r_drawviewmodel 1"
bind "3" "slot3;r_drawviewmodel 1" // Slot 3 = Melee Weapon
bind "4" "slot4;r_drawviewmodel 1"
bind "5" "slot5;r_drawviewmodel 1"
bind "6" "slot6;r_drawviewmodel 1
viewmodel_fov "90"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
pyro
exec crosshairswitcher/disable; pyro
bind "1" "slot1;r_drawviewmodel 0;viewmodel_fov 0.1"
bind "2" "slot2;r_drawviewmodel 1;viewmodel_fov 130"
bind "3" "slot3;r_drawviewmodel 1;viewmodel_fov 130" // Slot 3 = Melee Weapon
bind "4" "slot4;r_drawviewmodel 1"
bind "5" "slot5;r_drawviewmodel 1"
bind "6" "slot6;r_drawviewmodel 1
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
demo
exec crosshairswitcher/disable; demoman
bind "1" "slot1;r_drawviewmodel 0"
bind "2" "slot2;r_drawviewmodel 1"
bind "3" "slot3;r_drawviewmodel 1" // Slot 3 = Melee Weapon
bind "4" "slot4;r_drawviewmodel 1"
bind "5" "slot5;r_drawviewmodel 1"
bind "6" "slot6;r_drawviewmodel 1
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
heavy
exec crosshairswitcher/disable; heavy
bind "1" "slot1;r_drawviewmodel 0"
bind "2" "slot2;r_drawviewmodel 0"
bind "3" "slot3;r_drawviewmodel 1" // Slot 3 = Melee Weapon
bind "4" "slot4;r_drawviewmodel 1"
bind "5" "slot5;r_drawviewmodel 1"
bind "6" "slot6;r_drawviewmodel 1
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
engi
exec crosshairswitcher/disable; engineer
bind "1" "slot1;r_drawviewmodel 1"
bind "2" "slot2;r_drawviewmodel 1"
bind "3" "slot3;r_drawviewmodel 1" // Slot 3 = Melee Weapon
bind "4" "slot4;r_drawviewmodel 1"
bind "5" "slot5;r_drawviewmodel 1"
bind "6" "slot6;r_drawviewmodel 1
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
sniper
exec crosshairswitcher/disable; sniper
bind "1" "slot1;r_drawviewmodel 0"
bind "2" "slot2;r_drawviewmodel 1"
bind "3" "slot3;r_drawviewmodel 1" // Slot 3 = Melee Weapon
bind "4" "slot4;r_drawviewmodel 1"
bind "5" "slot5;r_drawviewmodel 1"
bind "6" "slot6;r_drawviewmodel 1"
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
medic
exec crosshairswitcher/disable; medic
r_drawviewmodel 1
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
bind "mouse4" "say_team **UBER/KRITZ READY**"
spy
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
developer 1
+stabbys config
puoi1shoraspuoi1If it doesn't work try verifying the game cache you might be missing a file.Why would you verify game cache after reinstalling? He should do it before.
i meant after uninstalling the config
neither worked
Why would you verify game cache [i]after[/i] reinstalling? He should do it [i]before[/i].[/quote]
i meant after uninstalling the config[/quote]
neither worked
happens to me on occasion, i just reboot the game and it works fine
spy
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
developer 1
+stabbys config
I have a feeling this might've been it
viewmodel_fov "130"
bind space +jump
bind mwheelup +jump
bind mwheeldown +jump
[b]developer 1
+stabbys config[/b][/quote]
I have a feeling this might've been it